Is hit by a ranged weapon attack Takes force damage Takes piercing damage Gains the Exhaustion condition Gains the Prone condition Succeeds on a saving throw against magic Gains the Restrained condition Gains the Blinded condition Casts a conjuration spell Gains the Charmed condition Takes fire damage Damages you, causing you to lose concentration on a spell. Takes necrotic damage Casts an evocation spell Takes thunder damage Casts an abjuration spell Succeeds on a Charisma saving throw Succeeds on a Wisdom saving throw Succeeds on a Strength saving throw Gains the Stunned condition Free! Takes acid damage Takes radiant damage Gains the Incapacitated condition Gains the Paralyzed condition Takes poison damage Makes an opportunity attack Is hit by a melee weapon attack Casts a transmutation spell Reduces you or one of your allies to 0 hit points Casts an enchantment spell Gains the Invisible condition Gains the Grappled condition Casts a divination spell Gains the Unconscious condition Takes bludgeoning damage Scores a critical hit Fails a death saving throw Takes lightning damage Succeeds on a Intelligence saving throw Gains the Poisoned condition Casts a necromancy spell Is brought back to life Gains the Frightened condition Casts an illusion spell Takes slashing damage Gains the Deafened condition Succeeds on a Dexterity saving throw Makes a spell attack Finishes a short rest Succeeds on a Constitution saving throw Gains the Petrified condition Hits you with an attack Is hit by a ranged weapon attack Takes force damage Takes piercing damage Gains the Exhaustion condition Gains the Prone condition Succeeds on a saving throw against magic Gains the Restrained condition Gains the Blinded condition Casts a conjuration spell Gains the Charmed condition Takes fire damage Damages you, causing you to lose concentration on a spell. Takes necrotic damage Casts an evocation spell Takes thunder damage Casts an abjuration spell Succeeds on a Charisma saving throw Succeeds on a Wisdom saving throw Succeeds on a Strength saving throw Gains the Stunned condition Free! Takes acid damage Takes radiant damage Gains the Incapacitated condition Gains the Paralyzed condition Takes poison damage Makes an opportunity attack Is hit by a melee weapon attack Casts a transmutation spell Reduces you or one of your allies to 0 hit points Casts an enchantment spell Gains the Invisible condition Gains the Grappled condition Casts a divination spell Gains the Unconscious condition Takes bludgeoning damage Scores a critical hit Fails a death saving throw Takes lightning damage Succeeds on a Intelligence saving throw Gains the Poisoned condition Casts a necromancy spell Is brought back to life Gains the Frightened condition Casts an illusion spell Takes slashing damage Gains the Deafened condition Succeeds on a Dexterity saving throw Makes a spell attack Finishes a short rest Succeeds on a Constitution saving throw Gains the Petrified condition Hits you with an attack
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Is hit by a ranged weapon attack
Takes force damage
Takes piercing damage
Gains the Exhaustion condition
Gains the Prone condition
Succeeds on a saving throw against magic
Gains the Restrained condition
Gains the Blinded condition
Casts a conjuration spell
Gains the Charmed condition
Takes fire damage
Damages you, causing you to lose concentration on a spell.
Takes necrotic damage
Casts an evocation spell
Takes thunder damage
Casts an abjuration spell
Succeeds on a Charisma saving throw
Succeeds on a Wisdom saving throw
Succeeds on a Strength saving throw
Gains the Stunned condition
Free!
Takes acid damage
Takes radiant damage
Gains the Incapacitated condition
Gains the Paralyzed condition
Takes poison damage
Makes an opportunity attack
Is hit by a melee weapon attack
Casts a transmutation spell
Reduces you or one of your allies to 0 hit points
Casts an enchantment spell
Gains the Invisible condition
Gains the Grappled condition
Casts a divination spell
Gains the Unconscious condition
Takes bludgeoning damage
Scores a critical hit
Fails a death saving throw
Takes lightning damage
Succeeds on a Intelligence saving throw
Gains the Poisoned condition
Casts a necromancy spell
Is brought back to life
Gains the Frightened condition
Casts an illusion spell
Takes slashing damage
Gains the Deafened condition
Succeeds on a Dexterity saving throw
Makes a spell attack
Finishes a short rest
Succeeds on a Constitution saving throw
Gains the Petrified condition
Hits you with an attack