NPC doessomethinginexplicablyweirdJoel yellsat ordegradesAvaCombatextremelyone-sided"That'swhat Iwasthinkig."MogomomentZoe getsbored andplaysRunescape1 orzerocombatsEndearlyJohn tries tocast a spell hedoesn't haveprepped/slotsforZoe or Joelmisunderstandone of Myra'sabilitiesZoe blowsboth spellslots onsmitesCombattoo longor tooshortWe don'tactually startuntil 30+minutesOne playerhasparticularlyawful luckJohn'sa ruleslawyerNPCs giveus little/zerosocial frictionor oppositionCoincidentalor intentionalreference toothercampaignAva takesaparticularlylong turnProlongedoff-topicdiscussionRuleignoredaccidentallyAva yellsat ordegradesJoelAgrona/Katiefeels (or is)nearlyuseless outof combatOcudariangets abonus/leewayhe shouldn'tgetNPCneedlesslyverboseNPC doessomethinginexplicablyweirdJoel yellsat ordegradesAvaCombatextremelyone-sided"That'swhat Iwasthinkig."MogomomentZoe getsbored andplaysRunescape1 orzerocombatsEndearlyJohn tries tocast a spell hedoesn't haveprepped/slotsforZoe or Joelmisunderstandone of Myra'sabilitiesZoe blowsboth spellslots onsmitesCombattoo longor tooshortWe don'tactually startuntil 30+minutesOne playerhasparticularlyawful luckJohn'sa ruleslawyerNPCs giveus little/zerosocial frictionor oppositionCoincidentalor intentionalreference toothercampaignAva takesaparticularlylong turnProlongedoff-topicdiscussionRuleignoredaccidentallyAva yellsat ordegradesJoelAgrona/Katiefeels (or is)nearlyuseless outof combatOcudariangets abonus/leewayhe shouldn'tgetNPCneedlesslyverbose

D&D Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. NPC does something inexplicably weird
  2. Joel yells at or degrades Ava
  3. Combat extremely one-sided
  4. "That's what I was thinkig."
  5. Mogo moment
  6. Zoe gets bored and plays Runescape
  7. 1 or zero combats
  8. End early
  9. John tries to cast a spell he doesn't have prepped/slots for
  10. Zoe or Joel misunderstand one of Myra's abilities
  11. Zoe blows both spell slots on smites
  12. Combat too long or too short
  13. We don't actually start until 30+ minutes
  14. One player has particularly awful luck
  15. John's a rules lawyer
  16. NPCs give us little/zero social friction or opposition
  17. Coincidental or intentional reference to other campaign
  18. Ava takes a particularly long turn
  19. Prolonged off-topic discussion
  20. Rule ignored accidentally
  21. Ava yells at or degrades Joel
  22. Agrona/Katie feels (or is) nearly useless out of combat
  23. Ocudarian gets a bonus/leeway he shouldn't get
  24. NPC needlessly verbose