Metaphor Chronological order Folk tale tone Exaggeration theme foreshadow mood third person limited point of view Persuasive essay fiction Cliffhanger dynamic character characterization Simile antagonist falling action Dynamic Onomatopoeia Myth Characters Plot Hyperbole climax Symbolism Folk tale flashback exposition man vs man man vs self Mystery man vs society Connotation External Conflict Allusion Verbal Irony man vs nature static character Figurative language Idiom third person objective tone rising action Internal conflict Setting Alliteration Folklore first person point of view flat character round character third person omniscient Dramatic Irony Denotation Metaphor Chronological order Folk tale tone Exaggeration theme foreshadow mood third person limited point of view Persuasive essay fiction Cliffhanger dynamic character characterization Simile antagonist falling action Dynamic Onomatopoeia Myth Characters Plot Hyperbole climax Symbolism Folk tale flashback exposition man vs man man vs self Mystery man vs society Connotation External Conflict Allusion Verbal Irony man vs nature static character Figurative language Idiom third person objective tone rising action Internal conflict Setting Alliteration Folklore first person point of view flat character round character third person omniscient Dramatic Irony Denotation
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Metaphor
Chronological order
Folk tale
tone
Exaggeration
theme
foreshadow
mood
third person limited point of view
Persuasive essay
fiction
Cliffhanger
dynamic character
characterization
Simile
antagonist
falling action
Dynamic
Onomatopoeia
Myth
Characters
Plot
Hyperbole
climax
Symbolism
Folk tale
flashback
exposition
man vs man
man vs self
Mystery
man vs society
Connotation
External Conflict
Allusion
Verbal Irony
man vs nature
static character
Figurative language
Idiom
third person objective
tone rising action
Internal conflict
Setting
Alliteration
Folklore
first person point of view
flat character
round character
third person omniscient
Dramatic Irony
Denotation