Constructor/SignatureReferencetypesintcastingArrayStringliteralsPostconditionsOff byoneerrorApplicationprogramminginterfaceTostringmethodInteger.MAXJavamainskeletonSelectionsortOverflowSystem.out.print()Free!ClassMutableModulusoperatorPrimitivetypesPrivateInfiniteloopTruthtableImplicitcastingRelationaloperatorsvariableBehaviorOrder ofoperarionDecrementNested ifstatementSystem.out.printlnScannerclassDefaultInstancevariablesincrementPackageNullLogicaloperatorsInstancecharAt(intindex)ThiskeywordArithmeticExceptionPublicPreconditionsoverloadingbreakfinalscopedoubleimmutableReturntypeEscapesequencebooleanalgorithmArray.lengthchardocumentationStatestringInsertionsortObjectorientedprogrammingConstructor/SignatureReferencetypesintcastingArrayStringliteralsPostconditionsOff byoneerrorApplicationprogramminginterfaceTostringmethodInteger.MAXJavamainskeletonSelectionsortOverflowSystem.out.print()Free!ClassMutableModulusoperatorPrimitivetypesPrivateInfiniteloopTruthtableImplicitcastingRelationaloperatorsvariableBehaviorOrder ofoperarionDecrementNested ifstatementSystem.out.printlnScannerclassDefaultInstancevariablesincrementPackageNullLogicaloperatorsInstancecharAt(intindex)ThiskeywordArithmeticExceptionPublicPreconditionsoverloadingbreakfinalscopedoubleimmutableReturntypeEscapesequencebooleanalgorithmArray.lengthchardocumentationStatestringInsertionsortObjectorientedprogramming

JAVA Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Constructor/Signature
  2. Reference types
  3. int
  4. casting
  5. Array
  6. String literals
  7. Postconditions
  8. Off by one error
  9. Application programming interface
  10. To string method
  11. Integer.MAX
  12. Java main skeleton
  13. Selection sort
  14. Overflow
  15. System.out.print()
  16. Free!
  17. Class
  18. Mutable
  19. Modulus operator
  20. Primitive types
  21. Private
  22. Infinite loop
  23. Truth table
  24. Implicit casting
  25. Relational operators
  26. variable
  27. Behavior
  28. Order of operarion
  29. Decrement
  30. Nested if statement
  31. System.out.println
  32. Scanner class
  33. Default
  34. Instance variables
  35. increment
  36. Package
  37. Null
  38. Logical operators
  39. Instance
  40. charAt(int index)
  41. This keyword
  42. Arithmetic Exception
  43. Public
  44. Preconditions
  45. overloading
  46. break
  47. final
  48. scope
  49. double
  50. immutable
  51. Return type
  52. Escape sequence
  53. boolean
  54. algorithm
  55. Array.length
  56. char
  57. documentation
  58. State
  59. string
  60. Insertion sort
  61. Object oriented programming