Simile Climax Catacombs Unreliable Narrator Hyperbole Nuisance Internal Conflict Onomatopoeia Theme External Conflict Protagonist Direct Characterization Metaphor Setting Moral Dilemma Situational Irony EXAMPLE Third Person- Omniscient narrator Verbal Irony Rising Action Verbal Irony EXAMPLE Indirect Characterization Falling Action Freytag Triangle Carnival Tone Antagonist Mood Plot Second Person Narrator Alliteration Dissuasion Resolution Persevere Third Person Limited Narrator First person narrator Dramatic Irony EXAMPLE Motley Dramatic Irony Simile Climax Catacombs Unreliable Narrator Hyperbole Nuisance Internal Conflict Onomatopoeia Theme External Conflict Protagonist Direct Characterization Metaphor Setting Moral Dilemma Situational Irony EXAMPLE Third Person- Omniscient narrator Verbal Irony Rising Action Verbal Irony EXAMPLE Indirect Characterization Falling Action Freytag Triangle Carnival Tone Antagonist Mood Plot Second Person Narrator Alliteration Dissuasion Resolution Persevere Third Person Limited Narrator First person narrator Dramatic Irony EXAMPLE Motley Dramatic Irony
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Simile
Climax
Catacombs
Unreliable Narrator
Hyperbole
Nuisance
Internal Conflict
Onomatopoeia
Theme
External Conflict
Protagonist
Direct Characterization
Metaphor
Setting
Moral Dilemma
Situational Irony EXAMPLE
Third Person- Omniscient narrator
Verbal
Irony
Rising Action
Verbal
Irony EXAMPLE
Indirect Characterization
Falling Action
Freytag Triangle
Carnival
Tone
Antagonist
Mood
Plot
Second Person Narrator
Alliteration
Dissuasion
Resolution
Persevere
Third Person Limited Narrator
First person narrator
Dramatic Irony EXAMPLE
Motley
Dramatic Irony