characterization tone antagonist Hyperbole Nonfiction Connotation Folk tale Exaggeration flashback Chronological order Internal conflict man vs man Dynamic theme Verbal Irony falling action foreshadow mood Alliteration man vs self third person objective External Conflict Dramatic Irony fiction Simile Symbolism man vs society exposition Plot Cliffhanger round character third person omniscient first person point of view man vs nature Onomatopoeia static character Setting Memoir Myth Denotation Figurative language climax Allusion tone rising action flat character Characters dynamic character Mystery third person limited point of view Idiom Persuasive essay Metaphor characterization tone antagonist Hyperbole Nonfiction Connotation Folk tale Exaggeration flashback Chronological order Internal conflict man vs man Dynamic theme Verbal Irony falling action foreshadow mood Alliteration man vs self third person objective External Conflict Dramatic Irony fiction Simile Symbolism man vs society exposition Plot Cliffhanger round character third person omniscient first person point of view man vs nature Onomatopoeia static character Setting Memoir Myth Denotation Figurative language climax Allusion tone rising action flat character Characters dynamic character Mystery third person limited point of view Idiom Persuasive essay Metaphor
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
characterization
tone
antagonist
Hyperbole
Nonfiction
Connotation
Folk tale
Exaggeration
flashback
Chronological order
Internal conflict
man vs man
Dynamic
theme
Verbal Irony
falling action
foreshadow
mood
Alliteration
man vs self
third person objective
External Conflict
Dramatic Irony
fiction
Simile
Symbolism
man vs society
exposition
Plot
Cliffhanger
round character
third person omniscient
first person point of view
man vs nature
Onomatopoeia
static character
Setting
Memoir
Myth
Denotation
Figurative language
climax
Allusion
tone rising action
flat character
Characters
dynamic character
Mystery
third person limited point of view
Idiom
Persuasive essay
Metaphor