LANGUAGECOMMUNITYSELF-PRESENTATIONSOCIALMOVEMENTSADVERTISEMENTGENERATIONALGAPIDENTITYSEMIOTICSINTERPERSONALRELATIONSHIPSYMBOLICINTERACTIONISMSTEREOTYPESLITERACYCULTURALAPPROPRIATIONPROPAGANDAPOLITICSINFLUENCERPUBLICOPINIONSOCIALMEDIATHIRDSPACEORALITYAUDIENCEPOWERDYNAMICSDISCOURSECULTURALNORMSLANGUAGECOMMUNITYSELF-PRESENTATIONSOCIALMOVEMENTSADVERTISEMENTGENERATIONALGAPIDENTITYSEMIOTICSINTERPERSONALRELATIONSHIPSYMBOLICINTERACTIONISMSTEREOTYPESLITERACYCULTURALAPPROPRIATIONPROPAGANDAPOLITICSINFLUENCERPUBLICOPINIONSOCIALMEDIATHIRDSPACEORALITYAUDIENCEPOWERDYNAMICSDISCOURSECULTURALNORMS

COMM 10 BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. LANGUAGE
  2. COMMUNITY
  3. SELF-PRESENTATION
  4. SOCIAL MOVEMENTS
  5. ADVERTISEMENT
  6. GENERATIONAL GAP
  7. IDENTITY
  8. SEMIOTICS
  9. INTERPERSONAL RELATIONSHIP
  10. SYMBOLIC INTERACTIONISM
  11. STEREOTYPES
  12. LITERACY
  13. CULTURAL APPROPRIATION
  14. PROPAGANDA
  15. POLITICS
  16. INFLUENCER
  17. PUBLIC OPINION
  18. SOCIAL MEDIA
  19. THIRD SPACE
  20. ORALITY
  21. AUDIENCE
  22. POWER DYNAMICS
  23. DISCOURSE
  24. CULTURAL NORMS