Combat ends in under 2 rounds Many dice, all at once (4+) Critical success / failure (non- combat) One-shots something Beware the smiling DM Wasted nat 20 Player dies Crimes against humanity (Creatures with 6+ Int) There's a cleric Haha, spells go brr (4+ spells in one combat) Convoluted > straightforward Burning something down Violence is the party's answer Magic backfires Go the opposite of the way the DM wants Stealth fails Swapping weapons mid- combat Untraditional use of a spell "Wasted" nat 1 Darkness: "I have darkvision" Combat takes 5+ rounds Critical hit Characters get overly attached Voice of reason Magic op "Never split the party" Ambush Threats Some extremity lost Barbarian / Fighter with a bonus to attack The party is intelligent for once Party never short rests 10+ bonus to hit or damage Stupid AC Combat ends in under 2 rounds Many dice, all at once (4+) Critical success / failure (non- combat) One-shots something Beware the smiling DM Wasted nat 20 Player dies Crimes against humanity (Creatures with 6+ Int) There's a cleric Haha, spells go brr (4+ spells in one combat) Convoluted > straightforward Burning something down Violence is the party's answer Magic backfires Go the opposite of the way the DM wants Stealth fails Swapping weapons mid- combat Untraditional use of a spell "Wasted" nat 1 Darkness: "I have darkvision" Combat takes 5+ rounds Critical hit Characters get overly attached Voice of reason Magic op "Never split the party" Ambush Threats Some extremity lost Barbarian / Fighter with a bonus to attack The party is intelligent for once Party never short rests 10+ bonus to hit or damage Stupid AC
DND - Call List
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
I-Combat ends in under 2 rounds
B-Many dice, all at once (4+)
O-Critical success / failure (non-combat)
B-One-shots something
G- Beware the smiling DM
O-Wasted nat 20
B-Player dies
O-Crimes against humanity (Creatures with 6+ Int)
N-There's a cleric
I-Haha, spells go brr (4+ spells in one combat)
G-Convoluted > straightforward
N-Burning something down
I-Violence is the party's answer
N-Magic backfires
G-Go the opposite of the way the DM wants
G-Stealth fails
I-Swapping weapons mid-combat
N-Untraditional use of a spell
O-"Wasted" nat 1
N-Darkness:
"I have darkvision"
I-Combat takes 5+ rounds
B-Critical hit
O-Characters get overly attached
G-Voice of reason
N-Magic op
O-"Never split the party"
I-Ambush
O-Threats
B-Some extremity lost
B-Barbarian / Fighter with a bonus to attack
G-The party is intelligent for once
G-Party never short rests
B-10+ bonus to hit or damage
I-Stupid AC