VarietyColorValueSpaceUnityTextureBalanceProportionFormRhythmContrastLineShapeEmphasisPattern/RepetitionMovementVarietyColorValueSpaceUnityTextureBalanceProportionFormRhythmContrastLineShapeEmphasisPattern/RepetitionMovement

Elements & Principles - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
B
2
N
3
G
4
I
5
B
6
B
7
G
8
G
9
N
10
I
11
I
12
B
13
I
14
G
15
N
16
N
  1. B-Variety
  2. N-Color
  3. G-Value
  4. I-Space
  5. B-Unity
  6. B-Texture
  7. G-Balance
  8. G-Proportion
  9. N-Form
  10. I-Rhythm
  11. I-Contrast
  12. B-Line
  13. I-Shape
  14. G-Emphasis
  15. N-Pattern/ Repetition
  16. N-Movement