Barbarian / Fighter with a bonus to attack Swapping weapons mid- combat Wasted nat 20 Some extremity lost Stealth fails Voice of reason Player dies Go the opposite of the way the DM wants Magic op Ambush Beware the smiling DM The party is intelligent for once Critical success / failure (non- combat) Crimes against humanity (Creatures with 6+ Int) Haha, spells go brr (4+ spells in one combat) Violence is the party's answer "Never split the party" Darkness: "I have darkvision" Party never short rests 10+ bonus to hit or damage Critical hit There's a cleric Burning something down Magic backfires "Wasted" nat 1 Combat takes 5+ rounds Many dice, all at once (4+) Stupid AC Threats Convoluted > straightforward Combat ends in under 2 rounds Characters get overly attached One-shots something Untraditional use of a spell Barbarian / Fighter with a bonus to attack Swapping weapons mid- combat Wasted nat 20 Some extremity lost Stealth fails Voice of reason Player dies Go the opposite of the way the DM wants Magic op Ambush Beware the smiling DM The party is intelligent for once Critical success / failure (non- combat) Crimes against humanity (Creatures with 6+ Int) Haha, spells go brr (4+ spells in one combat) Violence is the party's answer "Never split the party" Darkness: "I have darkvision" Party never short rests 10+ bonus to hit or damage Critical hit There's a cleric Burning something down Magic backfires "Wasted" nat 1 Combat takes 5+ rounds Many dice, all at once (4+) Stupid AC Threats Convoluted > straightforward Combat ends in under 2 rounds Characters get overly attached One-shots something Untraditional use of a spell
DND - Call List
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
B-Barbarian / Fighter with a bonus to attack
I-Swapping weapons mid-combat
O-Wasted nat 20
B-Some extremity lost
G-Stealth fails
G-Voice of reason
B-Player dies
G-Go the opposite of the way the DM wants
N-Magic op
I-Ambush
G- Beware the smiling DM
G-The party is intelligent for once
O-Critical success / failure (non-combat)
O-Crimes against humanity (Creatures with 6+ Int)
I-Haha, spells go brr (4+ spells in one combat)
I-Violence is the party's answer
O-"Never split the party"
N-Darkness:
"I have darkvision"
G-Party never short rests
B-10+ bonus to hit or damage
B-Critical hit
N-There's a cleric
N-Burning something down
N-Magic backfires
O-"Wasted" nat 1
I-Combat takes 5+ rounds
B-Many dice, all at once (4+)
I-Stupid AC
O-Threats
G-Convoluted > straightforward
I-Combat ends in under 2 rounds
O-Characters get overly attached
B-One-shots something
N-Untraditional use of a spell