Situational Irony First Person Narrator Persevere Antagonist Unreliable Narrator Catacombs Cosmopolitan Rising Action Nuisance Climax Onomatopoeia Hyperbole Metaphor Simile "The Boss" Second Person Narrator Tone Internal Conflict Alliteration Freytag's Triangle Moral Dilemma Carnival Verbal Irony Indirect Characterization Dramatic Irony EXAMPLE Dissuasion Montresor Verbal Irony EXAMPLE Resolution Motley Theme Macabre mood Nnaemeka Situational Irony EXAMPLE Falling Action Direct Characterization Exposition Dramatic Irony Plot External Conflict(s) Third- Person Omniscient Third- Person Limited Setting Protagonist Situational Irony First Person Narrator Persevere Antagonist Unreliable Narrator Catacombs Cosmopolitan Rising Action Nuisance Climax Onomatopoeia Hyperbole Metaphor Simile "The Boss" Second Person Narrator Tone Internal Conflict Alliteration Freytag's Triangle Moral Dilemma Carnival Verbal Irony Indirect Characterization Dramatic Irony EXAMPLE Dissuasion Montresor Verbal Irony EXAMPLE Resolution Motley Theme Macabre mood Nnaemeka Situational Irony EXAMPLE Falling Action Direct Characterization Exposition Dramatic Irony Plot External Conflict(s) Third- Person Omniscient Third- Person Limited Setting Protagonist
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Situational Irony
First Person Narrator
Persevere
Antagonist
Unreliable Narrator
Catacombs
Cosmopolitan
Rising Action
Nuisance
Climax
Onomatopoeia
Hyperbole
Metaphor
Simile
"The Boss"
Second Person Narrator
Tone
Internal Conflict
Alliteration
Freytag's Triangle
Moral Dilemma
Carnival
Verbal Irony
Indirect Characterization
Dramatic Irony EXAMPLE
Dissuasion
Montresor
Verbal Irony EXAMPLE
Resolution
Motley
Theme
Macabre
mood
Nnaemeka
Situational Irony EXAMPLE
Falling Action
Direct Characterization
Exposition
Dramatic Irony
Plot
External Conflict(s)
Third-Person Omniscient
Third-Person Limited
Setting
Protagonist