Finishes a short rest Takes thunder damage Makes a spell attack Reduces you or one of your allies to 0 hit points Free! Gains the Grappled condition Casts a necromancy spell Scores a critical hit Gains the Restrained condition Takes necrotic damage Fails a death saving throw Takes poison damage Gains the Frightened condition Damages you, causing you to lose concentration on a spell. Casts an enchantment spell Makes an opportunity attack Casts an illusion spell Takes force damage Gains the Prone condition Takes lightning damage Casts an abjuration spell Gains the Invisible condition Is hit by a ranged weapon attack Gains the Exhaustion condition Casts an evocation spell Succeeds on a Charisma saving throw Takes fire damage Takes slashing damage Gains the Deafened condition Gains the Poisoned condition Gains the Petrified condition Succeeds on a saving throw against magic Gains the Stunned condition Casts a conjuration spell Gains the Incapacitated condition Hits you with an attack Gains the Unconscious condition Takes radiant damage Gains the Paralyzed condition Succeeds on a Strength saving throw Is brought back to life Succeeds on a Dexterity saving throw Takes acid damage Succeeds on a Intelligence saving throw Gains the Charmed condition Takes bludgeoning damage Gains the Blinded condition Takes piercing damage Is hit by a melee weapon attack Casts a divination spell Casts a transmutation spell Succeeds on a Wisdom saving throw Succeeds on a Constitution saving throw Finishes a short rest Takes thunder damage Makes a spell attack Reduces you or one of your allies to 0 hit points Free! Gains the Grappled condition Casts a necromancy spell Scores a critical hit Gains the Restrained condition Takes necrotic damage Fails a death saving throw Takes poison damage Gains the Frightened condition Damages you, causing you to lose concentration on a spell. Casts an enchantment spell Makes an opportunity attack Casts an illusion spell Takes force damage Gains the Prone condition Takes lightning damage Casts an abjuration spell Gains the Invisible condition Is hit by a ranged weapon attack Gains the Exhaustion condition Casts an evocation spell Succeeds on a Charisma saving throw Takes fire damage Takes slashing damage Gains the Deafened condition Gains the Poisoned condition Gains the Petrified condition Succeeds on a saving throw against magic Gains the Stunned condition Casts a conjuration spell Gains the Incapacitated condition Hits you with an attack Gains the Unconscious condition Takes radiant damage Gains the Paralyzed condition Succeeds on a Strength saving throw Is brought back to life Succeeds on a Dexterity saving throw Takes acid damage Succeeds on a Intelligence saving throw Gains the Charmed condition Takes bludgeoning damage Gains the Blinded condition Takes piercing damage Is hit by a melee weapon attack Casts a divination spell Casts a transmutation spell Succeeds on a Wisdom saving throw Succeeds on a Constitution saving throw
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Finishes a short rest
Takes thunder damage
Makes a spell attack
Reduces you or one of your allies to 0 hit points
Free!
Gains the Grappled condition
Casts a necromancy spell
Scores a critical hit
Gains the Restrained condition
Takes necrotic damage
Fails a death saving throw
Takes poison damage
Gains the Frightened condition
Damages you, causing you to lose concentration on a spell.
Casts an enchantment spell
Makes an opportunity attack
Casts an illusion spell
Takes force damage
Gains the Prone condition
Takes lightning damage
Casts an abjuration spell
Gains the Invisible condition
Is hit by a ranged weapon attack
Gains the Exhaustion condition
Casts an evocation spell
Succeeds on a Charisma saving throw
Takes fire damage
Takes slashing damage
Gains the Deafened condition
Gains the Poisoned condition
Gains the Petrified condition
Succeeds on a saving throw against magic
Gains the Stunned condition
Casts a conjuration spell
Gains the Incapacitated condition
Hits you with an attack
Gains the Unconscious condition
Takes radiant damage
Gains the Paralyzed condition
Succeeds on a Strength saving throw
Is brought back to life
Succeeds on a Dexterity saving throw
Takes acid damage
Succeeds on a Intelligence saving throw
Gains the Charmed condition
Takes bludgeoning damage
Gains the Blinded condition
Takes piercing damage
Is hit by a melee weapon attack
Casts a divination spell
Casts a transmutation spell
Succeeds on a Wisdom saving throw
Succeeds on a Constitution saving throw