Good dual gameplay Free coins at the end Secret way Bad level design Correct block design Floating pads/spi kes Skippable Orbs (not trap) 3 free coins Decorated level Beatable "Impossible level" Long Level 1 block jumps at normal speed Good color trigger usage Blankish Good trigger usage Layout Really long portal spam Painfully hard level Copied Level Dissapointing beat drop Bad text usage Difficult layout Auto Good Level Nothing at all Good dual gameplay Free coins at the end Secret way Bad level design Correct block design Floating pads/spi kes Skippable Orbs (not trap) 3 free coins Decorated level Beatable "Impossible level" Long Level 1 block jumps at normal speed Good color trigger usage Blankish Good trigger usage Layout Really long portal spam Painfully hard level Copied Level Dissapointing beat drop Bad text usage Difficult layout Auto Good Level Nothing at all
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Good dual gameplay
Free coins at the end
Secret way
Bad level design
Correct block design
Floating pads/spi
kes
Skippable Orbs (not trap)
3 free coins
Decorated level
Beatable "Impossible level"
Long Level
1 block jumps at normal speed
Good color trigger usage
Blankish
Good trigger usage
Layout
Really long portal spam
Painfully hard level
Copied Level
Dissapointing beat drop
Bad text usage
Difficult layout
Auto
Good Level
Nothing at all