Behavior Instance To string method Private System.out.print() char variable New Return type Enhanced for loop IndexOutOfBoundsException Constructor/Signature Free! Truth Table = Instance variables Overflow (int) (x+0.5) String literals Relational operators Preconditions Off by one error Public Integer.MAX This keyword immutable Nested Loop Instantiate Infinite loop Null Overloading Escape sequence Decrement charAt(int index) break increment Arithmetic Exception final Mutable Overflow Logical operators Package Selection sort Postconditions Default Java main skeleton Implicit casting casting Modulus operator Nested if statement ArrayLists Class Variable.nextInt() Reference types Insertion sort Method overloading Variable.nextLine() double Primitive types Array.length System.out.println Order of operarion 2D Array string Object oriented programming int boolean scope State documentation Method algorithm Variable.nextDouble() Scanner class Array Application programming interface Behavior Instance To string method Private System.out.print() char variable New Return type Enhanced for loop IndexOutOfBoundsException Constructor/Signature Free! Truth Table = Instance variables Overflow (int) (x+0.5) String literals Relational operators Preconditions Off by one error Public Integer.MAX This keyword immutable Nested Loop Instantiate Infinite loop Null Overloading Escape sequence Decrement charAt(int index) break increment Arithmetic Exception final Mutable Overflow Logical operators Package Selection sort Postconditions Default Java main skeleton Implicit casting casting Modulus operator Nested if statement ArrayLists Class Variable.nextInt() Reference types Insertion sort Method overloading Variable.nextLine() double Primitive types Array.length System.out.println Order of operarion 2D Array string Object oriented programming int boolean scope State documentation Method algorithm Variable.nextDouble() Scanner class Array Application programming interface
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Behavior
Instance
To string method
Private
System.out.print()
char
variable
New
Return type
Enhanced for loop
IndexOutOfBoundsException
Constructor/Signature
Free!
Truth Table
=
Instance variables
Overflow
(int)(x+0.5)
String literals
Relational operators
Preconditions
Off by one error
Public
Integer.MAX
This keyword
immutable
Nested Loop
Instantiate
Infinite loop
Null
Overloading
Escape sequence
Decrement
charAt(int index)
break
increment
Arithmetic Exception
final
Mutable
Overflow
Logical operators
Package
Selection sort
Postconditions
Default
Java main skeleton
Implicit casting
casting
Modulus operator
Nested if statement
ArrayLists
Class
Variable.nextInt()
Reference types
Insertion sort
Method overloading
Variable.nextLine()
double
Primitive types
Array.length
System.out.println
Order of operarion
2D Array
string
Object oriented programming
int
boolean
scope
State
documentation
Method
algorithm
Variable.nextDouble()
Scanner class
Array
Application programming interface