SmoothsurfaceGradatedrhythmElasticityTensionGoldenratioCantilever RandomrhythmAsymmetricalor informalbalanceRegularrhythmI-BeamDeadloadLinesContrastProportionand scaleThe TajMahalTextureLiveloadColorCompressionSymmetricalor FormalbalanceRadialbalanceRoughSurfaceDeflectionUnitySmoothsurfaceGradatedrhythmElasticityTensionGoldenratioCantilever RandomrhythmAsymmetricalor informalbalanceRegularrhythmI-BeamDeadloadLinesContrastProportionand scaleThe TajMahalTextureLiveloadColorCompressionSymmetricalor FormalbalanceRadialbalanceRoughSurfaceDeflectionUnity

Architecture Terms - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Smooth surface
  2. Gradated rhythm
  3. Elasticity
  4. Tension
  5. Golden ratio
  6. Cantilever
  7. Random rhythm
  8. Asymmetrical or informal balance
  9. Regular rhythm
  10. I-Beam
  11. Dead load
  12. Lines
  13. Contrast
  14. Proportion and scale
  15. The Taj Mahal
  16. Texture
  17. Live load
  18. Color
  19. Compression
  20. Symmetrical or Formal balance
  21. Radial balance
  22. Rough Surface
  23. Deflection
  24. Unity