LineShapeBalanceSpacePattern/RepetitionFormRhythmMovementColorTextureEmphasisUnityVarietyProportionContrastValueLineShapeBalanceSpacePattern/RepetitionFormRhythmMovementColorTextureEmphasisUnityVarietyProportionContrastValue

Elements & Principles - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
B
2
I
3
G
4
I
5
N
6
N
7
I
8
N
9
N
10
B
11
G
12
B
13
B
14
G
15
I
16
G
  1. B-Line
  2. I-Shape
  3. G-Balance
  4. I-Space
  5. N-Pattern/ Repetition
  6. N-Form
  7. I-Rhythm
  8. N-Movement
  9. N-Color
  10. B-Texture
  11. G-Emphasis
  12. B-Unity
  13. B-Variety
  14. G-Proportion
  15. I-Contrast
  16. G-Value