AUDIENCEPOWERDYNAMICSPUBLICOPINIONADVERTISEMENTGENERATIONALGAPLANGUAGEORALITYSELF-PRESENTATIONPOLITICSINFLUENCERDISCOURSECULTURALNORMSCOMMUNITYSOCIALMEDIASYMBOLICINTERACTIONISMTHIRDSPACEPROPAGANDAINTERPERSONALRELATIONSHIPSOCIALMOVEMENTSLITERACYSTEREOTYPESIDENTITYCULTURALAPPROPRIATIONSEMIOTICSAUDIENCEPOWERDYNAMICSPUBLICOPINIONADVERTISEMENTGENERATIONALGAPLANGUAGEORALITYSELF-PRESENTATIONPOLITICSINFLUENCERDISCOURSECULTURALNORMSCOMMUNITYSOCIALMEDIASYMBOLICINTERACTIONISMTHIRDSPACEPROPAGANDAINTERPERSONALRELATIONSHIPSOCIALMOVEMENTSLITERACYSTEREOTYPESIDENTITYCULTURALAPPROPRIATIONSEMIOTICS

COMM 10 BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. AUDIENCE
  2. POWER DYNAMICS
  3. PUBLIC OPINION
  4. ADVERTISEMENT
  5. GENERATIONAL GAP
  6. LANGUAGE
  7. ORALITY
  8. SELF-PRESENTATION
  9. POLITICS
  10. INFLUENCER
  11. DISCOURSE
  12. CULTURAL NORMS
  13. COMMUNITY
  14. SOCIAL MEDIA
  15. SYMBOLIC INTERACTIONISM
  16. THIRD SPACE
  17. PROPAGANDA
  18. INTERPERSONAL RELATIONSHIP
  19. SOCIAL MOVEMENTS
  20. LITERACY
  21. STEREOTYPES
  22. IDENTITY
  23. CULTURAL APPROPRIATION
  24. SEMIOTICS