High Five Teammate Submit 2 files to CC Help a Teammate 3 FA INT Scheduled 3 Text Messages Lock-in 100% updated 2 FA INT High Five a Teammate Lock-in 100% updated Packaged 2 students 15 calls 4 SNAPS 12 calls 2 SNAPS 5 SNAPS 2 Future Starts Learn something new about a program 3 FA INT Scheduled Package 2 students 10 calls 2 Future Starts Tell DOA something she doesn't know about FA Learn something new about a program Submit 2 Files to CC High Five Teammate Submit 2 files to CC Help a Teammate 3 FA INT Scheduled 3 Text Messages Lock-in 100% updated 2 FA INT High Five a Teammate Lock-in 100% updated Packaged 2 students 15 calls 4 SNAPS 12 calls 2 SNAPS 5 SNAPS 2 Future Starts Learn something new about a program 3 FA INT Scheduled Package 2 students 10 calls 2 Future Starts Tell DOA something she doesn't know about FA Learn something new about a program Submit 2 Files to CC
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
High Five Teammate
Submit 2 files to CC
Help a Teammate
3 FA INT Scheduled
3 Text Messages
Lock-in 100% updated
2 FA INT
High Five a Teammate
Lock-in 100% updated
Packaged 2 students
15 calls
4 SNAPS
12 calls
2 SNAPS
5 SNAPS
2 Future Starts
Learn something new about a program
3 FA INT Scheduled
Package 2 students
10 calls
2 Future Starts
Tell DOA something she doesn't know about FA
Learn something new about a program
Submit 2 Files to CC