First person narrator Simile Onomatopoeia Dissuasion Verbal Irony Metaphor Tone Moral Dilemma Situational Irony EXAMPLE Alliteration External Conflict Dramatic Irony Falling Action Persevere Rising Action Direct Characterization Setting Protagonist Antagonist Carnival Internal Conflict Climax Resolution Mood Nuisance Theme Third Person- Omniscient narrator Indirect Characterization Verbal Irony EXAMPLE Dramatic Irony EXAMPLE Motley Plot Catacombs Third Person Limited Narrator Second Person Narrator Hyperbole Unreliable Narrator Freytag Triangle First person narrator Simile Onomatopoeia Dissuasion Verbal Irony Metaphor Tone Moral Dilemma Situational Irony EXAMPLE Alliteration External Conflict Dramatic Irony Falling Action Persevere Rising Action Direct Characterization Setting Protagonist Antagonist Carnival Internal Conflict Climax Resolution Mood Nuisance Theme Third Person- Omniscient narrator Indirect Characterization Verbal Irony EXAMPLE Dramatic Irony EXAMPLE Motley Plot Catacombs Third Person Limited Narrator Second Person Narrator Hyperbole Unreliable Narrator Freytag Triangle
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
First person narrator
Simile
Onomatopoeia
Dissuasion
Verbal
Irony
Metaphor
Tone
Moral Dilemma
Situational Irony EXAMPLE
Alliteration
External Conflict
Dramatic Irony
Falling Action
Persevere
Rising Action
Direct Characterization
Setting
Protagonist
Antagonist
Carnival
Internal Conflict
Climax
Resolution
Mood
Nuisance
Theme
Third Person- Omniscient narrator
Indirect Characterization
Verbal
Irony EXAMPLE
Dramatic Irony EXAMPLE
Motley
Plot
Catacombs
Third Person Limited Narrator
Second Person Narrator
Hyperbole
Unreliable Narrator
Freytag Triangle