Verbal Irony Hyperbole Anachronism Narrative Tension Onomato- poeia Simile Anecdote Dialogue Idiom Falling Action Catharsis Personification Mood Diction Conflict Cliffhanger Allegory Analogy Fore- Shadowing Motif Epithet Setting Suspense Alliteration Imagery Symbolism Figure of Speech Synecdoche Juxtaposition Cacophony Irony Under- statement Assonance Paradox Diatribe Allusion Synecdoche Metaphor Memoir Climax Motive Flash back Theme Character- ization Epiphany Elegy Aphorism Flash Forward Antagonist Jargon Eu- phemism Rising Action Tragedy Pun tone Protagonist Verbal Irony Hyperbole Anachronism Narrative Tension Onomato- poeia Simile Anecdote Dialogue Idiom Falling Action Catharsis Personification Mood Diction Conflict Cliffhanger Allegory Analogy Fore- Shadowing Motif Epithet Setting Suspense Alliteration Imagery Symbolism Figure of Speech Synecdoche Juxtaposition Cacophony Irony Under- statement Assonance Paradox Diatribe Allusion Synecdoche Metaphor Memoir Climax Motive Flash back Theme Character- ization Epiphany Elegy Aphorism Flash Forward Antagonist Jargon Eu- phemism Rising Action Tragedy Pun tone Protagonist
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Verbal Irony
Hyperbole
Anachronism
Narrative
Tension
Onomato-poeia
Simile
Anecdote
Dialogue
Idiom
Falling
Action
Catharsis
Personification
Mood
Diction
Conflict
Cliffhanger
Allegory
Analogy
Fore-
Shadowing
Motif
Epithet
Setting
Suspense
Alliteration
Imagery
Symbolism
Figure of Speech
Synecdoche
Juxtaposition
Cacophony
Irony
Under-statement
Assonance
Paradox
Diatribe
Allusion
Synecdoche
Metaphor
Memoir
Climax
Motive
Flash
back
Theme
Character-ization
Epiphany
Elegy
Aphorism
Flash
Forward
Antagonist
Jargon
Eu-phemism
Rising
Action
Tragedy
Pun
tone
Protagonist