LOLIdentifyand pushout lowvalue workAdvocatefor agroupbreakDraw outothers'opinionsSolvean AVproblemSuggestedan MVPRaise across-platformconcernSuggest atactic /workaroundCall outsidetrackingAsk aDesignSystemquestionRaise arig /emulatorconcernAskaboutprioritiesSuggestbreakingdown a storyfurtherCreate aticket onthe boardIdentify anecessarytechnicalenablerAnswer aquestionorconcernRaise agrouplunchtimealertHelptidy theroomRaise aUXconcernCall outover-solutioningOfferperspectivefor anoutlyingestimateRun agamesessionIdentify aRisk /DependencyRaise aESWconcernRaise across-trainconcernRaise aCloudconcernRaise across-(APP)teamconcernBringattentionto teststrategyBack frombreak ontimeAsk for moreclarity whenthere isconfusionLOLIdentifyand pushout lowvalue workAdvocatefor agroupbreakDraw outothers'opinionsSolvean AVproblemSuggestedan MVPRaise across-platformconcernSuggest atactic /workaroundCall outsidetrackingAsk aDesignSystemquestionRaise arig /emulatorconcernAskaboutprioritiesSuggestbreakingdown a storyfurtherCreate aticket onthe boardIdentify anecessarytechnicalenablerAnswer aquestionorconcernRaise agrouplunchtimealertHelptidy theroomRaise aUXconcernCall outover-solutioningOfferperspectivefor anoutlyingestimateRun agamesessionIdentify aRisk /DependencyRaise aESWconcernRaise across-trainconcernRaise aCloudconcernRaise across-(APP)teamconcernBringattentionto teststrategyBack frombreak ontimeAsk for moreclarity whenthere isconfusion

Increment Planning - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. LOL
  2. Identify and push out low value work
  3. Advocate for a group break
  4. Draw out others' opinions
  5. Solve an AV problem
  6. Suggested an MVP
  7. Raise a cross-platform concern
  8. Suggest a tactic / workaround
  9. Call out sidetracking
  10. Ask a Design System question
  11. Raise a rig / emulator concern
  12. Ask about priorities
  13. Suggest breaking down a story further
  14. Create a ticket on the board
  15. Identify a necessary technical enabler
  16. Answer a question or concern
  17. Raise a group lunchtime alert
  18. Help tidy the room
  19. Raise a UX concern
  20. Call out over-solutioning
  21. Offer perspective for an outlying estimate
  22. Run a game session
  23. Identify a Risk / Dependency
  24. Raise a ESW concern
  25. Raise a cross-train concern
  26. Raise a Cloud concern
  27. Raise a cross-(APP) team concern
  28. Bring attention to test strategy
  29. Back from break on time
  30. Ask for more clarity when there is confusion