Carnival Hyperbole Freytag Triangle Verbal Irony Climax Alliteration Dramatic Irony EXAMPLE Antagonist Dramatic Irony Persevere Setting Direct Characterization Mood Moral Dilemma Unreliable Narrator External Conflict Third Person Limited Narrator Simile Protagonist Dissuasion Plot Motley Second Person Narrator First person narrator Third Person- Omniscient narrator Internal Conflict Metaphor Theme Tone Verbal Irony EXAMPLE Resolution Falling Action Indirect Characterization Catacombs Situational Irony EXAMPLE Nuisance Onomatopoeia Rising Action Carnival Hyperbole Freytag Triangle Verbal Irony Climax Alliteration Dramatic Irony EXAMPLE Antagonist Dramatic Irony Persevere Setting Direct Characterization Mood Moral Dilemma Unreliable Narrator External Conflict Third Person Limited Narrator Simile Protagonist Dissuasion Plot Motley Second Person Narrator First person narrator Third Person- Omniscient narrator Internal Conflict Metaphor Theme Tone Verbal Irony EXAMPLE Resolution Falling Action Indirect Characterization Catacombs Situational Irony EXAMPLE Nuisance Onomatopoeia Rising Action
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Carnival
Hyperbole
Freytag Triangle
Verbal
Irony
Climax
Alliteration
Dramatic Irony EXAMPLE
Antagonist
Dramatic Irony
Persevere
Setting
Direct Characterization
Mood
Moral Dilemma
Unreliable Narrator
External Conflict
Third Person Limited Narrator
Simile
Protagonist
Dissuasion
Plot
Motley
Second Person Narrator
First person narrator
Third Person- Omniscient narrator
Internal Conflict
Metaphor
Theme
Tone
Verbal
Irony EXAMPLE
Resolution
Falling Action
Indirect Characterization
Catacombs
Situational Irony EXAMPLE
Nuisance
Onomatopoeia
Rising Action