Hits you with an attack Casts an evocation spell Gains the Paralyzed condition Gains the Poisoned condition Takes acid damage Succeeds on a Constitution saving throw Takes fire damage Gains the Incapacitated condition Casts a necromancy spell Casts a divination spell Is hit by a ranged weapon attack Makes a spell attack Damages you, causing you to lose concentration on a spell. Casts a transmutation spell Casts an enchantment spell Makes an opportunity attack Reduces you or one of your allies to 0 hit points Gains the Deafened condition Takes poison damage Succeeds on a Strength saving throw Scores a critical hit Gains the Unconscious condition Free! Gains the Prone condition Succeeds on a saving throw against magic Fails a death saving throw Succeeds on a Dexterity saving throw Succeeds on a Intelligence saving throw Casts an abjuration spell Is hit by a melee weapon attack Casts a conjuration spell Takes lightning damage Finishes a short rest Takes thunder damage Gains the Invisible condition Takes slashing damage Gains the Blinded condition Succeeds on a Charisma saving throw Gains the Grappled condition Is brought back to life Takes bludgeoning damage Casts an illusion spell Gains the Frightened condition Gains the Exhaustion condition Gains the Stunned condition Gains the Charmed condition Takes piercing damage Gains the Restrained condition Takes radiant damage Takes necrotic damage Succeeds on a Wisdom saving throw Takes force damage Gains the Petrified condition Hits you with an attack Casts an evocation spell Gains the Paralyzed condition Gains the Poisoned condition Takes acid damage Succeeds on a Constitution saving throw Takes fire damage Gains the Incapacitated condition Casts a necromancy spell Casts a divination spell Is hit by a ranged weapon attack Makes a spell attack Damages you, causing you to lose concentration on a spell. Casts a transmutation spell Casts an enchantment spell Makes an opportunity attack Reduces you or one of your allies to 0 hit points Gains the Deafened condition Takes poison damage Succeeds on a Strength saving throw Scores a critical hit Gains the Unconscious condition Free! Gains the Prone condition Succeeds on a saving throw against magic Fails a death saving throw Succeeds on a Dexterity saving throw Succeeds on a Intelligence saving throw Casts an abjuration spell Is hit by a melee weapon attack Casts a conjuration spell Takes lightning damage Finishes a short rest Takes thunder damage Gains the Invisible condition Takes slashing damage Gains the Blinded condition Succeeds on a Charisma saving throw Gains the Grappled condition Is brought back to life Takes bludgeoning damage Casts an illusion spell Gains the Frightened condition Gains the Exhaustion condition Gains the Stunned condition Gains the Charmed condition Takes piercing damage Gains the Restrained condition Takes radiant damage Takes necrotic damage Succeeds on a Wisdom saving throw Takes force damage Gains the Petrified condition
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Hits you with an attack
Casts an evocation spell
Gains the Paralyzed condition
Gains the Poisoned condition
Takes acid damage
Succeeds on a Constitution saving throw
Takes fire damage
Gains the Incapacitated condition
Casts a necromancy spell
Casts a divination spell
Is hit by a ranged weapon attack
Makes a spell attack
Damages you, causing you to lose concentration on a spell.
Casts a transmutation spell
Casts an enchantment spell
Makes an opportunity attack
Reduces you or one of your allies to 0 hit points
Gains the Deafened condition
Takes poison damage
Succeeds on a Strength saving throw
Scores a critical hit
Gains the Unconscious condition
Free!
Gains the Prone condition
Succeeds on a saving throw against magic
Fails a death saving throw
Succeeds on a Dexterity saving throw
Succeeds on a Intelligence saving throw
Casts an abjuration spell
Is hit by a melee weapon attack
Casts a conjuration spell
Takes lightning damage
Finishes a short rest
Takes thunder damage
Gains the Invisible condition
Takes slashing damage
Gains the Blinded condition
Succeeds on a Charisma saving throw
Gains the Grappled condition
Is brought back to life
Takes bludgeoning damage
Casts an illusion spell
Gains the Frightened condition
Gains the Exhaustion condition
Gains the Stunned condition
Gains the Charmed condition
Takes piercing damage
Gains the Restrained condition
Takes radiant damage
Takes necrotic damage
Succeeds on a Wisdom saving throw
Takes force damage
Gains the Petrified condition