ORALITYLITERACYPOLITICSCULTURALAPPROPRIATIONPOWERDYNAMICSCULTURALNORMSTHIRDSPACESELF-PRESENTATIONSTEREOTYPESADVERTISEMENTDISCOURSESOCIALMEDIASEMIOTICSSOCIALMOVEMENTSSYMBOLICINTERACTIONISMPROPAGANDAINTERPERSONALRELATIONSHIPAUDIENCEGENERATIONALGAPPUBLICOPINIONIDENTITYCOMMUNITYINFLUENCERLANGUAGEORALITYLITERACYPOLITICSCULTURALAPPROPRIATIONPOWERDYNAMICSCULTURALNORMSTHIRDSPACESELF-PRESENTATIONSTEREOTYPESADVERTISEMENTDISCOURSESOCIALMEDIASEMIOTICSSOCIALMOVEMENTSSYMBOLICINTERACTIONISMPROPAGANDAINTERPERSONALRELATIONSHIPAUDIENCEGENERATIONALGAPPUBLICOPINIONIDENTITYCOMMUNITYINFLUENCERLANGUAGE

COMM 10 BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. ORALITY
  2. LITERACY
  3. POLITICS
  4. CULTURAL APPROPRIATION
  5. POWER DYNAMICS
  6. CULTURAL NORMS
  7. THIRD SPACE
  8. SELF-PRESENTATION
  9. STEREOTYPES
  10. ADVERTISEMENT
  11. DISCOURSE
  12. SOCIAL MEDIA
  13. SEMIOTICS
  14. SOCIAL MOVEMENTS
  15. SYMBOLIC INTERACTIONISM
  16. PROPAGANDA
  17. INTERPERSONAL RELATIONSHIP
  18. AUDIENCE
  19. GENERATIONAL GAP
  20. PUBLIC OPINION
  21. IDENTITY
  22. COMMUNITY
  23. INFLUENCER
  24. LANGUAGE