Motley Metaphor Nuisance External Conflict Mood Internal Conflict Resolution Carnival Falling Action Rising Action Direct Characterization Hyperbole Tone Climax Freytag Triangle Dramatic Irony Simile Indirect Characterization Catacombs Dissuasion Alliteration Unreliable Narrator Verbal Irony First person narrator Second Person Narrator Situational Irony EXAMPLE Protagonist Third Person Limited Narrator Setting Plot Moral Dilemma Theme Antagonist Dramatic Irony EXAMPLE Onomatopoeia Persevere Third Person- Omniscient narrator Verbal Irony EXAMPLE Motley Metaphor Nuisance External Conflict Mood Internal Conflict Resolution Carnival Falling Action Rising Action Direct Characterization Hyperbole Tone Climax Freytag Triangle Dramatic Irony Simile Indirect Characterization Catacombs Dissuasion Alliteration Unreliable Narrator Verbal Irony First person narrator Second Person Narrator Situational Irony EXAMPLE Protagonist Third Person Limited Narrator Setting Plot Moral Dilemma Theme Antagonist Dramatic Irony EXAMPLE Onomatopoeia Persevere Third Person- Omniscient narrator Verbal Irony EXAMPLE
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Motley
Metaphor
Nuisance
External Conflict
Mood
Internal Conflict
Resolution
Carnival
Falling Action
Rising Action
Direct Characterization
Hyperbole
Tone
Climax
Freytag Triangle
Dramatic Irony
Simile
Indirect Characterization
Catacombs
Dissuasion
Alliteration
Unreliable Narrator
Verbal
Irony
First person narrator
Second Person Narrator
Situational Irony EXAMPLE
Protagonist
Third Person Limited Narrator
Setting
Plot
Moral Dilemma
Theme
Antagonist
Dramatic Irony EXAMPLE
Onomatopoeia
Persevere
Third Person- Omniscient narrator
Verbal
Irony EXAMPLE