Someonecrashes onlanding whileundamagedFailure atreadingthesmudgesHelicopterscrash intoeach otherKiowadesignatesa deadtargetradiofailure(skill)Someonetries tofire wrongHellfiressomeonecomplains thatthey don't knowwhat's going onbut it's anotherbingo on this card2+ Blueon BlueWeaponsemployed onclearlycivilian targetCapdoesn't dotheir jobGunkillEngages non-AAA target (whilethe AAA is stillalive) [manpadsdon't count ifusing radar]2+deaths tomanpadsCiviliansdiebecauseof Kraytssomeonedidn'tupdateHuey doorgunner killSomeone(wonderwho) tiltsbecause noone calls rifleGud diesto KraytfireKraytsdie to airthreatplayerevades 3+missilesdesyncsomeonemessesup atriggerVortexringstateSomeoneforgets toturn onmaster armTakes aswim landingon / takingoff from LHACrash intoanotherhelo ontakeoffGuddiesSomeonemaneuverkillsthemselvesRamTwo peopleon same lasercode(unintentional)CPGswitchesairframesmid-mission2+ minutesspent trying toset up buddylase(unsuccessful)Missionrestart fortechissuesLaserturned offbeforeLSTBuddylasesuccessfulStingerkillFlareson autoRadioFailure(technology)Laser guidedweaponhomes onwrong laserSomeonecrashes onlanding whileundamagedFailure atreadingthesmudgesHelicopterscrash intoeach otherKiowadesignatesa deadtargetradiofailure(skill)Someonetries tofire wrongHellfiressomeonecomplains thatthey don't knowwhat's going onbut it's anotherbingo on this card2+ Blueon BlueWeaponsemployed onclearlycivilian targetCapdoesn't dotheir jobGunkillEngages non-AAA target (whilethe AAA is stillalive) [manpadsdon't count ifusing radar]2+deaths tomanpadsCiviliansdiebecauseof Kraytssomeonedidn'tupdateHuey doorgunner killSomeone(wonderwho) tiltsbecause noone calls rifleGud diesto KraytfireKraytsdie to airthreatplayerevades 3+missilesdesyncsomeonemessesup atriggerVortexringstateSomeoneforgets toturn onmaster armTakes aswim landingon / takingoff from LHACrash intoanotherhelo ontakeoffGuddiesSomeonemaneuverkillsthemselvesRamTwo peopleon same lasercode(unintentional)CPGswitchesairframesmid-mission2+ minutesspent trying toset up buddylase(unsuccessful)Missionrestart fortechissuesLaserturned offbeforeLSTBuddylasesuccessfulStingerkillFlareson autoRadioFailure(technology)Laser guidedweaponhomes onwrong laser

DCS Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Someone crashes on landing while undamaged
  2. Failure at reading the smudges
  3. Helicopters crash into each other
  4. Kiowa designates a dead target
  5. radio failure (skill)
  6. Someone tries to fire wrong Hellfires
  7. someone complains that they don't know what's going on but it's another bingo on this card
  8. 2+ Blue on Blue
  9. Weapons employed on clearly civilian target
  10. Cap doesn't do their job
  11. Gun kill
  12. Engages non-AAA target (while the AAA is still alive) [manpads don't count if using radar]
  13. 2+ deaths to manpads
  14. Civilians die because of Krayts
  15. someone didn't update
  16. Huey door gunner kill
  17. Someone (wonder who) tilts because no one calls rifle
  18. Gud dies to Krayt fire
  19. Krayts die to air threat
  20. player evades 3+ missiles
  21. desync
  22. someone messes up a trigger
  23. Vortex ring state
  24. Someone forgets to turn on master arm
  25. Takes a swim landing on / taking off from LHA
  26. Crash into another helo on takeoff
  27. Gud dies
  28. Someone maneuver kills themselves
  29. Ram
  30. Two people on same laser code (unintentional)
  31. CPG switches airframes mid-mission
  32. 2+ minutes spent trying to set up buddy lase (unsuccessful)
  33. Mission restart for tech issues
  34. Laser turned off before LST
  35. Buddy lase successful
  36. Stinger kill
  37. Flares on auto
  38. Radio Failure (technology)
  39. Laser guided weapon homes on wrong laser