falling action Characters flat character Dynamic Hyperbole Onomatopoeia Memoir Denotation Simile Dramatic Irony Myth third person limited point of view Idiom antagonist Folk tale Exaggeration third person objective man vs society fiction Setting dynamic character Internal conflict Alliteration Allusion climax tone exposition Chronological order man vs self theme man vs nature External Conflict Mystery Folk tale Connotation tone rising action Persuasive essay Metaphor third person omniscient mood first person point of view characterization Verbal Irony man vs man round character foreshadow Figurative language Symbolism static character Cliffhanger flashback Plot falling action Characters flat character Dynamic Hyperbole Onomatopoeia Memoir Denotation Simile Dramatic Irony Myth third person limited point of view Idiom antagonist Folk tale Exaggeration third person objective man vs society fiction Setting dynamic character Internal conflict Alliteration Allusion climax tone exposition Chronological order man vs self theme man vs nature External Conflict Mystery Folk tale Connotation tone rising action Persuasive essay Metaphor third person omniscient mood first person point of view characterization Verbal Irony man vs man round character foreshadow Figurative language Symbolism static character Cliffhanger flashback Plot
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
falling action
Characters
flat character
Dynamic
Hyperbole
Onomatopoeia
Memoir
Denotation
Simile
Dramatic Irony
Myth
third person limited point of view
Idiom
antagonist
Folk tale
Exaggeration
third person objective
man vs society
fiction
Setting
dynamic character
Internal conflict
Alliteration
Allusion
climax
tone
exposition
Chronological order
man vs self
theme
man vs nature
External Conflict
Mystery
Folk tale
Connotation
tone rising action
Persuasive essay
Metaphor
third person omniscient
mood
first person point of view
characterization
Verbal Irony
man vs man
round character
foreshadow
Figurative language
Symbolism
static character
Cliffhanger
flashback
Plot