KEYSCALLS OUTSCENESECURITYUNITASKS TOFIXTIMESINTERFACILITYTRANSFER ISCANCELEDUNITEXTENDSONSCENEUNITIS 10-710 POSTCHANGESA CREW29DCREW ISNOTTRACKINGCOUNTYCALLSFOR UNITINFOUNIT ISUPGRADED9EOUT OFTOWNREQUESTSATRANSPORTFIREASKSFOR AUNITUNITTRANSPORTSHOTSYSTEMLEVEL 59DOWNGRADESA CALL10OFFERSCREW A"PICK UP"10 BRINGSA UNITBACK TOBASEOUT OFTOWNASKS FORMED 22CRITICALSTATUSCREWNEEDSVERBALSUNITASKS TOUPDATEADDRESSPHONESTRIAGESA STATFIREADDRESSUPDATEKEYSCALLS OUTSCENESECURITYUNITASKS TOFIXTIMESINTERFACILITYTRANSFER ISCANCELEDUNITEXTENDSONSCENEUNITIS 10-710 POSTCHANGESA CREW29DCREW ISNOTTRACKINGCOUNTYCALLSFOR UNITINFOUNIT ISUPGRADED9EOUT OFTOWNREQUESTSATRANSPORTFIREASKSFOR AUNITUNITTRANSPORTSHOTSYSTEMLEVEL 59DOWNGRADESA CALL10OFFERSCREW A"PICK UP"10 BRINGSA UNITBACK TOBASEOUT OFTOWNASKS FORMED 22CRITICALSTATUSCREWNEEDSVERBALSUNITASKS TOUPDATEADDRESSPHONESTRIAGESA STATFIREADDRESSUPDATE

Dispatch BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. KEYS CALLS OUT SCENE SECURITY
  2. UNIT ASKS TO FIX TIMES
  3. INTERFACILITY TRANSFER IS CANCELED
  4. UNIT EXTENDS ON SCENE
  5. UNIT IS 10-7
  6. 10 POST CHANGES A CREW
  7. 29D
  8. CREW IS NOT TRACKING
  9. COUNTY CALLS FOR UNIT INFO
  10. UNIT IS UPGRADED
  11. 9E
  12. OUT OF TOWN REQUESTS A TRANSPORT
  13. FIRE ASKS FOR A UNIT
  14. UNIT TRANSPORTS HOT
  15. SYSTEM LEVEL 5
  16. 9 DOWNGRADES A CALL
  17. 10 OFFERS CREW A "PICK UP"
  18. 10 BRINGS A UNIT BACK TO BASE
  19. OUT OF TOWN ASKS FOR MED 22
  20. CRITICAL STATUS
  21. CREW NEEDS VERBALS
  22. UNIT ASKS TO UPDATE ADDRESS
  23. PHONES TRIAGES A STAT
  24. FIRE ADDRESS UPDATE