ORALITYPROPAGANDAADVERTISEMENTPOWERDYNAMICSCULTURALNORMSAUDIENCELANGUAGEINFLUENCERLITERACYSOCIALMOVEMENTSINTERPERSONALRELATIONSHIPSEMIOTICSSYMBOLICINTERACTIONISMSTEREOTYPESPUBLICOPINIONPOLITICSCULTURALAPPROPRIATIONGENERATIONALGAPSELF-PRESENTATIONCOMMUNITYIDENTITYSOCIALMEDIADISCOURSETHIRDSPACEORALITYPROPAGANDAADVERTISEMENTPOWERDYNAMICSCULTURALNORMSAUDIENCELANGUAGEINFLUENCERLITERACYSOCIALMOVEMENTSINTERPERSONALRELATIONSHIPSEMIOTICSSYMBOLICINTERACTIONISMSTEREOTYPESPUBLICOPINIONPOLITICSCULTURALAPPROPRIATIONGENERATIONALGAPSELF-PRESENTATIONCOMMUNITYIDENTITYSOCIALMEDIADISCOURSETHIRDSPACE

COMM 10 BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. ORALITY
  2. PROPAGANDA
  3. ADVERTISEMENT
  4. POWER DYNAMICS
  5. CULTURAL NORMS
  6. AUDIENCE
  7. LANGUAGE
  8. INFLUENCER
  9. LITERACY
  10. SOCIAL MOVEMENTS
  11. INTERPERSONAL RELATIONSHIP
  12. SEMIOTICS
  13. SYMBOLIC INTERACTIONISM
  14. STEREOTYPES
  15. PUBLIC OPINION
  16. POLITICS
  17. CULTURAL APPROPRIATION
  18. GENERATIONAL GAP
  19. SELF-PRESENTATION
  20. COMMUNITY
  21. IDENTITY
  22. SOCIAL MEDIA
  23. DISCOURSE
  24. THIRD SPACE