OUT OFTOWNASKS FORMED 22UNITASKS TOFIXTIMESFIREASKSFOR AUNIT10 POSTCHANGESA CREWPHONESTRIAGESA STATCOUNTYCALLSFOR UNITINFOUNIT ISUPGRADED29DSYSTEMLEVEL 5INTERFACILITYTRANSFER ISCANCELED10 BRINGSA UNITBACK TOBASEUNITEXTENDSONSCENEOUT OFTOWNREQUESTSATRANSPORTCREWNEEDSVERBALSKEYSCALLS OUTSCENESECURITY9EFIREADDRESSUPDATECRITICALSTATUS9DOWNGRADESA CALLUNITASKS TOUPDATEADDRESSCREW ISNOTTRACKING10OFFERSCREW A"PICK UP"UNITIS 10-7UNITTRANSPORTSHOTOUT OFTOWNASKS FORMED 22UNITASKS TOFIXTIMESFIREASKSFOR AUNIT10 POSTCHANGESA CREWPHONESTRIAGESA STATCOUNTYCALLSFOR UNITINFOUNIT ISUPGRADED29DSYSTEMLEVEL 5INTERFACILITYTRANSFER ISCANCELED10 BRINGSA UNITBACK TOBASEUNITEXTENDSONSCENEOUT OFTOWNREQUESTSATRANSPORTCREWNEEDSVERBALSKEYSCALLS OUTSCENESECURITY9EFIREADDRESSUPDATECRITICALSTATUS9DOWNGRADESA CALLUNITASKS TOUPDATEADDRESSCREW ISNOTTRACKING10OFFERSCREW A"PICK UP"UNITIS 10-7UNITTRANSPORTSHOT

Dispatch BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. OUT OF TOWN ASKS FOR MED 22
  2. UNIT ASKS TO FIX TIMES
  3. FIRE ASKS FOR A UNIT
  4. 10 POST CHANGES A CREW
  5. PHONES TRIAGES A STAT
  6. COUNTY CALLS FOR UNIT INFO
  7. UNIT IS UPGRADED
  8. 29D
  9. SYSTEM LEVEL 5
  10. INTERFACILITY TRANSFER IS CANCELED
  11. 10 BRINGS A UNIT BACK TO BASE
  12. UNIT EXTENDS ON SCENE
  13. OUT OF TOWN REQUESTS A TRANSPORT
  14. CREW NEEDS VERBALS
  15. KEYS CALLS OUT SCENE SECURITY
  16. 9E
  17. FIRE ADDRESS UPDATE
  18. CRITICAL STATUS
  19. 9 DOWNGRADES A CALL
  20. UNIT ASKS TO UPDATE ADDRESS
  21. CREW IS NOT TRACKING
  22. 10 OFFERS CREW A "PICK UP"
  23. UNIT IS 10-7
  24. UNIT TRANSPORTS HOT