Casts a conjuration spell Takes bludgeoning damage Casts a divination spell Succeeds on a Intelligence saving throw Casts an illusion spell Takes necrotic damage Takes force damage Damages you, causing you to lose concentration on a spell. Makes a spell attack Casts an evocation spell Gains the Exhaustion condition Gains the Frightened condition Casts a necromancy spell Takes thunder damage Gains the Petrified condition Succeeds on a Charisma saving throw Gains the Deafened condition Gains the Poisoned condition Gains the Prone condition Succeeds on a Wisdom saving throw Gains the Incapacitated condition Scores a critical hit Takes fire damage Is hit by a ranged weapon attack Fails a death saving throw Succeeds on a Constitution saving throw Hits you with an attack Takes piercing damage Succeeds on a Dexterity saving throw Succeeds on a saving throw against magic Gains the Charmed condition Casts an abjuration spell Is hit by a melee weapon attack Gains the Grappled condition Succeeds on a Strength saving throw Takes slashing damage Reduces you or one of your allies to 0 hit points Gains the Restrained condition Finishes a short rest Casts a transmutation spell Casts an enchantment spell Gains the Paralyzed condition Takes radiant damage Free! Gains the Stunned condition Takes acid damage Is brought back to life Makes an opportunity attack Gains the Unconscious condition Takes poison damage Gains the Blinded condition Gains the Invisible condition Takes lightning damage Casts a conjuration spell Takes bludgeoning damage Casts a divination spell Succeeds on a Intelligence saving throw Casts an illusion spell Takes necrotic damage Takes force damage Damages you, causing you to lose concentration on a spell. Makes a spell attack Casts an evocation spell Gains the Exhaustion condition Gains the Frightened condition Casts a necromancy spell Takes thunder damage Gains the Petrified condition Succeeds on a Charisma saving throw Gains the Deafened condition Gains the Poisoned condition Gains the Prone condition Succeeds on a Wisdom saving throw Gains the Incapacitated condition Scores a critical hit Takes fire damage Is hit by a ranged weapon attack Fails a death saving throw Succeeds on a Constitution saving throw Hits you with an attack Takes piercing damage Succeeds on a Dexterity saving throw Succeeds on a saving throw against magic Gains the Charmed condition Casts an abjuration spell Is hit by a melee weapon attack Gains the Grappled condition Succeeds on a Strength saving throw Takes slashing damage Reduces you or one of your allies to 0 hit points Gains the Restrained condition Finishes a short rest Casts a transmutation spell Casts an enchantment spell Gains the Paralyzed condition Takes radiant damage Free! Gains the Stunned condition Takes acid damage Is brought back to life Makes an opportunity attack Gains the Unconscious condition Takes poison damage Gains the Blinded condition Gains the Invisible condition Takes lightning damage
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Casts a conjuration spell
Takes bludgeoning damage
Casts a divination spell
Succeeds on a Intelligence saving throw
Casts an illusion spell
Takes necrotic damage
Takes force damage
Damages you, causing you to lose concentration on a spell.
Makes a spell attack
Casts an evocation spell
Gains the Exhaustion condition
Gains the Frightened condition
Casts a necromancy spell
Takes thunder damage
Gains the Petrified condition
Succeeds on a Charisma saving throw
Gains the Deafened condition
Gains the Poisoned condition
Gains the Prone condition
Succeeds on a Wisdom saving throw
Gains the Incapacitated condition
Scores a critical hit
Takes fire damage
Is hit by a ranged weapon attack
Fails a death saving throw
Succeeds on a Constitution saving throw
Hits you with an attack
Takes piercing damage
Succeeds on a Dexterity saving throw
Succeeds on a saving throw against magic
Gains the Charmed condition
Casts an abjuration spell
Is hit by a melee weapon attack
Gains the Grappled condition
Succeeds on a Strength saving throw
Takes slashing damage
Reduces you or one of your allies to 0 hit points
Gains the Restrained condition
Finishes a short rest
Casts a transmutation spell
Casts an enchantment spell
Gains the Paralyzed condition
Takes radiant damage
Free!
Gains the Stunned condition
Takes acid damage
Is brought back to life
Makes an opportunity attack
Gains the Unconscious condition
Takes poison damage
Gains the Blinded condition
Gains the Invisible condition
Takes lightning damage