Good dual gameplay 1 block jumps at normal speed Blankish Nothing at all Beatable "Impossible level" Good color trigger usage Copied Level Good Level Dissapointing beat drop Secret way Difficult layout Really long portal spam Bad level design Layout Floating pads/spi kes Auto Good trigger usage Correct block design Bad text usage Skippable Orbs (not trap) Long Level 3 free coins Decorated level Painfully hard level Free coins at the end Good dual gameplay 1 block jumps at normal speed Blankish Nothing at all Beatable "Impossible level" Good color trigger usage Copied Level Good Level Dissapointing beat drop Secret way Difficult layout Really long portal spam Bad level design Layout Floating pads/spi kes Auto Good trigger usage Correct block design Bad text usage Skippable Orbs (not trap) Long Level 3 free coins Decorated level Painfully hard level Free coins at the end
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Good dual gameplay
1 block jumps at normal speed
Blankish
Nothing at all
Beatable "Impossible level"
Good color trigger usage
Copied Level
Good Level
Dissapointing beat drop
Secret way
Difficult layout
Really long portal spam
Bad level design
Layout
Floating pads/spi
kes
Auto
Good trigger usage
Correct block design
Bad text usage
Skippable Orbs (not trap)
Long Level
3 free coins
Decorated level
Painfully hard level
Free coins at the end