RhythmValueBalancePattern/RepetitionSpaceTextureEmphasisMovementContrastFormShapeColorLineProportionUnityVarietyRhythmValueBalancePattern/RepetitionSpaceTextureEmphasisMovementContrastFormShapeColorLineProportionUnityVariety

Elements & Principles - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
I
2
G
3
G
4
N
5
I
6
B
7
G
8
N
9
I
10
N
11
I
12
N
13
B
14
G
15
B
16
B
  1. I-Rhythm
  2. G-Value
  3. G-Balance
  4. N-Pattern/ Repetition
  5. I-Space
  6. B-Texture
  7. G-Emphasis
  8. N-Movement
  9. I-Contrast
  10. N-Form
  11. I-Shape
  12. N-Color
  13. B-Line
  14. G-Proportion
  15. B-Unity
  16. B-Variety