SMSVTAMSETSCREENStorage,channels,anddevicesOPERLOGSTARTSDSF,M=01PREFIXINACTIVE/MODIFYSDSF,DX*-asteriskQUERYAUTH:/SMultiprocessingBinderExternalReferencesHierarchicalStorageManager(HSM)OPT orOTPJESsupervisorSETDISPLAYONIDCAMSRACFSNETDevices, butnot centralstorage orchannelsRSYSICKDSF,ADRDSSUPIEBCOPYPXSYSNAMEISPFULOGPF3STCDAOJOBSORTOFFSMSVTAMSETSCREENStorage,channels,anddevicesOPERLOGSTARTSDSF,M=01PREFIXINACTIVE/MODIFYSDSF,DX*-asteriskQUERYAUTH:/SMultiprocessingBinderExternalReferencesHierarchicalStorageManager(HSM)OPT orOTPJESsupervisorSETDISPLAYONIDCAMSRACFSNETDevices, butnot centralstorage orchannelsRSYSICKDSF,ADRDSSUPIEBCOPYPXSYSNAMEISPFULOGPF3STCDAOJOBSORTOFF

SDSF - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
  1. SMS
  2. VTAM
  3. SET SCREEN
  4. Storage, channels, and devices
  5. OPERLOG
  6. START SDSF, M=01
  7. PREFIX
  8. INACTIVE
  9. /MODIFY SDSF,D
  10. X
  11. *-asterisk
  12. QUERY AUTH:
  13. /
  14. S
  15. Multiprocessing
  16. Binder
  17. External References
  18. Hierarchical Storage Manager (HSM)
  19. OPT or OTP
  20. JES
  21. supervisor
  22. SET DISPLAY ON
  23. IDCAMS
  24. RACF
  25. S NET
  26. Devices, but not central storage or channels
  27. RSYS
  28. ICKDSF, ADRDSSU
  29. P
  30. IEBCOPY
  31. PX
  32. SYSNAME
  33. ISPF
  34. ULOG
  35. PF3
  36. STC
  37. DA OJOB
  38. SORT OFF