Spar totest outFira's newweaponTheShapeshifterBatya hasto makethedecisionTroubleon theroadDexSaveNewNPCErin isflabbergastedby a rollNewmagicitemVisitKayaNeonsings orplays aninstrumentPerceptionCheckCheesyBreadNeon getshis ownroom in anice hotelA newspellErasmahugsSomeonebrokeErinErasma isacinnamonrollThe partystill thinksBatya cancookHistoryCheckWe goto thebeachWe aresuspiciousofsomethingNat20Fira isgrumpyaboutsomethingA newstoryhookReligionCheckFulldistractionRollInitiativeWe learnabout theLanternNewcharacterloreSpar totest outFira's newweaponTheShapeshifterBatya hasto makethedecisionTroubleon theroadDexSaveNewNPCErin isflabbergastedby a rollNewmagicitemVisitKayaNeonsings orplays aninstrumentPerceptionCheckCheesyBreadNeon getshis ownroom in anice hotelA newspellErasmahugsSomeonebrokeErinErasma isacinnamonrollThe partystill thinksBatya cancookHistoryCheckWe goto thebeachWe aresuspiciousofsomethingNat20Fira isgrumpyaboutsomethingA newstoryhookReligionCheckFulldistractionRollInitiativeWe learnabout theLanternNewcharacterlore

Do you think the Greeks played Bingo? - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Spar to test out Fira's new weapon
  2. The Shapeshifter
  3. Batya has to make the decision
  4. Trouble on the road
  5. Dex Save
  6. New NPC
  7. Erin is flabbergasted by a roll
  8. New magic item
  9. Visit Kaya
  10. Neon sings or plays an instrument
  11. Perception Check
  12. Cheesy Bread
  13. Neon gets his own room in a nice hotel
  14. A new spell
  15. Erasma hugs
  16. Someone broke Erin
  17. Erasma is a cinnamon roll
  18. The party still thinks Batya can cook
  19. History Check
  20. We go to the beach
  21. We are suspicious of something
  22. Nat 20
  23. Fira is grumpy about something
  24. A new story hook
  25. Religion Check
  26. Full distraction
  27. Roll Initiative
  28. We learn about the Lantern
  29. New character lore