"Never split the party" Beware the smiling DM Haha, spells go brr (4+ spells in one combat) Crimes against humanity (Creatures with 6+ Int) Ambush Convoluted > straightforward Magic op Threats "Wasted" nat 1 Go the opposite of the way the DM wants One-shots something Characters get overly attached Darkness: "I have darkvision" The party is intelligent for once Burning something down Many dice, all at once (4+) Voice of reason Critical hit Party never short rests Swapping weapons mid- combat Combat takes 5+ rounds There's a cleric Player dies Critical success / failure (non- combat) Untraditional use of a spell Barbarian / Fighter with a bonus to attack Combat ends in under 2 rounds Violence is the party's answer Stupid AC Stealth fails Wasted nat 20 Magic backfires Some extremity lost 10+ bonus to hit or damage "Never split the party" Beware the smiling DM Haha, spells go brr (4+ spells in one combat) Crimes against humanity (Creatures with 6+ Int) Ambush Convoluted > straightforward Magic op Threats "Wasted" nat 1 Go the opposite of the way the DM wants One-shots something Characters get overly attached Darkness: "I have darkvision" The party is intelligent for once Burning something down Many dice, all at once (4+) Voice of reason Critical hit Party never short rests Swapping weapons mid- combat Combat takes 5+ rounds There's a cleric Player dies Critical success / failure (non- combat) Untraditional use of a spell Barbarian / Fighter with a bonus to attack Combat ends in under 2 rounds Violence is the party's answer Stupid AC Stealth fails Wasted nat 20 Magic backfires Some extremity lost 10+ bonus to hit or damage
DND - Call List
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
O-"Never split the party"
G- Beware the smiling DM
I-Haha, spells go brr (4+ spells in one combat)
O-Crimes against humanity (Creatures with 6+ Int)
I-Ambush
G-Convoluted > straightforward
N-Magic op
O-Threats
O-"Wasted" nat 1
G-Go the opposite of the way the DM wants
B-One-shots something
O-Characters get overly attached
N-Darkness:
"I have darkvision"
G-The party is intelligent for once
N-Burning something down
B-Many dice, all at once (4+)
G-Voice of reason
B-Critical hit
G-Party never short rests
I-Swapping weapons mid-combat
I-Combat takes 5+ rounds
N-There's a cleric
B-Player dies
O-Critical success / failure (non-combat)
N-Untraditional use of a spell
B-Barbarian / Fighter with a bonus to attack
I-Combat ends in under 2 rounds
I-Violence is the party's answer
I-Stupid AC
G-Stealth fails
O-Wasted nat 20
N-Magic backfires
B-Some extremity lost
B-10+ bonus to hit or damage