Beware the smiling DM Characters get overly attached The party is intelligent for once There's a cleric Threats One-shots something Ambush Haha, spells go brr (4+ spells in one combat) Darkness: "I have darkvision" Magic op Convoluted > straightforward Some extremity lost Crimes against humanity (Creatures with 6+ Int) Swapping weapons mid- combat Critical success / failure (non- combat) "Wasted" nat 1 Party never short rests Violence is the party's answer Combat ends in under 2 rounds Untraditional use of a spell Magic backfires Many dice, all at once (4+) Critical hit Stealth fails Burning something down Voice of reason Barbarian / Fighter with a bonus to attack Combat takes 5+ rounds "Never split the party" 10+ bonus to hit or damage Go the opposite of the way the DM wants Stupid AC Player dies Wasted nat 20 Beware the smiling DM Characters get overly attached The party is intelligent for once There's a cleric Threats One-shots something Ambush Haha, spells go brr (4+ spells in one combat) Darkness: "I have darkvision" Magic op Convoluted > straightforward Some extremity lost Crimes against humanity (Creatures with 6+ Int) Swapping weapons mid- combat Critical success / failure (non- combat) "Wasted" nat 1 Party never short rests Violence is the party's answer Combat ends in under 2 rounds Untraditional use of a spell Magic backfires Many dice, all at once (4+) Critical hit Stealth fails Burning something down Voice of reason Barbarian / Fighter with a bonus to attack Combat takes 5+ rounds "Never split the party" 10+ bonus to hit or damage Go the opposite of the way the DM wants Stupid AC Player dies Wasted nat 20
DND - Call List
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
G- Beware the smiling DM
O-Characters get overly attached
G-The party is intelligent for once
N-There's a cleric
O-Threats
B-One-shots something
I-Ambush
I-Haha, spells go brr (4+ spells in one combat)
N-Darkness:
"I have darkvision"
N-Magic op
G-Convoluted > straightforward
B-Some extremity lost
O-Crimes against humanity (Creatures with 6+ Int)
I-Swapping weapons mid-combat
O-Critical success / failure (non-combat)
O-"Wasted" nat 1
G-Party never short rests
I-Violence is the party's answer
I-Combat ends in under 2 rounds
N-Untraditional use of a spell
N-Magic backfires
B-Many dice, all at once (4+)
B-Critical hit
G-Stealth fails
N-Burning something down
G-Voice of reason
B-Barbarian / Fighter with a bonus to attack
I-Combat takes 5+ rounds
O-"Never split the party"
B-10+ bonus to hit or damage
G-Go the opposite of the way the DM wants
I-Stupid AC
B-Player dies
O-Wasted nat 20