FormProportionTexturePattern/RepetitionContrastRhythmColorShapeBalanceUnityEmphasisValueVarietySpaceMovementLineFormProportionTexturePattern/RepetitionContrastRhythmColorShapeBalanceUnityEmphasisValueVarietySpaceMovementLine

Elements & Principles - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
N
2
G
3
B
4
N
5
I
6
I
7
N
8
I
9
G
10
B
11
G
12
G
13
B
14
I
15
N
16
B
  1. N-Form
  2. G-Proportion
  3. B-Texture
  4. N-Pattern/ Repetition
  5. I-Contrast
  6. I-Rhythm
  7. N-Color
  8. I-Shape
  9. G-Balance
  10. B-Unity
  11. G-Emphasis
  12. G-Value
  13. B-Variety
  14. I-Space
  15. N-Movement
  16. B-Line