SOCIALMEDIACULTURALAPPROPRIATIONSEMIOTICSSOCIALMOVEMENTSSELF-PRESENTATIONPROPAGANDALITERACYGENERATIONALGAPSYMBOLICINTERACTIONISMPUBLICOPINIONAUDIENCEPOLITICSDISCOURSEORALITYIDENTITYSTEREOTYPESTHIRDSPACEINFLUENCERCOMMUNITYPOWERDYNAMICSCULTURALNORMSINTERPERSONALRELATIONSHIPADVERTISEMENTLANGUAGESOCIALMEDIACULTURALAPPROPRIATIONSEMIOTICSSOCIALMOVEMENTSSELF-PRESENTATIONPROPAGANDALITERACYGENERATIONALGAPSYMBOLICINTERACTIONISMPUBLICOPINIONAUDIENCEPOLITICSDISCOURSEORALITYIDENTITYSTEREOTYPESTHIRDSPACEINFLUENCERCOMMUNITYPOWERDYNAMICSCULTURALNORMSINTERPERSONALRELATIONSHIPADVERTISEMENTLANGUAGE

COMM 10 BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. SOCIAL MEDIA
  2. CULTURAL APPROPRIATION
  3. SEMIOTICS
  4. SOCIAL MOVEMENTS
  5. SELF-PRESENTATION
  6. PROPAGANDA
  7. LITERACY
  8. GENERATIONAL GAP
  9. SYMBOLIC INTERACTIONISM
  10. PUBLIC OPINION
  11. AUDIENCE
  12. POLITICS
  13. DISCOURSE
  14. ORALITY
  15. IDENTITY
  16. STEREOTYPES
  17. THIRD SPACE
  18. INFLUENCER
  19. COMMUNITY
  20. POWER DYNAMICS
  21. CULTURAL NORMS
  22. INTERPERSONAL RELATIONSHIP
  23. ADVERTISEMENT
  24. LANGUAGE