Second Person Narrator Freytag Triangle Dramatic Irony Hyperbole Climax Verbal Irony Tone Direct Characterization First person narrator Persevere Third Person- Omniscient narrator Third Person Limited Narrator Dramatic Irony EXAMPLE Rising Action Unreliable Narrator Motley Situational Irony EXAMPLE Protagonist Mood Plot Moral Dilemma Setting Theme Alliteration Resolution Metaphor Nuisance Catacombs Dissuasion Antagonist Falling Action Internal Conflict Carnival Verbal Irony EXAMPLE Onomatopoeia Simile External Conflict Indirect Characterization Second Person Narrator Freytag Triangle Dramatic Irony Hyperbole Climax Verbal Irony Tone Direct Characterization First person narrator Persevere Third Person- Omniscient narrator Third Person Limited Narrator Dramatic Irony EXAMPLE Rising Action Unreliable Narrator Motley Situational Irony EXAMPLE Protagonist Mood Plot Moral Dilemma Setting Theme Alliteration Resolution Metaphor Nuisance Catacombs Dissuasion Antagonist Falling Action Internal Conflict Carnival Verbal Irony EXAMPLE Onomatopoeia Simile External Conflict Indirect Characterization
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Second Person Narrator
Freytag Triangle
Dramatic Irony
Hyperbole
Climax
Verbal
Irony
Tone
Direct Characterization
First person narrator
Persevere
Third Person- Omniscient narrator
Third Person Limited Narrator
Dramatic Irony EXAMPLE
Rising Action
Unreliable Narrator
Motley
Situational Irony EXAMPLE
Protagonist
Mood
Plot
Moral Dilemma
Setting
Theme
Alliteration
Resolution
Metaphor
Nuisance
Catacombs
Dissuasion
Antagonist
Falling Action
Internal Conflict
Carnival
Verbal
Irony EXAMPLE
Onomatopoeia
Simile
External Conflict
Indirect Characterization