IDENTITYCULTURALAPPROPRIATIONSOCIALMOVEMENTSSEMIOTICSSOCIALMEDIAAUDIENCEADVERTISEMENTCOMMUNITYPUBLICOPINIONORALITYLANGUAGEDISCOURSELITERACYPOWERDYNAMICSSYMBOLICINTERACTIONISMGENERATIONALGAPPROPAGANDASTEREOTYPESINTERPERSONALRELATIONSHIPSELF-PRESENTATIONINFLUENCERTHIRDSPACEPOLITICSCULTURALNORMSIDENTITYCULTURALAPPROPRIATIONSOCIALMOVEMENTSSEMIOTICSSOCIALMEDIAAUDIENCEADVERTISEMENTCOMMUNITYPUBLICOPINIONORALITYLANGUAGEDISCOURSELITERACYPOWERDYNAMICSSYMBOLICINTERACTIONISMGENERATIONALGAPPROPAGANDASTEREOTYPESINTERPERSONALRELATIONSHIPSELF-PRESENTATIONINFLUENCERTHIRDSPACEPOLITICSCULTURALNORMS

COMM 10 BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. IDENTITY
  2. CULTURAL APPROPRIATION
  3. SOCIAL MOVEMENTS
  4. SEMIOTICS
  5. SOCIAL MEDIA
  6. AUDIENCE
  7. ADVERTISEMENT
  8. COMMUNITY
  9. PUBLIC OPINION
  10. ORALITY
  11. LANGUAGE
  12. DISCOURSE
  13. LITERACY
  14. POWER DYNAMICS
  15. SYMBOLIC INTERACTIONISM
  16. GENERATIONAL GAP
  17. PROPAGANDA
  18. STEREOTYPES
  19. INTERPERSONAL RELATIONSHIP
  20. SELF-PRESENTATION
  21. INFLUENCER
  22. THIRD SPACE
  23. POLITICS
  24. CULTURAL NORMS