LineTextureEmphasisValueColorBalanceContrastRhythmPattern/RepetitionVarietyProportionShapeUnityFormSpaceMovementLineTextureEmphasisValueColorBalanceContrastRhythmPattern/RepetitionVarietyProportionShapeUnityFormSpaceMovement

Elements & Principles - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
B
2
B
3
G
4
G
5
N
6
G
7
I
8
I
9
N
10
B
11
G
12
I
13
B
14
N
15
I
16
N
  1. B-Line
  2. B-Texture
  3. G-Emphasis
  4. G-Value
  5. N-Color
  6. G-Balance
  7. I-Contrast
  8. I-Rhythm
  9. N-Pattern/ Repetition
  10. B-Variety
  11. G-Proportion
  12. I-Shape
  13. B-Unity
  14. N-Form
  15. I-Space
  16. N-Movement