DISCOURSEPUBLICOPINIONSTEREOTYPESSELF-PRESENTATIONINFLUENCERLANGUAGEPOLITICSPROPAGANDAORALITYCOMMUNITYINTERPERSONALRELATIONSHIPTHIRDSPACEIDENTITYLITERACYSEMIOTICSSOCIALMOVEMENTSCULTURALAPPROPRIATIONGENERATIONALGAPPOWERDYNAMICSADVERTISEMENTSOCIALMEDIACULTURALNORMSSYMBOLICINTERACTIONISMAUDIENCEDISCOURSEPUBLICOPINIONSTEREOTYPESSELF-PRESENTATIONINFLUENCERLANGUAGEPOLITICSPROPAGANDAORALITYCOMMUNITYINTERPERSONALRELATIONSHIPTHIRDSPACEIDENTITYLITERACYSEMIOTICSSOCIALMOVEMENTSCULTURALAPPROPRIATIONGENERATIONALGAPPOWERDYNAMICSADVERTISEMENTSOCIALMEDIACULTURALNORMSSYMBOLICINTERACTIONISMAUDIENCE

COMM 10 BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. DISCOURSE
  2. PUBLIC OPINION
  3. STEREOTYPES
  4. SELF-PRESENTATION
  5. INFLUENCER
  6. LANGUAGE
  7. POLITICS
  8. PROPAGANDA
  9. ORALITY
  10. COMMUNITY
  11. INTERPERSONAL RELATIONSHIP
  12. THIRD SPACE
  13. IDENTITY
  14. LITERACY
  15. SEMIOTICS
  16. SOCIAL MOVEMENTS
  17. CULTURAL APPROPRIATION
  18. GENERATIONAL GAP
  19. POWER DYNAMICS
  20. ADVERTISEMENT
  21. SOCIAL MEDIA
  22. CULTURAL NORMS
  23. SYMBOLIC INTERACTIONISM
  24. AUDIENCE