VarietyProportionLineColorEmphasisUnityPattern/RepetitionSpaceContrastRhythmValueMovementFormShapeTextureBalanceVarietyProportionLineColorEmphasisUnityPattern/RepetitionSpaceContrastRhythmValueMovementFormShapeTextureBalance

Elements & Principles - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
B
2
G
3
B
4
N
5
G
6
B
7
N
8
I
9
I
10
I
11
G
12
N
13
N
14
I
15
B
16
G
  1. B-Variety
  2. G-Proportion
  3. B-Line
  4. N-Color
  5. G-Emphasis
  6. B-Unity
  7. N-Pattern/ Repetition
  8. I-Space
  9. I-Contrast
  10. I-Rhythm
  11. G-Value
  12. N-Movement
  13. N-Form
  14. I-Shape
  15. B-Texture
  16. G-Balance