SEMIOTICSAUDIENCESTEREOTYPESLANGUAGEPUBLICOPINIONTHIRDSPACEPOLITICSIDENTITYSYMBOLICINTERACTIONISMGENERATIONALGAPADVERTISEMENTINFLUENCERPROPAGANDAINTERPERSONALRELATIONSHIPCULTURALAPPROPRIATIONCULTURALNORMSSELF-PRESENTATIONSOCIALMEDIADISCOURSESOCIALMOVEMENTSCOMMUNITYORALITYPOWERDYNAMICSLITERACYSEMIOTICSAUDIENCESTEREOTYPESLANGUAGEPUBLICOPINIONTHIRDSPACEPOLITICSIDENTITYSYMBOLICINTERACTIONISMGENERATIONALGAPADVERTISEMENTINFLUENCERPROPAGANDAINTERPERSONALRELATIONSHIPCULTURALAPPROPRIATIONCULTURALNORMSSELF-PRESENTATIONSOCIALMEDIADISCOURSESOCIALMOVEMENTSCOMMUNITYORALITYPOWERDYNAMICSLITERACY

COMM 10 BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. SEMIOTICS
  2. AUDIENCE
  3. STEREOTYPES
  4. LANGUAGE
  5. PUBLIC OPINION
  6. THIRD SPACE
  7. POLITICS
  8. IDENTITY
  9. SYMBOLIC INTERACTIONISM
  10. GENERATIONAL GAP
  11. ADVERTISEMENT
  12. INFLUENCER
  13. PROPAGANDA
  14. INTERPERSONAL RELATIONSHIP
  15. CULTURAL APPROPRIATION
  16. CULTURAL NORMS
  17. SELF-PRESENTATION
  18. SOCIAL MEDIA
  19. DISCOURSE
  20. SOCIAL MOVEMENTS
  21. COMMUNITY
  22. ORALITY
  23. POWER DYNAMICS
  24. LITERACY