Theme First person narrator Plot Alliteration Resolution Rising Action External Conflict Dissuasion Situational Irony EXAMPLE Persevere Setting Internal Conflict Climax Third Person- Omniscient narrator Verbal Irony Hyperbole Protagonist Verbal Irony EXAMPLE Moral Dilemma Catacombs Freytag Triangle Carnival Indirect Characterization Unreliable Narrator Third Person Limited Narrator Tone Nuisance Falling Action Dramatic Irony Dramatic Irony EXAMPLE Second Person Narrator Metaphor Onomatopoeia Direct Characterization Mood Motley Antagonist Simile Theme First person narrator Plot Alliteration Resolution Rising Action External Conflict Dissuasion Situational Irony EXAMPLE Persevere Setting Internal Conflict Climax Third Person- Omniscient narrator Verbal Irony Hyperbole Protagonist Verbal Irony EXAMPLE Moral Dilemma Catacombs Freytag Triangle Carnival Indirect Characterization Unreliable Narrator Third Person Limited Narrator Tone Nuisance Falling Action Dramatic Irony Dramatic Irony EXAMPLE Second Person Narrator Metaphor Onomatopoeia Direct Characterization Mood Motley Antagonist Simile
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Theme
First person narrator
Plot
Alliteration
Resolution
Rising Action
External Conflict
Dissuasion
Situational Irony EXAMPLE
Persevere
Setting
Internal Conflict
Climax
Third Person- Omniscient narrator
Verbal
Irony
Hyperbole
Protagonist
Verbal
Irony EXAMPLE
Moral Dilemma
Catacombs
Freytag Triangle
Carnival
Indirect Characterization
Unreliable Narrator
Third Person Limited Narrator
Tone
Nuisance
Falling Action
Dramatic Irony
Dramatic Irony EXAMPLE
Second Person Narrator
Metaphor
Onomatopoeia
Direct Characterization
Mood
Motley
Antagonist
Simile