Engages non-AAA target (whilethe AAA is stillalive) [manpadsdon't count ifusing radar]Weaponsemployed onclearlycivilian target2+deaths tomanpadsRamSomeoneforgets toturn onmaster armKiowadesignatesa deadtargetplayerevades 3+missilesCPGswitchesairframesmid-mission2+ Blueon BlueLaser guidedweaponhomes onwrong laserSomeone(wonderwho) tiltsbecause noone calls rifleLaserturned offbeforeLSTHelicopterscrash intoeach otherCiviliansdiebecauseof KraytsVortexringstateCrash intoanotherhelo ontakeoffsomeonedidn'tupdatesomeonecomplains thatthey don't knowwhat's going onbut it's anotherbingo on this cardSomeonetries tofire wrongHellfiresGuddiessomeonemessesup atriggerTakes aswim landingon / takingoff from LHA2+ minutesspent trying toset up buddylase(unsuccessful)Two peopleon same lasercode(unintentional)StingerkillGunkillBuddylasesuccessfulMissionrestart fortechissuesradiofailure(skill)Flareson autoHuey doorgunner killKraytsdie to airthreatRadioFailure(technology)Gud diesto KraytfireSomeonecrashes onlanding whileundamagedSomeonemaneuverkillsthemselvesCapdoesn't dotheir jobdesyncFailure atreadingthesmudgesEngages non-AAA target (whilethe AAA is stillalive) [manpadsdon't count ifusing radar]Weaponsemployed onclearlycivilian target2+deaths tomanpadsRamSomeoneforgets toturn onmaster armKiowadesignatesa deadtargetplayerevades 3+missilesCPGswitchesairframesmid-mission2+ Blueon BlueLaser guidedweaponhomes onwrong laserSomeone(wonderwho) tiltsbecause noone calls rifleLaserturned offbeforeLSTHelicopterscrash intoeach otherCiviliansdiebecauseof KraytsVortexringstateCrash intoanotherhelo ontakeoffsomeonedidn'tupdatesomeonecomplains thatthey don't knowwhat's going onbut it's anotherbingo on this cardSomeonetries tofire wrongHellfiresGuddiessomeonemessesup atriggerTakes aswim landingon / takingoff from LHA2+ minutesspent trying toset up buddylase(unsuccessful)Two peopleon same lasercode(unintentional)StingerkillGunkillBuddylasesuccessfulMissionrestart fortechissuesradiofailure(skill)Flareson autoHuey doorgunner killKraytsdie to airthreatRadioFailure(technology)Gud diesto KraytfireSomeonecrashes onlanding whileundamagedSomeonemaneuverkillsthemselvesCapdoesn't dotheir jobdesyncFailure atreadingthesmudges

DCS Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Engages non-AAA target (while the AAA is still alive) [manpads don't count if using radar]
  2. Weapons employed on clearly civilian target
  3. 2+ deaths to manpads
  4. Ram
  5. Someone forgets to turn on master arm
  6. Kiowa designates a dead target
  7. player evades 3+ missiles
  8. CPG switches airframes mid-mission
  9. 2+ Blue on Blue
  10. Laser guided weapon homes on wrong laser
  11. Someone (wonder who) tilts because no one calls rifle
  12. Laser turned off before LST
  13. Helicopters crash into each other
  14. Civilians die because of Krayts
  15. Vortex ring state
  16. Crash into another helo on takeoff
  17. someone didn't update
  18. someone complains that they don't know what's going on but it's another bingo on this card
  19. Someone tries to fire wrong Hellfires
  20. Gud dies
  21. someone messes up a trigger
  22. Takes a swim landing on / taking off from LHA
  23. 2+ minutes spent trying to set up buddy lase (unsuccessful)
  24. Two people on same laser code (unintentional)
  25. Stinger kill
  26. Gun kill
  27. Buddy lase successful
  28. Mission restart for tech issues
  29. radio failure (skill)
  30. Flares on auto
  31. Huey door gunner kill
  32. Krayts die to air threat
  33. Radio Failure (technology)
  34. Gud dies to Krayt fire
  35. Someone crashes on landing while undamaged
  36. Someone maneuver kills themselves
  37. Cap doesn't do their job
  38. desync
  39. Failure at reading the smudges