Escape pod,minehead,pumpjack, oruplink/refuel landsin a veryinconvenient placeDwarfdownedwhen tryingto reviveCargo crateor losthelmettreasurediscoveredDwarfsuccessfullyuses iron will torevive ateammate orstay aliveRe-supplylands on abug ordwarfDwarfsforced to useiron will tocontinuemissionDwarfs callat least 5resupplies inthe samemissionMissionfailure duringa machineevent or BET-C encounterDwarfdownedby falldamageExtractionwith lessthan 30 secsleft on clockDwarf getsgrabbed bygrabber andthen takes falldamage whenreleasedDwarfdownedwhen tryingto re-supplyExtractionwith lessthan 30 secsleft on clockAt least twodreadnoughtson the map atthe sametimeMissionfailure duringa machineevent or BET-C encounterDwarfscomplete thesecondaryobjectiveDwarfsspam“Mushroom”Scout ordriller isthe lastone aliveDwarf fails torevive becauseof knockback(e.g. oppressor)Dwarfsspam"We'rerich!"Extractionwith morethan 3 minsleft on clockDwarfssurvive formore than30 minsDriller createsbunker orescape tunnelfor dealingwith a swarmEngieexercisesplatformparkourMissionfailurebecauseof bulksDwarfscompletea missionGunner usesshield to reviveteammate atleast 3 times ina missionDwarfs recoverfrom situationwhere only onedwarf is upDwarfsdowned morethan 20 totaltimes in onemissionAt least onedwarf findsthemselvesin a “pit ofdeath”Dwarf fails toresupplybecause ofknockback (e.g.oppressor)Dwarf isdownedby a caveleechCargo crateor losthelmettreasurediscoveredDwarfscomplete thesecondaryobjectiveDwarfdownedbymacteraDwarfssuccessfullydefend a point(uplink, fuelcells, orblackbox)Dwarf runsout ofprimary orsecondaryammoDwarfsmine600+ goldDwarfsmine600+ goldDwarf downsa teammateor themselfwith their ownexplosivesDwarfs findand depositan errorcube orbittergemDwarfdowned by amenace orwebspitter oracidshooterDwarfs chainrevive atleast 3 timesin a rowDwarfsattemptan escortmissionAdreadnought'sprojectiledowns adwarfDwarfs chainrevive atleast 3 timesin a rowMission endsin less than15 mins(success orfail)Dwarfssurvive formore than30 minsEscape pod,minehead,pumpjack, oruplink/refuel landsin a veryinconvenient placeDwarfdownedwhen tryingto reviveCargo crateor losthelmettreasurediscoveredDwarfsuccessfullyuses iron will torevive ateammate orstay aliveRe-supplylands on abug ordwarfDwarfsforced to useiron will tocontinuemissionDwarfs callat least 5resupplies inthe samemissionMissionfailure duringa machineevent or BET-C encounterDwarfdownedby falldamageExtractionwith lessthan 30 secsleft on clockDwarf getsgrabbed bygrabber andthen takes falldamage whenreleasedDwarfdownedwhen tryingto re-supplyExtractionwith lessthan 30 secsleft on clockAt least twodreadnoughtson the map atthe sametimeMissionfailure duringa machineevent or BET-C encounterDwarfscomplete thesecondaryobjectiveDwarfsspam“Mushroom”Scout ordriller isthe lastone aliveDwarf fails torevive becauseof knockback(e.g. oppressor)Dwarfsspam"We'rerich!"Extractionwith morethan 3 minsleft on clockDwarfssurvive formore than30 minsDriller createsbunker orescape tunnelfor dealingwith a swarmEngieexercisesplatformparkourMissionfailurebecauseof bulksDwarfscompletea missionGunner usesshield to reviveteammate atleast 3 times ina missionDwarfs recoverfrom situationwhere only onedwarf is upDwarfsdowned morethan 20 totaltimes in onemissionAt least onedwarf findsthemselvesin a “pit ofdeath”Dwarf fails toresupplybecause ofknockback (e.g.oppressor)Dwarf isdownedby a caveleechCargo crateor losthelmettreasurediscoveredDwarfscomplete thesecondaryobjectiveDwarfdownedbymacteraDwarfssuccessfullydefend a point(uplink, fuelcells, orblackbox)Dwarf runsout ofprimary orsecondaryammoDwarfsmine600+ goldDwarfsmine600+ goldDwarf downsa teammateor themselfwith their ownexplosivesDwarfs findand depositan errorcube orbittergemDwarfdowned by amenace orwebspitter oracidshooterDwarfs chainrevive atleast 3 timesin a rowDwarfsattemptan escortmissionAdreadnought'sprojectiledowns adwarfDwarfs chainrevive atleast 3 timesin a rowMission endsin less than15 mins(success orfail)Dwarfssurvive formore than30 mins

Deep Rock Galactic Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Escape pod, minehead, pumpjack, or uplink/refuel lands in a very inconvenient place
  2. Dwarf downed when trying to revive
  3. Cargo crate or lost helmet treasure discovered
  4. Dwarf successfully uses iron will to revive a teammate or stay alive
  5. Re-supply lands on a bug or dwarf
  6. Dwarfs forced to use iron will to continue mission
  7. Dwarfs call at least 5 resupplies in the same mission
  8. Mission failure during a machine event or BET-C encounter
  9. Dwarf downed by fall damage
  10. Extraction with less than 30 secs left on clock
  11. Dwarf gets grabbed by grabber and then takes fall damage when released
  12. Dwarf downed when trying to re-supply
  13. Extraction with less than 30 secs left on clock
  14. At least two dreadnoughts on the map at the same time
  15. Mission failure during a machine event or BET-C encounter
  16. Dwarfs complete the secondary objective
  17. Dwarfs spam “Mushroom”
  18. Scout or driller is the last one alive
  19. Dwarf fails to revive because of knockback (e.g. oppressor)
  20. Dwarfs spam "We're rich!"
  21. Extraction with more than 3 mins left on clock
  22. Dwarfs survive for more than 30 mins
  23. Driller creates bunker or escape tunnel for dealing with a swarm
  24. Engie exercises platform parkour
  25. Mission failure because of bulks
  26. Dwarfs complete a mission
  27. Gunner uses shield to revive teammate at least 3 times in a mission
  28. Dwarfs recover from situation where only one dwarf is up
  29. Dwarfs downed more than 20 total times in one mission
  30. At least one dwarf finds themselves in a “pit of death”
  31. Dwarf fails to resupply because of knockback (e.g. oppressor)
  32. Dwarf is downed by a cave leech
  33. Cargo crate or lost helmet treasure discovered
  34. Dwarfs complete the secondary objective
  35. Dwarf downed by mactera
  36. Dwarfs successfully defend a point (uplink, fuel cells, or blackbox)
  37. Dwarf runs out of primary or secondary ammo
  38. Dwarfs mine 600+ gold
  39. Dwarfs mine 600+ gold
  40. Dwarf downs a teammate or themself with their own explosives
  41. Dwarfs find and deposit an error cube or bittergem
  42. Dwarf downed by a menace or webspitter or acidshooter
  43. Dwarfs chain revive at least 3 times in a row
  44. Dwarfs attempt an escort mission
  45. A dreadnought's projectile downs a dwarf
  46. Dwarfs chain revive at least 3 times in a row
  47. Mission ends in less than 15 mins (success or fail)
  48. Dwarfs survive for more than 30 mins