Violenceis theparty'sanswerSomeextremitylostMagicbackfires"Wasted"nat 1The partyisintelligentfor onceAmbushConvoluted >straightforwardCrimesagainsthumanity(Creatureswith 6+ Int)Barbarian /Fighter witha bonus toattackOne-shotssomethingGo theopposite ofthe way theDM wants10+bonus tohit ordamageCombatends inunder 2roundsStealthfailsSwappingweaponsmid-combatBurningsomethingdownCriticalhitBewarethesmilingDMManydice, all atonce (4+)StupidACThere'sa clericMagicopCombattakes 5+roundsUntraditionaluse of aspell"Neversplit theparty"ThreatsDarkness:"I havedarkvision"PlayerdiesWastednat 20Haha, spellsgo brr (4+spells in onecombat)Criticalsuccess /failure (non-combat)VoiceofreasonCharactersget overlyattachedPartynevershortrestsViolenceis theparty'sanswerSomeextremitylostMagicbackfires"Wasted"nat 1The partyisintelligentfor onceAmbushConvoluted >straightforwardCrimesagainsthumanity(Creatureswith 6+ Int)Barbarian /Fighter witha bonus toattackOne-shotssomethingGo theopposite ofthe way theDM wants10+bonus tohit ordamageCombatends inunder 2roundsStealthfailsSwappingweaponsmid-combatBurningsomethingdownCriticalhitBewarethesmilingDMManydice, all atonce (4+)StupidACThere'sa clericMagicopCombattakes 5+roundsUntraditionaluse of aspell"Neversplit theparty"ThreatsDarkness:"I havedarkvision"PlayerdiesWastednat 20Haha, spellsgo brr (4+spells in onecombat)Criticalsuccess /failure (non-combat)VoiceofreasonCharactersget overlyattachedPartynevershortrests

DND - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
I
2
B
3
N
4
O
5
G
6
I
7
G
8
O
9
B
10
B
11
G
12
B
13
I
14
G
15
I
16
N
17
B
18
G
19
B
20
I
21
N
22
N
23
I
24
N
25
O
26
O
27
N
28
B
29
O
30
I
31
O
32
G
33
O
34
G
  1. I-Violence is the party's answer
  2. B-Some extremity lost
  3. N-Magic backfires
  4. O-"Wasted" nat 1
  5. G-The party is intelligent for once
  6. I-Ambush
  7. G-Convoluted > straightforward
  8. O-Crimes against humanity (Creatures with 6+ Int)
  9. B-Barbarian / Fighter with a bonus to attack
  10. B-One-shots something
  11. G-Go the opposite of the way the DM wants
  12. B-10+ bonus to hit or damage
  13. I-Combat ends in under 2 rounds
  14. G-Stealth fails
  15. I-Swapping weapons mid-combat
  16. N-Burning something down
  17. B-Critical hit
  18. G- Beware the smiling DM
  19. B-Many dice, all at once (4+)
  20. I-Stupid AC
  21. N-There's a cleric
  22. N-Magic op
  23. I-Combat takes 5+ rounds
  24. N-Untraditional use of a spell
  25. O-"Never split the party"
  26. O-Threats
  27. N-Darkness: "I have darkvision"
  28. B-Player dies
  29. O-Wasted nat 20
  30. I-Haha, spells go brr (4+ spells in one combat)
  31. O-Critical success / failure (non-combat)
  32. G-Voice of reason
  33. O-Characters get overly attached
  34. G-Party never short rests