Tone Setting Situational Irony EXAMPLE Rising Action Simile Freytag Triangle Persevere External Conflict Direct Characterization Resolution Verbal Irony Climax Third Person Limited Narrator Moral Dilemma Protagonist Second Person Narrator Dramatic Irony Mood Catacombs Antagonist Unreliable Narrator Verbal Irony EXAMPLE Motley Onomatopoeia Falling Action Metaphor Dramatic Irony EXAMPLE Internal Conflict Plot Dissuasion Nuisance Indirect Characterization Theme Third Person- Omniscient narrator Carnival First person narrator Alliteration Hyperbole Tone Setting Situational Irony EXAMPLE Rising Action Simile Freytag Triangle Persevere External Conflict Direct Characterization Resolution Verbal Irony Climax Third Person Limited Narrator Moral Dilemma Protagonist Second Person Narrator Dramatic Irony Mood Catacombs Antagonist Unreliable Narrator Verbal Irony EXAMPLE Motley Onomatopoeia Falling Action Metaphor Dramatic Irony EXAMPLE Internal Conflict Plot Dissuasion Nuisance Indirect Characterization Theme Third Person- Omniscient narrator Carnival First person narrator Alliteration Hyperbole
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Tone
Setting
Situational Irony EXAMPLE
Rising Action
Simile
Freytag Triangle
Persevere
External Conflict
Direct Characterization
Resolution
Verbal
Irony
Climax
Third Person Limited Narrator
Moral Dilemma
Protagonist
Second Person Narrator
Dramatic Irony
Mood
Catacombs
Antagonist
Unreliable Narrator
Verbal
Irony EXAMPLE
Motley
Onomatopoeia
Falling Action
Metaphor
Dramatic Irony EXAMPLE
Internal Conflict
Plot
Dissuasion
Nuisance
Indirect Characterization
Theme
Third Person- Omniscient narrator
Carnival
First person narrator
Alliteration
Hyperbole