Hyperbole Man v. Man Nonfiction Onomatopoeia Personification Sensory Language Man v. Nature Antagonist Protagonist Alliteration 1st Person Persuade Man v. Self Text to Text Setting Plot Text to World Inciting Incident Characterization Text Structures Man v. Society 3rd Person Limited Stanza Rhyme Metaphor Theme Entertain Fiction 3rd Person Omniscient Drama Poetry Text to Self Inform Simile Climax Hyperbole Man v. Man Nonfiction Onomatopoeia Personification Sensory Language Man v. Nature Antagonist Protagonist Alliteration 1st Person Persuade Man v. Self Text to Text Setting Plot Text to World Inciting Incident Characterization Text Structures Man v. Society 3rd Person Limited Stanza Rhyme Metaphor Theme Entertain Fiction 3rd Person Omniscient Drama Poetry Text to Self Inform Simile Climax
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Hyperbole
Man v. Man
Nonfiction
Onomatopoeia
Personification
Sensory Language
Man v. Nature
Antagonist
Protagonist
Alliteration
1st Person
Persuade
Man v. Self
Text to Text
Setting
Plot
Text to World
Inciting Incident
Characterization
Text Structures
Man v. Society
3rd Person Limited
Stanza
Rhyme
Metaphor
Theme
Entertain
Fiction
3rd Person Omniscient
Drama
Poetry
Text to Self
Inform
Simile
Climax