ValueMovementProportionContrastVarietyPattern/RepetitionBalanceColorSpaceShapeEmphasisLineTextureFormRhythmUnityValueMovementProportionContrastVarietyPattern/RepetitionBalanceColorSpaceShapeEmphasisLineTextureFormRhythmUnity

Elements & Principles - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
G
2
N
3
G
4
I
5
B
6
N
7
G
8
N
9
I
10
I
11
G
12
B
13
B
14
N
15
I
16
B
  1. G-Value
  2. N-Movement
  3. G-Proportion
  4. I-Contrast
  5. B-Variety
  6. N-Pattern/ Repetition
  7. G-Balance
  8. N-Color
  9. I-Space
  10. I-Shape
  11. G-Emphasis
  12. B-Line
  13. B-Texture
  14. N-Form
  15. I-Rhythm
  16. B-Unity