VarietyPattern/RepetitionValueBalanceFormContrastLineEmphasisUnityColorMovementTextureProportionShapeSpaceRhythmVarietyPattern/RepetitionValueBalanceFormContrastLineEmphasisUnityColorMovementTextureProportionShapeSpaceRhythm

Elements & Principles - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
B
2
N
3
G
4
G
5
N
6
I
7
B
8
G
9
B
10
N
11
N
12
B
13
G
14
I
15
I
16
I
  1. B-Variety
  2. N-Pattern/ Repetition
  3. G-Value
  4. G-Balance
  5. N-Form
  6. I-Contrast
  7. B-Line
  8. G-Emphasis
  9. B-Unity
  10. N-Color
  11. N-Movement
  12. B-Texture
  13. G-Proportion
  14. I-Shape
  15. I-Space
  16. I-Rhythm