Alliteration Simile Climax Mood First person narrator Third Person Limited Narrator Falling Action Theme Motley Dissuasion Antagonist Dramatic Irony Plot Verbal Irony EXAMPLE Protagonist Setting Situational Irony EXAMPLE Onomatopoeia Freytag Triangle Nuisance Moral Dilemma Resolution Rising Action Tone Internal Conflict Verbal Irony Indirect Characterization Carnival Hyperbole Dramatic Irony EXAMPLE Metaphor Persevere External Conflict Unreliable Narrator Third Person- Omniscient narrator Direct Characterization Catacombs Second Person Narrator Alliteration Simile Climax Mood First person narrator Third Person Limited Narrator Falling Action Theme Motley Dissuasion Antagonist Dramatic Irony Plot Verbal Irony EXAMPLE Protagonist Setting Situational Irony EXAMPLE Onomatopoeia Freytag Triangle Nuisance Moral Dilemma Resolution Rising Action Tone Internal Conflict Verbal Irony Indirect Characterization Carnival Hyperbole Dramatic Irony EXAMPLE Metaphor Persevere External Conflict Unreliable Narrator Third Person- Omniscient narrator Direct Characterization Catacombs Second Person Narrator
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Alliteration
Simile
Climax
Mood
First person narrator
Third Person Limited Narrator
Falling Action
Theme
Motley
Dissuasion
Antagonist
Dramatic Irony
Plot
Verbal
Irony EXAMPLE
Protagonist
Setting
Situational Irony EXAMPLE
Onomatopoeia
Freytag Triangle
Nuisance
Moral Dilemma
Resolution
Rising Action
Tone
Internal Conflict
Verbal
Irony
Indirect Characterization
Carnival
Hyperbole
Dramatic Irony EXAMPLE
Metaphor
Persevere
External Conflict
Unreliable Narrator
Third Person- Omniscient narrator
Direct Characterization
Catacombs
Second Person Narrator