Casts a transmutation spell Is hit by a ranged weapon attack Casts a conjuration spell Damages you, causing you to lose concentration on a spell. Takes lightning damage Fails a death saving throw Scores a critical hit Casts a divination spell Gains the Invisible condition Is brought back to life Takes necrotic damage Casts an illusion spell Takes slashing damage Gains the Blinded condition Gains the Charmed condition Takes bludgeoning damage Casts an enchantment spell Takes poison damage Takes force damage Takes piercing damage Casts a necromancy spell Takes thunder damage Gains the Grappled condition Succeeds on a Wisdom saving throw Succeeds on a Intelligence saving throw Hits you with an attack Gains the Exhaustion condition Gains the Restrained condition Succeeds on a Strength saving throw Takes acid damage Gains the Frightened condition Finishes a short rest Reduces you or one of your allies to 0 hit points Gains the Deafened condition Gains the Unconscious condition Casts an evocation spell Succeeds on a Dexterity saving throw Free! Succeeds on a Constitution saving throw Succeeds on a saving throw against magic Is hit by a melee weapon attack Makes an opportunity attack Gains the Poisoned condition Makes a spell attack Gains the Prone condition Gains the Stunned condition Gains the Incapacitated condition Succeeds on a Charisma saving throw Takes fire damage Takes radiant damage Casts an abjuration spell Gains the Petrified condition Gains the Paralyzed condition Casts a transmutation spell Is hit by a ranged weapon attack Casts a conjuration spell Damages you, causing you to lose concentration on a spell. Takes lightning damage Fails a death saving throw Scores a critical hit Casts a divination spell Gains the Invisible condition Is brought back to life Takes necrotic damage Casts an illusion spell Takes slashing damage Gains the Blinded condition Gains the Charmed condition Takes bludgeoning damage Casts an enchantment spell Takes poison damage Takes force damage Takes piercing damage Casts a necromancy spell Takes thunder damage Gains the Grappled condition Succeeds on a Wisdom saving throw Succeeds on a Intelligence saving throw Hits you with an attack Gains the Exhaustion condition Gains the Restrained condition Succeeds on a Strength saving throw Takes acid damage Gains the Frightened condition Finishes a short rest Reduces you or one of your allies to 0 hit points Gains the Deafened condition Gains the Unconscious condition Casts an evocation spell Succeeds on a Dexterity saving throw Free! Succeeds on a Constitution saving throw Succeeds on a saving throw against magic Is hit by a melee weapon attack Makes an opportunity attack Gains the Poisoned condition Makes a spell attack Gains the Prone condition Gains the Stunned condition Gains the Incapacitated condition Succeeds on a Charisma saving throw Takes fire damage Takes radiant damage Casts an abjuration spell Gains the Petrified condition Gains the Paralyzed condition
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Casts a transmutation spell
Is hit by a ranged weapon attack
Casts a conjuration spell
Damages you, causing you to lose concentration on a spell.
Takes lightning damage
Fails a death saving throw
Scores a critical hit
Casts a divination spell
Gains the Invisible condition
Is brought back to life
Takes necrotic damage
Casts an illusion spell
Takes slashing damage
Gains the Blinded condition
Gains the Charmed condition
Takes bludgeoning damage
Casts an enchantment spell
Takes poison damage
Takes force damage
Takes piercing damage
Casts a necromancy spell
Takes thunder damage
Gains the Grappled condition
Succeeds on a Wisdom saving throw
Succeeds on a Intelligence saving throw
Hits you with an attack
Gains the Exhaustion condition
Gains the Restrained condition
Succeeds on a Strength saving throw
Takes acid damage
Gains the Frightened condition
Finishes a short rest
Reduces you or one of your allies to 0 hit points
Gains the Deafened condition
Gains the Unconscious condition
Casts an evocation spell
Succeeds on a Dexterity saving throw
Free!
Succeeds on a Constitution saving throw
Succeeds on a saving throw against magic
Is hit by a melee weapon attack
Makes an opportunity attack
Gains the Poisoned condition
Makes a spell attack
Gains the Prone condition
Gains the Stunned condition
Gains the Incapacitated condition
Succeeds on a Charisma saving throw
Takes fire damage
Takes radiant damage
Casts an abjuration spell
Gains the Petrified condition
Gains the Paralyzed condition