Situational Irony EXAMPLE Theme Verbal Irony Second Person Narrator Mood Indirect Characterization Simile First person narrator Metaphor Third Person- Omniscient narrator Freytag Triangle Unreliable Narrator Antagonist Dramatic Irony Plot Falling Action Third Person Limited Narrator Protagonist Nuisance Onomatopoeia Direct Characterization Motley Alliteration Dramatic Irony EXAMPLE Catacombs External Conflict Setting Verbal Irony EXAMPLE Moral Dilemma Persevere Carnival Resolution Internal Conflict Rising Action Tone Climax Hyperbole Dissuasion Situational Irony EXAMPLE Theme Verbal Irony Second Person Narrator Mood Indirect Characterization Simile First person narrator Metaphor Third Person- Omniscient narrator Freytag Triangle Unreliable Narrator Antagonist Dramatic Irony Plot Falling Action Third Person Limited Narrator Protagonist Nuisance Onomatopoeia Direct Characterization Motley Alliteration Dramatic Irony EXAMPLE Catacombs External Conflict Setting Verbal Irony EXAMPLE Moral Dilemma Persevere Carnival Resolution Internal Conflict Rising Action Tone Climax Hyperbole Dissuasion
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Situational Irony EXAMPLE
Theme
Verbal
Irony
Second Person Narrator
Mood
Indirect Characterization
Simile
First person narrator
Metaphor
Third Person- Omniscient narrator
Freytag Triangle
Unreliable Narrator
Antagonist
Dramatic Irony
Plot
Falling Action
Third Person Limited Narrator
Protagonist
Nuisance
Onomatopoeia
Direct Characterization
Motley
Alliteration
Dramatic Irony EXAMPLE
Catacombs
External Conflict
Setting
Verbal
Irony EXAMPLE
Moral Dilemma
Persevere
Carnival
Resolution
Internal Conflict
Rising Action
Tone
Climax
Hyperbole
Dissuasion