Persuasive essay Simile characterization Internal conflict exposition Plot third person objective Dramatic Irony flat character Cliffhanger Idiom falling action Hyperbole climax Memoir Connotation Exaggeration Chronological order mood third person omniscient first person point of view man vs nature Mystery Nonfiction tone rising action Alliteration Verbal Irony flashback dynamic character Denotation Characters Dynamic foreshadow man vs man Myth man vs self fiction third person limited point of view static character Folk tale man vs society Symbolism Figurative language antagonist External Conflict Allusion Setting round character tone theme Onomatopoeia Metaphor Persuasive essay Simile characterization Internal conflict exposition Plot third person objective Dramatic Irony flat character Cliffhanger Idiom falling action Hyperbole climax Memoir Connotation Exaggeration Chronological order mood third person omniscient first person point of view man vs nature Mystery Nonfiction tone rising action Alliteration Verbal Irony flashback dynamic character Denotation Characters Dynamic foreshadow man vs man Myth man vs self fiction third person limited point of view static character Folk tale man vs society Symbolism Figurative language antagonist External Conflict Allusion Setting round character tone theme Onomatopoeia Metaphor
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Persuasive essay
Simile
characterization
Internal conflict
exposition
Plot
third person objective
Dramatic Irony
flat character
Cliffhanger
Idiom
falling action
Hyperbole
climax
Memoir
Connotation
Exaggeration
Chronological order
mood
third person omniscient
first person point of view
man vs nature
Mystery
Nonfiction
tone rising action
Alliteration
Verbal Irony
flashback
dynamic character
Denotation
Characters
Dynamic
foreshadow
man vs man
Myth
man vs self
fiction
third person limited point of view
static character
Folk tale
man vs society
Symbolism
Figurative language
antagonist
External Conflict
Allusion
Setting
round character
tone
theme
Onomatopoeia
Metaphor