parallel circuit long waves trough short waves heat energy light waves s=d/t weight air frequency elastic collision electrical field electrical energy mechanical energy thrust sonic energy tension momentum p=mv force kinematics scalar drag kinetic energy displacement gravity v= (λ)(f) potential energy lift v=ir wavelength spring distance series circuit velocity friction crest sound waves chemical energy law of conservation of energy mass prism acceleration f=ma speed amplitude vector inelastic collision parallel circuit long waves trough short waves heat energy light waves s=d/t weight air frequency elastic collision electrical field electrical energy mechanical energy thrust sonic energy tension momentum p=mv force kinematics scalar drag kinetic energy displacement gravity v= (λ)(f) potential energy lift v=ir wavelength spring distance series circuit velocity friction crest sound waves chemical energy law of conservation of energy mass prism acceleration f=ma speed amplitude vector inelastic collision
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
parallel circuit
long waves
trough
short waves
heat energy
light waves
s=d/t
weight
air
frequency
elastic collision
electrical field
electrical energy
mechanical energy
thrust
sonic energy
tension
momentum
p=mv
force
kinematics
scalar
drag
kinetic energy
displacement
gravity
v= (λ)(f)
potential energy
lift
v=ir
wavelength
spring
distance
series circuit
velocity
friction
crest
sound waves
chemical energy
law of conservation of energy
mass
prism
acceleration
f=ma
speed
amplitude
vector
inelastic collision