FIREADDRESSUPDATEUNITASKS TOUPDATEADDRESSUNITASKS TOFIXTIMESCRITICALSTATUSOUT OFTOWNASKS FORMED 22UNITIS 10-710 POSTCHANGESA CREWUNITEXTENDSONSCENE10 BRINGSA UNITBACK TOBASEINTERFACILITYTRANSFER ISCANCELEDUNITTRANSPORTSHOTKEYSCALLS OUTSCENESECURITYCREWNEEDSVERBALS10OFFERSCREW A"PICK UP"29DFIREASKSFOR AUNITSYSTEMLEVEL 5OUT OFTOWNREQUESTSATRANSPORTUNIT ISUPGRADEDPHONESTRIAGESA STATCOUNTYCALLSFOR UNITINFO9ECREW ISNOTTRACKING9DOWNGRADESA CALLFIREADDRESSUPDATEUNITASKS TOUPDATEADDRESSUNITASKS TOFIXTIMESCRITICALSTATUSOUT OFTOWNASKS FORMED 22UNITIS 10-710 POSTCHANGESA CREWUNITEXTENDSONSCENE10 BRINGSA UNITBACK TOBASEINTERFACILITYTRANSFER ISCANCELEDUNITTRANSPORTSHOTKEYSCALLS OUTSCENESECURITYCREWNEEDSVERBALS10OFFERSCREW A"PICK UP"29DFIREASKSFOR AUNITSYSTEMLEVEL 5OUT OFTOWNREQUESTSATRANSPORTUNIT ISUPGRADEDPHONESTRIAGESA STATCOUNTYCALLSFOR UNITINFO9ECREW ISNOTTRACKING9DOWNGRADESA CALL

Dispatch BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. FIRE ADDRESS UPDATE
  2. UNIT ASKS TO UPDATE ADDRESS
  3. UNIT ASKS TO FIX TIMES
  4. CRITICAL STATUS
  5. OUT OF TOWN ASKS FOR MED 22
  6. UNIT IS 10-7
  7. 10 POST CHANGES A CREW
  8. UNIT EXTENDS ON SCENE
  9. 10 BRINGS A UNIT BACK TO BASE
  10. INTERFACILITY TRANSFER IS CANCELED
  11. UNIT TRANSPORTS HOT
  12. KEYS CALLS OUT SCENE SECURITY
  13. CREW NEEDS VERBALS
  14. 10 OFFERS CREW A "PICK UP"
  15. 29D
  16. FIRE ASKS FOR A UNIT
  17. SYSTEM LEVEL 5
  18. OUT OF TOWN REQUESTS A TRANSPORT
  19. UNIT IS UPGRADED
  20. PHONES TRIAGES A STAT
  21. COUNTY CALLS FOR UNIT INFO
  22. 9E
  23. CREW IS NOT TRACKING
  24. 9 DOWNGRADES A CALL