EmphasisRhythmLineColorFormProportionSpaceUnityVarietyBalanceTextureMovementContrastPattern/RepetitionValueShapeEmphasisRhythmLineColorFormProportionSpaceUnityVarietyBalanceTextureMovementContrastPattern/RepetitionValueShape

Elements & Principles - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
G
2
I
3
B
4
N
5
N
6
G
7
I
8
B
9
B
10
G
11
B
12
N
13
I
14
N
15
G
16
I
  1. G-Emphasis
  2. I-Rhythm
  3. B-Line
  4. N-Color
  5. N-Form
  6. G-Proportion
  7. I-Space
  8. B-Unity
  9. B-Variety
  10. G-Balance
  11. B-Texture
  12. N-Movement
  13. I-Contrast
  14. N-Pattern/ Repetition
  15. G-Value
  16. I-Shape