lift p=mv electrical field inelastic collision drag speed sound waves electrical energy series circuit momentum potential energy distance weight thrust v= (λ)(f) prism scalar kinetic energy air kinematics elastic collision acceleration displacement v=ir sonic energy spring crest s=d/t mass tension force chemical energy long waves parallel circuit velocity frequency heat energy vector friction trough f=ma light waves amplitude law of conservation of energy mechanical energy wavelength gravity short waves lift p=mv electrical field inelastic collision drag speed sound waves electrical energy series circuit momentum potential energy distance weight thrust v= (λ)(f) prism scalar kinetic energy air kinematics elastic collision acceleration displacement v=ir sonic energy spring crest s=d/t mass tension force chemical energy long waves parallel circuit velocity frequency heat energy vector friction trough f=ma light waves amplitude law of conservation of energy mechanical energy wavelength gravity short waves
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
lift
p=mv
electrical field
inelastic collision
drag
speed
sound waves
electrical energy
series circuit
momentum
potential energy
distance
weight
thrust
v= (λ)(f)
prism
scalar
kinetic energy
air
kinematics
elastic collision
acceleration
displacement
v=ir
sonic energy
spring
crest
s=d/t
mass
tension
force
chemical energy
long waves
parallel circuit
velocity
frequency
heat energy
vector
friction
trough
f=ma
light waves
amplitude
law of conservation of energy
mechanical energy
wavelength
gravity
short waves