ColorShapePattern/RepetitionLineRhythmVarietyProportionUnitySpaceEmphasisMovementValueContrastFormBalanceTextureColorShapePattern/RepetitionLineRhythmVarietyProportionUnitySpaceEmphasisMovementValueContrastFormBalanceTexture

Elements & Principles - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
N
2
I
3
N
4
B
5
I
6
B
7
G
8
B
9
I
10
G
11
N
12
G
13
I
14
N
15
G
16
B
  1. N-Color
  2. I-Shape
  3. N-Pattern/ Repetition
  4. B-Line
  5. I-Rhythm
  6. B-Variety
  7. G-Proportion
  8. B-Unity
  9. I-Space
  10. G-Emphasis
  11. N-Movement
  12. G-Value
  13. I-Contrast
  14. N-Form
  15. G-Balance
  16. B-Texture