(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
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Extraction with less than 30 secs left on clock
Re-supply lands on a bug or dwarf
Mission failure because of bulks
Escape pod, minehead, pumpjack, or uplink/refuel lands in a very inconvenient place
Dwarfs mine 600+ gold
A dreadnought's projectile downs a dwarf
Dwarfs call at least 5 resupplies in the same mission
Engie exercises platform parkour
Dwarfs mine 600+ gold
Cargo crate or lost helmet treasure discovered
Mission failure during a machine event or BET-C encounter
Dwarfs survive for more than 30 mins
Dwarfs downed more than 20 total times in one mission
Dwarf runs out of primary or secondary ammo
Dwarfs complete the secondary objective
Dwarfs complete a mission
Dwarfs spam “Mushroom”
Dwarf successfully uses iron will to revive a teammate or stay alive
Dwarfs find and deposit an error cube or bittergem
Dwarfs complete the secondary objective
Extraction with less than 30 secs left on clock
Gunner uses shield to revive teammate at least 3 times in a mission
Dwarfs chain revive at least 3 times in a row
Dwarfs recover from situation where only one dwarf is up
Scout or driller is the last one alive
Dwarf fails to revive because of knockback (e.g. oppressor)
Dwarfs attempt an escort mission
At least one dwarf finds themselves in a “pit of death”
Cargo crate or lost helmet treasure discovered
Dwarf fails to resupply because of knockback (e.g. oppressor)
Dwarfs spam "We're rich!"
Dwarf downs a teammate or themself with their own explosives
Dwarfs chain revive at least 3 times in a row
Driller creates bunker or escape tunnel for dealing with a swarm
Dwarf is downed by a cave leech
At least two dreadnoughts on the map at the same time
Dwarf downed by mactera
Dwarfs forced to use iron will to continue mission
Dwarf downed by fall damage
Dwarf downed by a menace or webspitter or acidshooter
Dwarfs survive for more than 30 mins
Dwarfs successfully defend a point (uplink, fuel cells, or blackbox)
Extraction with more than 3 mins left on clock
Dwarf gets grabbed by grabber and then takes fall damage when released
Dwarf downed when trying to re-supply
Mission failure during a machine event or BET-C encounter
Dwarf downed when trying to revive
Mission ends in less than 15 mins (success or fail)