GradatedrhythmRoughSurfaceTextureDeflectionRandomrhythmRadialbalanceAsymmetricalor informalbalanceGoldenratioI-BeamSmoothsurfaceThe TajMahalProportionand scaleSymmetricalor FormalbalanceCantilever RegularrhythmCompressionContrastTensionDeadloadLinesColorUnityElasticityLiveloadGradatedrhythmRoughSurfaceTextureDeflectionRandomrhythmRadialbalanceAsymmetricalor informalbalanceGoldenratioI-BeamSmoothsurfaceThe TajMahalProportionand scaleSymmetricalor FormalbalanceCantilever RegularrhythmCompressionContrastTensionDeadloadLinesColorUnityElasticityLiveload

Architecture Terms - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Gradated rhythm
  2. Rough Surface
  3. Texture
  4. Deflection
  5. Random rhythm
  6. Radial balance
  7. Asymmetrical or informal balance
  8. Golden ratio
  9. I-Beam
  10. Smooth surface
  11. The Taj Mahal
  12. Proportion and scale
  13. Symmetrical or Formal balance
  14. Cantilever
  15. Regular rhythm
  16. Compression
  17. Contrast
  18. Tension
  19. Dead load
  20. Lines
  21. Color
  22. Unity
  23. Elasticity
  24. Live load