ORALITYADVERTISEMENTSELF-PRESENTATIONPROPAGANDAPUBLICOPINIONCULTURALAPPROPRIATIONSOCIALMEDIAINTERPERSONALRELATIONSHIPPOWERDYNAMICSGENERATIONALGAPSYMBOLICINTERACTIONISMDISCOURSESOCIALMOVEMENTSTHIRDSPACELANGUAGEAUDIENCELITERACYSEMIOTICSPOLITICSSTEREOTYPESIDENTITYINFLUENCERCULTURALNORMSCOMMUNITYORALITYADVERTISEMENTSELF-PRESENTATIONPROPAGANDAPUBLICOPINIONCULTURALAPPROPRIATIONSOCIALMEDIAINTERPERSONALRELATIONSHIPPOWERDYNAMICSGENERATIONALGAPSYMBOLICINTERACTIONISMDISCOURSESOCIALMOVEMENTSTHIRDSPACELANGUAGEAUDIENCELITERACYSEMIOTICSPOLITICSSTEREOTYPESIDENTITYINFLUENCERCULTURALNORMSCOMMUNITY

COMM 10 BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. ORALITY
  2. ADVERTISEMENT
  3. SELF-PRESENTATION
  4. PROPAGANDA
  5. PUBLIC OPINION
  6. CULTURAL APPROPRIATION
  7. SOCIAL MEDIA
  8. INTERPERSONAL RELATIONSHIP
  9. POWER DYNAMICS
  10. GENERATIONAL GAP
  11. SYMBOLIC INTERACTIONISM
  12. DISCOURSE
  13. SOCIAL MOVEMENTS
  14. THIRD SPACE
  15. LANGUAGE
  16. AUDIENCE
  17. LITERACY
  18. SEMIOTICS
  19. POLITICS
  20. STEREOTYPES
  21. IDENTITY
  22. INFLUENCER
  23. CULTURAL NORMS
  24. COMMUNITY