VerbalIronyEXAMPLEOnomatopoeiaThirdPerson-OmniscientnarratorMoralDilemmaPersevereInternalConflictRisingActionThemeSettingIndirectCharacterizationCarnivalUnreliableNarratorDramaticIronyEXAMPLEProtagonistAlliterationNuisanceMoodMetaphorFreytagTriangleCatacombsDramaticIronySimilePlotFirstpersonnarratorFallingActionAntagonistThirdPersonLimitedNarratorMotleySituationalIronyEXAMPLEToneHyperboleResolutionDirectCharacterizationSecondPersonNarratorDissuasionVerbalIronyClimaxExternalConflictVerbalIronyEXAMPLEOnomatopoeiaThirdPerson-OmniscientnarratorMoralDilemmaPersevereInternalConflictRisingActionThemeSettingIndirectCharacterizationCarnivalUnreliableNarratorDramaticIronyEXAMPLEProtagonistAlliterationNuisanceMoodMetaphorFreytagTriangleCatacombsDramaticIronySimilePlotFirstpersonnarratorFallingActionAntagonistThirdPersonLimitedNarratorMotleySituationalIronyEXAMPLEToneHyperboleResolutionDirectCharacterizationSecondPersonNarratorDissuasionVerbalIronyClimaxExternalConflict

Short Story - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Verbal Irony EXAMPLE
  2. Onomatopoeia
  3. Third Person- Omniscient narrator
  4. Moral Dilemma
  5. Persevere
  6. Internal Conflict
  7. Rising Action
  8. Theme
  9. Setting
  10. Indirect Characterization
  11. Carnival
  12. Unreliable Narrator
  13. Dramatic Irony EXAMPLE
  14. Protagonist
  15. Alliteration
  16. Nuisance
  17. Mood
  18. Metaphor
  19. Freytag Triangle
  20. Catacombs
  21. Dramatic Irony
  22. Simile
  23. Plot
  24. First person narrator
  25. Falling Action
  26. Antagonist
  27. Third Person Limited Narrator
  28. Motley
  29. Situational Irony EXAMPLE
  30. Tone
  31. Hyperbole
  32. Resolution
  33. Direct Characterization
  34. Second Person Narrator
  35. Dissuasion
  36. Verbal Irony
  37. Climax
  38. External Conflict