BalanceRhythmShapeUnityEmphasisVarietyValueColorLineContrastPattern/RepetitionFormMovementProportionSpaceTextureBalanceRhythmShapeUnityEmphasisVarietyValueColorLineContrastPattern/RepetitionFormMovementProportionSpaceTexture

Elements & Principles - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
G
2
I
3
I
4
B
5
G
6
B
7
G
8
N
9
B
10
I
11
N
12
N
13
N
14
G
15
I
16
B
  1. G-Balance
  2. I-Rhythm
  3. I-Shape
  4. B-Unity
  5. G-Emphasis
  6. B-Variety
  7. G-Value
  8. N-Color
  9. B-Line
  10. I-Contrast
  11. N-Pattern/ Repetition
  12. N-Form
  13. N-Movement
  14. G-Proportion
  15. I-Space
  16. B-Texture