Succeeds on a Charisma saving throw Gains the Incapacitated condition Free! Takes lightning damage Is hit by a melee weapon attack Casts a necromancy spell Makes an opportunity attack Gains the Stunned condition Takes slashing damage Takes necrotic damage Makes a spell attack Casts a divination spell Casts an illusion spell Damages you, causing you to lose concentration on a spell. Is brought back to life Is hit by a ranged weapon attack Casts an abjuration spell Takes acid damage Casts a conjuration spell Takes fire damage Casts a transmutation spell Gains the Grappled condition Succeeds on a Constitution saving throw Takes piercing damage Takes poison damage Gains the Poisoned condition Gains the Exhaustion condition Gains the Frightened condition Succeeds on a Strength saving throw Takes thunder damage Succeeds on a saving throw against magic Scores a critical hit Succeeds on a Intelligence saving throw Gains the Petrified condition Gains the Prone condition Gains the Paralyzed condition Gains the Blinded condition Finishes a short rest Fails a death saving throw Casts an evocation spell Succeeds on a Wisdom saving throw Gains the Deafened condition Casts an enchantment spell Gains the Charmed condition Takes radiant damage Takes bludgeoning damage Gains the Unconscious condition Gains the Restrained condition Hits you with an attack Succeeds on a Dexterity saving throw Reduces you or one of your allies to 0 hit points Takes force damage Gains the Invisible condition Succeeds on a Charisma saving throw Gains the Incapacitated condition Free! Takes lightning damage Is hit by a melee weapon attack Casts a necromancy spell Makes an opportunity attack Gains the Stunned condition Takes slashing damage Takes necrotic damage Makes a spell attack Casts a divination spell Casts an illusion spell Damages you, causing you to lose concentration on a spell. Is brought back to life Is hit by a ranged weapon attack Casts an abjuration spell Takes acid damage Casts a conjuration spell Takes fire damage Casts a transmutation spell Gains the Grappled condition Succeeds on a Constitution saving throw Takes piercing damage Takes poison damage Gains the Poisoned condition Gains the Exhaustion condition Gains the Frightened condition Succeeds on a Strength saving throw Takes thunder damage Succeeds on a saving throw against magic Scores a critical hit Succeeds on a Intelligence saving throw Gains the Petrified condition Gains the Prone condition Gains the Paralyzed condition Gains the Blinded condition Finishes a short rest Fails a death saving throw Casts an evocation spell Succeeds on a Wisdom saving throw Gains the Deafened condition Casts an enchantment spell Gains the Charmed condition Takes radiant damage Takes bludgeoning damage Gains the Unconscious condition Gains the Restrained condition Hits you with an attack Succeeds on a Dexterity saving throw Reduces you or one of your allies to 0 hit points Takes force damage Gains the Invisible condition
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Succeeds on a Charisma saving throw
Gains the Incapacitated condition
Free!
Takes lightning damage
Is hit by a melee weapon attack
Casts a necromancy spell
Makes an opportunity attack
Gains the Stunned condition
Takes slashing damage
Takes necrotic damage
Makes a spell attack
Casts a divination spell
Casts an illusion spell
Damages you, causing you to lose concentration on a spell.
Is brought back to life
Is hit by a ranged weapon attack
Casts an abjuration spell
Takes acid damage
Casts a conjuration spell
Takes fire damage
Casts a transmutation spell
Gains the Grappled condition
Succeeds on a Constitution saving throw
Takes piercing damage
Takes poison damage
Gains the Poisoned condition
Gains the Exhaustion condition
Gains the Frightened condition
Succeeds on a Strength saving throw
Takes thunder damage
Succeeds on a saving throw against magic
Scores a critical hit
Succeeds on a Intelligence saving throw
Gains the Petrified condition
Gains the Prone condition
Gains the Paralyzed condition
Gains the Blinded condition
Finishes a short rest
Fails a death saving throw
Casts an evocation spell
Succeeds on a Wisdom saving throw
Gains the Deafened condition
Casts an enchantment spell
Gains the Charmed condition
Takes radiant damage
Takes bludgeoning damage
Gains the Unconscious condition
Gains the Restrained condition
Hits you with an attack
Succeeds on a Dexterity saving throw
Reduces you or one of your allies to 0 hit points
Takes force damage
Gains the Invisible condition