HYPERBOLESTATICCHARACTERSYMBOLDRAMATICIRONYDYNAMICCHARACTEREUPHEMISMPARADOX1STPERSONPOVPATHOSDIRECTCHARACTERIZATIONIDIOMCACOPHONYONOMATOPOEIADENOTATIONRHETORICALQUESTIONALLITERATIONMETAPHORSTRUCTUREDIDACTICROUNDCHARACTERDIALECTEXTERNALCONFLICTMOTIFAUTHOR'SSTYLETONESETTINGSIMILEPERSONIFICATIONIMAGERY3RDPERSONLIMITEDPOVSITUATIONALIRONYCONNOTATIONLOGOSFORESHADOWINGEUPHONYPLOTFALLACYAUTHOR'SPURPOSEOXYMORONFLASHBACKVERBALIRONYINDIRECTCHARACTERIZATIONMOODTHEMEALLUSIONETHOSINTERNALCONFLICTFLATCHARACTERINFERENCE3RDPERSONOMNISCIENTPOVHYPERBOLESTATICCHARACTERSYMBOLDRAMATICIRONYDYNAMICCHARACTEREUPHEMISMPARADOX1STPERSONPOVPATHOSDIRECTCHARACTERIZATIONIDIOMCACOPHONYONOMATOPOEIADENOTATIONRHETORICALQUESTIONALLITERATIONMETAPHORSTRUCTUREDIDACTICROUNDCHARACTERDIALECTEXTERNALCONFLICTMOTIFAUTHOR'SSTYLETONESETTINGSIMILEPERSONIFICATIONIMAGERY3RDPERSONLIMITEDPOVSITUATIONALIRONYCONNOTATIONLOGOSFORESHADOWINGEUPHONYPLOTFALLACYAUTHOR'SPURPOSEOXYMORONFLASHBACKVERBALIRONYINDIRECTCHARACTERIZATIONMOODTHEMEALLUSIONETHOSINTERNALCONFLICTFLATCHARACTERINFERENCE3RDPERSONOMNISCIENTPOV

Figurative Language Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
  1. HYPERBOLE
  2. STATIC CHARACTER
  3. SYMBOL
  4. DRAMATIC IRONY
  5. DYNAMIC CHARACTER
  6. EUPHEMISM
  7. PARADOX
  8. 1ST PERSON POV
  9. PATHOS
  10. DIRECT CHARACTERIZATION
  11. IDIOM
  12. CACOPHONY
  13. ONOMATOPOEIA
  14. DENOTATION
  15. RHETORICAL QUESTION
  16. ALLITERATION
  17. METAPHOR
  18. STRUCTURE
  19. DIDACTIC
  20. ROUND CHARACTER
  21. DIALECT
  22. EXTERNAL CONFLICT
  23. MOTIF
  24. AUTHOR'S STYLE
  25. TONE
  26. SETTING
  27. SIMILE
  28. PERSONIFICATION
  29. IMAGERY
  30. 3RD PERSON LIMITED POV
  31. SITUATIONAL IRONY
  32. CONNOTATION
  33. LOGOS
  34. FORESHADOWING
  35. EUPHONY
  36. PLOT
  37. FALLACY
  38. AUTHOR'S PURPOSE
  39. OXYMORON
  40. FLASHBACK
  41. VERBAL IRONY
  42. INDIRECT CHARACTERIZATION
  43. MOOD
  44. THEME
  45. ALLUSION
  46. ETHOS
  47. INTERNAL CONFLICT
  48. FLAT CHARACTER
  49. INFERENCE
  50. 3RD PERSON OMNISCIENT POV