12 calls 2 SNAPS Tell DOA something she doesn't know about FA Learn something new about a program 5 SNAPS Submit 2 files to CC 3 Text Messages 2 Future Starts 3 FA INT Scheduled Help a Teammate High Five Teammate 15 calls 2 FA INT 4 SNAPS Lock-in 100% updated 2 Future Starts Lock-in 100% updated Submit 2 Files to CC 10 calls Package 2 students High Five a Teammate Packaged 2 students 3 FA INT Scheduled Learn something new about a program 12 calls 2 SNAPS Tell DOA something she doesn't know about FA Learn something new about a program 5 SNAPS Submit 2 files to CC 3 Text Messages 2 Future Starts 3 FA INT Scheduled Help a Teammate High Five Teammate 15 calls 2 FA INT 4 SNAPS Lock-in 100% updated 2 Future Starts Lock-in 100% updated Submit 2 Files to CC 10 calls Package 2 students High Five a Teammate Packaged 2 students 3 FA INT Scheduled Learn something new about a program
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
12 calls
2 SNAPS
Tell DOA something she doesn't know about FA
Learn something new about a program
5 SNAPS
Submit 2 files to CC
3 Text Messages
2 Future Starts
3 FA INT Scheduled
Help a Teammate
High Five Teammate
15 calls
2 FA INT
4 SNAPS
Lock-in 100% updated
2 Future Starts
Lock-in 100% updated
Submit 2 Files to CC
10 calls
Package 2 students
High Five a Teammate
Packaged 2 students
3 FA INT Scheduled
Learn something new about a program