Extractionwith morethan 3 minsleft on clockMission endsin less than15 mins(success orfail)Missionfailure duringa machineevent or BET-C encounterDwarf runsout ofprimary orsecondaryammoMissionfailure duringa machineevent or BET-C encounterGunner usesshield to reviveteammate atleast 3 times ina missionDriller createsbunker orescape tunnelfor dealingwith a swarmDwarfsmine600+ goldDwarfsuccessfullyuses iron will torevive ateammate orstay aliveCargo crateor losthelmettreasurediscoveredDwarfssurvive formore than30 minsDwarfdownedby falldamageDwarfsmine600+ goldMissionfailurebecauseof bulksEngieexercisesplatformparkourRe-supplylands on abug ordwarfDwarfs chainrevive atleast 3 timesin a rowDwarfdownedwhen tryingto reviveDwarfs chainrevive atleast 3 timesin a rowExtractionwith lessthan 30 secsleft on clockDwarf fails torevive becauseof knockback(e.g. oppressor)Dwarfssuccessfullydefend a point(uplink, fuelcells, orblackbox)Dwarfsdowned morethan 20 totaltimes in onemissionDwarfscomplete thesecondaryobjectiveAt least twodreadnoughtson the map atthe sametimeDwarfsattemptan escortmissionDwarfsspam"We'rerich!"Extractionwith lessthan 30 secsleft on clockDwarfs callat least 5resupplies inthe samemissionDwarfsspam“Mushroom”Dwarfs recoverfrom situationwhere only onedwarf is upDwarf getsgrabbed bygrabber andthen takes falldamage whenreleasedDwarfs findand depositan errorcube orbittergemDwarfsforced to useiron will tocontinuemissionDwarf downsa teammateor themselfwith their ownexplosivesDwarfssurvive formore than30 minsDwarfdownedbymacteraDwarfscomplete thesecondaryobjectiveEscape pod,minehead,pumpjack, oruplink/refuel landsin a veryinconvenient placeCargo crateor losthelmettreasurediscoveredDwarfdownedwhen tryingto re-supplyScout ordriller isthe lastone aliveDwarfscompletea missionDwarf fails toresupplybecause ofknockback (e.g.oppressor)Dwarf isdownedby a caveleechAdreadnought'sprojectiledowns adwarfDwarfdowned by amenace orwebspitter oracidshooterAt least onedwarf findsthemselvesin a “pit ofdeath”Extractionwith morethan 3 minsleft on clockMission endsin less than15 mins(success orfail)Missionfailure duringa machineevent or BET-C encounterDwarf runsout ofprimary orsecondaryammoMissionfailure duringa machineevent or BET-C encounterGunner usesshield to reviveteammate atleast 3 times ina missionDriller createsbunker orescape tunnelfor dealingwith a swarmDwarfsmine600+ goldDwarfsuccessfullyuses iron will torevive ateammate orstay aliveCargo crateor losthelmettreasurediscoveredDwarfssurvive formore than30 minsDwarfdownedby falldamageDwarfsmine600+ goldMissionfailurebecauseof bulksEngieexercisesplatformparkourRe-supplylands on abug ordwarfDwarfs chainrevive atleast 3 timesin a rowDwarfdownedwhen tryingto reviveDwarfs chainrevive atleast 3 timesin a rowExtractionwith lessthan 30 secsleft on clockDwarf fails torevive becauseof knockback(e.g. oppressor)Dwarfssuccessfullydefend a point(uplink, fuelcells, orblackbox)Dwarfsdowned morethan 20 totaltimes in onemissionDwarfscomplete thesecondaryobjectiveAt least twodreadnoughtson the map atthe sametimeDwarfsattemptan escortmissionDwarfsspam"We'rerich!"Extractionwith lessthan 30 secsleft on clockDwarfs callat least 5resupplies inthe samemissionDwarfsspam“Mushroom”Dwarfs recoverfrom situationwhere only onedwarf is upDwarf getsgrabbed bygrabber andthen takes falldamage whenreleasedDwarfs findand depositan errorcube orbittergemDwarfsforced to useiron will tocontinuemissionDwarf downsa teammateor themselfwith their ownexplosivesDwarfssurvive formore than30 minsDwarfdownedbymacteraDwarfscomplete thesecondaryobjectiveEscape pod,minehead,pumpjack, oruplink/refuel landsin a veryinconvenient placeCargo crateor losthelmettreasurediscoveredDwarfdownedwhen tryingto re-supplyScout ordriller isthe lastone aliveDwarfscompletea missionDwarf fails toresupplybecause ofknockback (e.g.oppressor)Dwarf isdownedby a caveleechAdreadnought'sprojectiledowns adwarfDwarfdowned by amenace orwebspitter oracidshooterAt least onedwarf findsthemselvesin a “pit ofdeath”

Deep Rock Galactic Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Extraction with more than 3 mins left on clock
  2. Mission ends in less than 15 mins (success or fail)
  3. Mission failure during a machine event or BET-C encounter
  4. Dwarf runs out of primary or secondary ammo
  5. Mission failure during a machine event or BET-C encounter
  6. Gunner uses shield to revive teammate at least 3 times in a mission
  7. Driller creates bunker or escape tunnel for dealing with a swarm
  8. Dwarfs mine 600+ gold
  9. Dwarf successfully uses iron will to revive a teammate or stay alive
  10. Cargo crate or lost helmet treasure discovered
  11. Dwarfs survive for more than 30 mins
  12. Dwarf downed by fall damage
  13. Dwarfs mine 600+ gold
  14. Mission failure because of bulks
  15. Engie exercises platform parkour
  16. Re-supply lands on a bug or dwarf
  17. Dwarfs chain revive at least 3 times in a row
  18. Dwarf downed when trying to revive
  19. Dwarfs chain revive at least 3 times in a row
  20. Extraction with less than 30 secs left on clock
  21. Dwarf fails to revive because of knockback (e.g. oppressor)
  22. Dwarfs successfully defend a point (uplink, fuel cells, or blackbox)
  23. Dwarfs downed more than 20 total times in one mission
  24. Dwarfs complete the secondary objective
  25. At least two dreadnoughts on the map at the same time
  26. Dwarfs attempt an escort mission
  27. Dwarfs spam "We're rich!"
  28. Extraction with less than 30 secs left on clock
  29. Dwarfs call at least 5 resupplies in the same mission
  30. Dwarfs spam “Mushroom”
  31. Dwarfs recover from situation where only one dwarf is up
  32. Dwarf gets grabbed by grabber and then takes fall damage when released
  33. Dwarfs find and deposit an error cube or bittergem
  34. Dwarfs forced to use iron will to continue mission
  35. Dwarf downs a teammate or themself with their own explosives
  36. Dwarfs survive for more than 30 mins
  37. Dwarf downed by mactera
  38. Dwarfs complete the secondary objective
  39. Escape pod, minehead, pumpjack, or uplink/refuel lands in a very inconvenient place
  40. Cargo crate or lost helmet treasure discovered
  41. Dwarf downed when trying to re-supply
  42. Scout or driller is the last one alive
  43. Dwarfs complete a mission
  44. Dwarf fails to resupply because of knockback (e.g. oppressor)
  45. Dwarf is downed by a cave leech
  46. A dreadnought's projectile downs a dwarf
  47. Dwarf downed by a menace or webspitter or acidshooter
  48. At least one dwarf finds themselves in a “pit of death”