Hits you with an attack Gains the Poisoned condition Takes piercing damage Damages you, causing you to lose concentration on a spell. Gains the Prone condition Gains the Incapacitated condition Casts an abjuration spell Succeeds on a Dexterity saving throw Takes fire damage Takes necrotic damage Succeeds on a Strength saving throw Succeeds on a Charisma saving throw Takes bludgeoning damage Takes slashing damage Is hit by a melee weapon attack Casts an enchantment spell Reduces you or one of your allies to 0 hit points Free! Casts an illusion spell Gains the Stunned condition Succeeds on a saving throw against magic Succeeds on a Intelligence saving throw Gains the Petrified condition Is hit by a ranged weapon attack Takes radiant damage Casts a divination spell Fails a death saving throw Finishes a short rest Succeeds on a Constitution saving throw Casts an evocation spell Gains the Exhaustion condition Gains the Frightened condition Takes acid damage Casts a conjuration spell Takes force damage Gains the Restrained condition Casts a necromancy spell Succeeds on a Wisdom saving throw Gains the Blinded condition Gains the Unconscious condition Is brought back to life Gains the Deafened condition Takes lightning damage Makes an opportunity attack Gains the Paralyzed condition Casts a transmutation spell Makes a spell attack Gains the Grappled condition Scores a critical hit Takes poison damage Gains the Invisible condition Gains the Charmed condition Takes thunder damage Hits you with an attack Gains the Poisoned condition Takes piercing damage Damages you, causing you to lose concentration on a spell. Gains the Prone condition Gains the Incapacitated condition Casts an abjuration spell Succeeds on a Dexterity saving throw Takes fire damage Takes necrotic damage Succeeds on a Strength saving throw Succeeds on a Charisma saving throw Takes bludgeoning damage Takes slashing damage Is hit by a melee weapon attack Casts an enchantment spell Reduces you or one of your allies to 0 hit points Free! Casts an illusion spell Gains the Stunned condition Succeeds on a saving throw against magic Succeeds on a Intelligence saving throw Gains the Petrified condition Is hit by a ranged weapon attack Takes radiant damage Casts a divination spell Fails a death saving throw Finishes a short rest Succeeds on a Constitution saving throw Casts an evocation spell Gains the Exhaustion condition Gains the Frightened condition Takes acid damage Casts a conjuration spell Takes force damage Gains the Restrained condition Casts a necromancy spell Succeeds on a Wisdom saving throw Gains the Blinded condition Gains the Unconscious condition Is brought back to life Gains the Deafened condition Takes lightning damage Makes an opportunity attack Gains the Paralyzed condition Casts a transmutation spell Makes a spell attack Gains the Grappled condition Scores a critical hit Takes poison damage Gains the Invisible condition Gains the Charmed condition Takes thunder damage
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Hits you with an attack
Gains the Poisoned condition
Takes piercing damage
Damages you, causing you to lose concentration on a spell.
Gains the Prone condition
Gains the Incapacitated condition
Casts an abjuration spell
Succeeds on a Dexterity saving throw
Takes fire damage
Takes necrotic damage
Succeeds on a Strength saving throw
Succeeds on a Charisma saving throw
Takes bludgeoning damage
Takes slashing damage
Is hit by a melee weapon attack
Casts an enchantment spell
Reduces you or one of your allies to 0 hit points
Free!
Casts an illusion spell
Gains the Stunned condition
Succeeds on a saving throw against magic
Succeeds on a Intelligence saving throw
Gains the Petrified condition
Is hit by a ranged weapon attack
Takes radiant damage
Casts a divination spell
Fails a death saving throw
Finishes a short rest
Succeeds on a Constitution saving throw
Casts an evocation spell
Gains the Exhaustion condition
Gains the Frightened condition
Takes acid damage
Casts a conjuration spell
Takes force damage
Gains the Restrained condition
Casts a necromancy spell
Succeeds on a Wisdom saving throw
Gains the Blinded condition
Gains the Unconscious condition
Is brought back to life
Gains the Deafened condition
Takes lightning damage
Makes an opportunity attack
Gains the Paralyzed condition
Casts a transmutation spell
Makes a spell attack
Gains the Grappled condition
Scores a critical hit
Takes poison damage
Gains the Invisible condition
Gains the Charmed condition
Takes thunder damage