Ask if storycan bebroken downfurtherHelp tothrowrubbishfrom roomAsk adesignsystemquestionAsk aboutemulatoror rigsRemindits lunchtimeRaise anassumptionwhileestimatingChallengeanestimateAsk POabout thevalue ofsomethingAsk POaboutpriority ofsomethingExplainsomethingusing theboardCall peopleout for toodetaileddiscussionAsk forand givena break forthe teamAsk aUXquestionRaise adependencyCreate followup questionfor otherteamsRemindpeopledon't forgettest effortCreate astory inboardRaise arisk orissueLead abreakout orestimationdiscussionCallpeople outfor goingoff topicSuggestplayinggamesAsk anESWquestionInitiate acrossplatformdiscussionAsk aCloudquestionAsk if storycan bebroken downfurtherHelp tothrowrubbishfrom roomAsk adesignsystemquestionAsk aboutemulatoror rigsRemindits lunchtimeRaise anassumptionwhileestimatingChallengeanestimateAsk POabout thevalue ofsomethingAsk POaboutpriority ofsomethingExplainsomethingusing theboardCall peopleout for toodetaileddiscussionAsk forand givena break forthe teamAsk aUXquestionRaise adependencyCreate followup questionfor otherteamsRemindpeopledon't forgettest effortCreate astory inboardRaise arisk orissueLead abreakout orestimationdiscussionCallpeople outfor goingoff topicSuggestplayinggamesAsk anESWquestionInitiate acrossplatformdiscussionAsk aCloudquestion

Product PI Planning - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Ask if story can be broken down further
  2. Help to throw rubbish from room
  3. Ask a design system question
  4. Ask about emulator or rigs
  5. Remind its lunch time
  6. Raise an assumption while estimating
  7. Challenge an estimate
  8. Ask PO about the value of something
  9. Ask PO about priority of something
  10. Explain something using the board
  11. Call people out for too detailed discussion
  12. Ask for and given a break for the team
  13. Ask a UX question
  14. Raise a dependency
  15. Create follow up question for other teams
  16. Remind people don't forget test effort
  17. Create a story in board
  18. Raise a risk or issue
  19. Lead a breakout or estimation discussion
  20. Call people out for going off topic
  21. Suggest playing games
  22. Ask an ESW question
  23. Initiate a cross platform discussion
  24. Ask a Cloud question