Eu- phemism tone Dialogue Anachronism Memoir Assonance Epithet Juxtaposition Narrative Under- statement Figure of Speech Flash back Alliteration Tragedy Character- ization Verbal Irony Pun Personification Protagonist Setting Analogy Theme Jargon Motive Diatribe Tension Aphorism Conflict Fore- Shadowing Hyperbole Antagonist Symbolism Catharsis Mood Idiom Cacophony Flash Forward Simile Elegy Paradox Falling Action Synecdoche Climax Rising Action Diction Allusion Motif Suspense Epiphany Allegory Metaphor Cliffhanger Onomato- poeia Irony Anecdote Synecdoche Imagery Eu- phemism tone Dialogue Anachronism Memoir Assonance Epithet Juxtaposition Narrative Under- statement Figure of Speech Flash back Alliteration Tragedy Character- ization Verbal Irony Pun Personification Protagonist Setting Analogy Theme Jargon Motive Diatribe Tension Aphorism Conflict Fore- Shadowing Hyperbole Antagonist Symbolism Catharsis Mood Idiom Cacophony Flash Forward Simile Elegy Paradox Falling Action Synecdoche Climax Rising Action Diction Allusion Motif Suspense Epiphany Allegory Metaphor Cliffhanger Onomato- poeia Irony Anecdote Synecdoche Imagery
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Eu-phemism
tone
Dialogue
Anachronism
Memoir
Assonance
Epithet
Juxtaposition
Narrative
Under-statement
Figure of Speech
Flash
back
Alliteration
Tragedy
Character-ization
Verbal Irony
Pun
Personification
Protagonist
Setting
Analogy
Theme
Jargon
Motive
Diatribe
Tension
Aphorism
Conflict
Fore-
Shadowing
Hyperbole
Antagonist
Symbolism
Catharsis
Mood
Idiom
Cacophony
Flash
Forward
Simile
Elegy
Paradox
Falling
Action
Synecdoche
Climax
Rising
Action
Diction
Allusion
Motif
Suspense
Epiphany
Allegory
Metaphor
Cliffhanger
Onomato-poeia
Irony
Anecdote
Synecdoche
Imagery