a² +b² = c²PythagoreanTheorem3cubed2715²22515/27 1/25x + 7x =72Solve forxx=6by-interceptπ3.14-3-20+17(4^5)²4^107x + 2 = –54Solve forxx=-82x– y = 93x+4y= –14(2,-5)Cubedroot of 8 -squareroot of 40slope-interceptequationy=mx+b8x – 1=23 – 4xSolve for xx=213squared169Cuberoot of644255^22x=10;Solvefor x5156,000inscientificnotation1.56x10^57³ -294mslope16squareroot of2562x + y = 93x – y =16(5,-1)Squareroot of497a² +b² = c²PythagoreanTheorem3cubed2715²22515/27 1/25x + 7x =72Solve forxx=6by-interceptπ3.14-3-20+17(4^5)²4^107x + 2 = –54Solve forxx=-82x– y = 93x+4y= –14(2,-5)Cubedroot of 8 -squareroot of 40slope-interceptequationy=mx+b8x – 1=23 – 4xSolve for xx=213squared169Cuberoot of644255^22x=10;Solvefor x5156,000inscientificnotation1.56x10^57³ -294mslope16squareroot of2562x + y = 93x – y =16(5,-1)Squareroot of497

8th Grade Math - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Pythagorean Theorem
    a² + b² = c²
  2. 27
    3 cubed
  3. 225
    15²
  4. 7 1/2
    15/2
  5. x=6
    5x + 7x = 72 Solve for x
  6. y-intercept
    b
  7. 3.14
    π
  8. -20+17
    -3
  9. 4^10
    (4^5)²
  10. x=-8
    7x + 2 = –54 Solve for x
  11. (2,-5)
    2x– y = 9 3x+4y= –14
  12. 0
    Cubed root of 8 - square root of 4
  13. y=mx+b
    slope-intercept equation
  14. x=2
    8x – 1 = 23 – 4x Solve for x
  15. 169
    13 squared
  16. 4
    Cube root of 64
  17. 5^2
    25
  18. 5
    2x=10; Solve for x
  19. 1.56x10^5
    156,000 in scientific notation
  20. 294
    7³ - 7²
  21. slope
    m
  22. square root of 256
    16
  23. (5,-1)
    2x + y = 9 3x – y = 16
  24. 7
    Square root of 49