Free coins at the end Good dual gameplay Bad level design Difficult layout Floating pads/spi kes Bad text usage Good color trigger usage Really long portal spam 3 free coins Good Level Correct block design Blankish Auto Nothing at all Beatable "Impossible level" Skippable Orbs (not trap) Layout Secret way Good trigger usage 1 block jumps at normal speed Long Level Dissapointing beat drop Decorated level Painfully hard level Copied Level Free coins at the end Good dual gameplay Bad level design Difficult layout Floating pads/spi kes Bad text usage Good color trigger usage Really long portal spam 3 free coins Good Level Correct block design Blankish Auto Nothing at all Beatable "Impossible level" Skippable Orbs (not trap) Layout Secret way Good trigger usage 1 block jumps at normal speed Long Level Dissapointing beat drop Decorated level Painfully hard level Copied Level
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Free coins at the end
Good dual gameplay
Bad level design
Difficult layout
Floating pads/spi
kes
Bad text usage
Good color trigger usage
Really long portal spam
3 free coins
Good Level
Correct block design
Blankish
Auto
Nothing at all
Beatable "Impossible level"
Skippable Orbs (not trap)
Layout
Secret way
Good trigger usage
1 block jumps at normal speed
Long Level
Dissapointing beat drop
Decorated level
Painfully hard level
Copied Level