Class Primitive types IndexOutOfBoundsException immutable increment Constructor/Signature Arithmetic Exception 2D Array documentation Array Object oriented programming int Method overloading Decrement Overflow ArrayLists Method New Variable.nextLine() final Overflow Array.length Nested if statement Modulus operator Scanner class = Variable.nextInt() variable (int) (x+0.5) System.out.print() Logical operators Off by one error boolean casting Preconditions Implicit casting Instance variables To string method Private Package Mutable algorithm Relational operators Overloading Java main skeleton Free! char Reference types Default Escape sequence Instantiate Behavior System.out.println Integer.MAX Instance double Infinite loop scope String literals Postconditions string Variable.nextDouble() charAt(int index) State Nested Loop Public Truth Table break Application programming interface Insertion sort This keyword Return type Selection sort Null Enhanced for loop Order of operarion Class Primitive types IndexOutOfBoundsException immutable increment Constructor/Signature Arithmetic Exception 2D Array documentation Array Object oriented programming int Method overloading Decrement Overflow ArrayLists Method New Variable.nextLine() final Overflow Array.length Nested if statement Modulus operator Scanner class = Variable.nextInt() variable (int) (x+0.5) System.out.print() Logical operators Off by one error boolean casting Preconditions Implicit casting Instance variables To string method Private Package Mutable algorithm Relational operators Overloading Java main skeleton Free! char Reference types Default Escape sequence Instantiate Behavior System.out.println Integer.MAX Instance double Infinite loop scope String literals Postconditions string Variable.nextDouble() charAt(int index) State Nested Loop Public Truth Table break Application programming interface Insertion sort This keyword Return type Selection sort Null Enhanced for loop Order of operarion
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Class
Primitive types
IndexOutOfBoundsException
immutable
increment
Constructor/Signature
Arithmetic Exception
2D Array
documentation
Array
Object oriented programming
int
Method overloading
Decrement
Overflow
ArrayLists
Method
New
Variable.nextLine()
final
Overflow
Array.length
Nested if statement
Modulus operator
Scanner class
=
Variable.nextInt()
variable
(int)(x+0.5)
System.out.print()
Logical operators
Off by one error
boolean
casting
Preconditions
Implicit casting
Instance variables
To string method
Private
Package
Mutable
algorithm
Relational operators
Overloading
Java main skeleton
Free!
char
Reference types
Default
Escape sequence
Instantiate
Behavior
System.out.println
Integer.MAX
Instance
double
Infinite loop
scope
String literals
Postconditions
string
Variable.nextDouble()
charAt(int index)
State
Nested Loop
Public
Truth Table
break
Application programming interface
Insertion sort
This keyword
Return type
Selection sort
Null
Enhanced for loop
Order of operarion