COMMUNITYPROPAGANDAAUDIENCEDISCOURSEGENERATIONALGAPIDENTITYCULTURALAPPROPRIATIONTHIRDSPACESOCIALMOVEMENTSINTERPERSONALRELATIONSHIPSTEREOTYPESORALITYADVERTISEMENTCULTURALNORMSSELF-PRESENTATIONPOWERDYNAMICSSYMBOLICINTERACTIONISMSOCIALMEDIALANGUAGELITERACYSEMIOTICSPOLITICSPUBLICOPINIONINFLUENCERCOMMUNITYPROPAGANDAAUDIENCEDISCOURSEGENERATIONALGAPIDENTITYCULTURALAPPROPRIATIONTHIRDSPACESOCIALMOVEMENTSINTERPERSONALRELATIONSHIPSTEREOTYPESORALITYADVERTISEMENTCULTURALNORMSSELF-PRESENTATIONPOWERDYNAMICSSYMBOLICINTERACTIONISMSOCIALMEDIALANGUAGELITERACYSEMIOTICSPOLITICSPUBLICOPINIONINFLUENCER

COMM 10 BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. COMMUNITY
  2. PROPAGANDA
  3. AUDIENCE
  4. DISCOURSE
  5. GENERATIONAL GAP
  6. IDENTITY
  7. CULTURAL APPROPRIATION
  8. THIRD SPACE
  9. SOCIAL MOVEMENTS
  10. INTERPERSONAL RELATIONSHIP
  11. STEREOTYPES
  12. ORALITY
  13. ADVERTISEMENT
  14. CULTURAL NORMS
  15. SELF-PRESENTATION
  16. POWER DYNAMICS
  17. SYMBOLIC INTERACTIONISM
  18. SOCIAL MEDIA
  19. LANGUAGE
  20. LITERACY
  21. SEMIOTICS
  22. POLITICS
  23. PUBLIC OPINION
  24. INFLUENCER