variableTostringmethodScannerclassMutableOverflowApplicationprogramminginterfaceFree!ImplicitcastingRelationaloperatorsfinalPrimitivetypesThiskeywordArrayPublicEscapesequenceDefaultInstancevariablesModulusoperatorJavamainskeletonimmutableInfiniteloopPrivateInsertionsortdocumentationInteger.MAXoverloadingStatePackagePreconditionsSelectionsortalgorithmcastingReturntypeLogicaloperatorsbreakSystem.out.print()ObjectorientedprogrammingReferencetypesBehaviorincrementscopeOff byoneerrorTruthtableNested ifstatementInstancechardoublecharAt(intindex)NullConstructor/SignatureOrder ofoperarionArray.lengthDecrementStringliteralsPostconditionsClassintbooleanSystem.out.printlnArithmeticExceptionstringvariableTostringmethodScannerclassMutableOverflowApplicationprogramminginterfaceFree!ImplicitcastingRelationaloperatorsfinalPrimitivetypesThiskeywordArrayPublicEscapesequenceDefaultInstancevariablesModulusoperatorJavamainskeletonimmutableInfiniteloopPrivateInsertionsortdocumentationInteger.MAXoverloadingStatePackagePreconditionsSelectionsortalgorithmcastingReturntypeLogicaloperatorsbreakSystem.out.print()ObjectorientedprogrammingReferencetypesBehaviorincrementscopeOff byoneerrorTruthtableNested ifstatementInstancechardoublecharAt(intindex)NullConstructor/SignatureOrder ofoperarionArray.lengthDecrementStringliteralsPostconditionsClassintbooleanSystem.out.printlnArithmeticExceptionstring

JAVA Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. variable
  2. To string method
  3. Scanner class
  4. Mutable
  5. Overflow
  6. Application programming interface
  7. Free!
  8. Implicit casting
  9. Relational operators
  10. final
  11. Primitive types
  12. This keyword
  13. Array
  14. Public
  15. Escape sequence
  16. Default
  17. Instance variables
  18. Modulus operator
  19. Java main skeleton
  20. immutable
  21. Infinite loop
  22. Private
  23. Insertion sort
  24. documentation
  25. Integer.MAX
  26. overloading
  27. State
  28. Package
  29. Preconditions
  30. Selection sort
  31. algorithm
  32. casting
  33. Return type
  34. Logical operators
  35. break
  36. System.out.print()
  37. Object oriented programming
  38. Reference types
  39. Behavior
  40. increment
  41. scope
  42. Off by one error
  43. Truth table
  44. Nested if statement
  45. Instance
  46. char
  47. double
  48. charAt(int index)
  49. Null
  50. Constructor/Signature
  51. Order of operarion
  52. Array.length
  53. Decrement
  54. String literals
  55. Postconditions
  56. Class
  57. int
  58. boolean
  59. System.out.println
  60. Arithmetic Exception
  61. string