Learn something new about a program 12 calls 2 FA INT 3 FA INT Scheduled Submit 2 files to CC Lock-in 100% updated 10 calls 2 Future Starts Package 2 students Packaged 2 students 3 FA INT Scheduled 5 SNAPS 4 SNAPS 2 Future Starts Lock-in 100% updated Submit 2 Files to CC 3 Text Messages High Five Teammate High Five a Teammate Help a Teammate Tell DOA something she doesn't know about FA Learn something new about a program 2 SNAPS 15 calls Learn something new about a program 12 calls 2 FA INT 3 FA INT Scheduled Submit 2 files to CC Lock-in 100% updated 10 calls 2 Future Starts Package 2 students Packaged 2 students 3 FA INT Scheduled 5 SNAPS 4 SNAPS 2 Future Starts Lock-in 100% updated Submit 2 Files to CC 3 Text Messages High Five Teammate High Five a Teammate Help a Teammate Tell DOA something she doesn't know about FA Learn something new about a program 2 SNAPS 15 calls
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Learn something new about a program
12 calls
2 FA INT
3 FA INT Scheduled
Submit 2 files to CC
Lock-in 100% updated
10 calls
2 Future Starts
Package 2 students
Packaged 2 students
3 FA INT Scheduled
5 SNAPS
4 SNAPS
2 Future Starts
Lock-in 100% updated
Submit 2 Files to CC
3 Text Messages
High Five Teammate
High Five a Teammate
Help a Teammate
Tell DOA something she doesn't know about FA
Learn something new about a program
2 SNAPS
15 calls