Ambush Critical hit Voice of reason Party never short rests 10+ bonus to hit or damage Convoluted > straightforward Burning something down Darkness: "I have darkvision" Stupid AC Stealth fails Some extremity lost Critical success / failure (non- combat) Threats Haha, spells go brr (4+ spells in one combat) Magic backfires Go the opposite of the way the DM wants Combat takes 5+ rounds Barbarian / Fighter with a bonus to attack "Wasted" nat 1 Combat ends in under 2 rounds Wasted nat 20 Magic op Player dies Many dice, all at once (4+) One-shots something Swapping weapons mid- combat Beware the smiling DM Untraditional use of a spell Crimes against humanity (Creatures with 6+ Int) Characters get overly attached The party is intelligent for once "Never split the party" Violence is the party's answer There's a cleric Ambush Critical hit Voice of reason Party never short rests 10+ bonus to hit or damage Convoluted > straightforward Burning something down Darkness: "I have darkvision" Stupid AC Stealth fails Some extremity lost Critical success / failure (non- combat) Threats Haha, spells go brr (4+ spells in one combat) Magic backfires Go the opposite of the way the DM wants Combat takes 5+ rounds Barbarian / Fighter with a bonus to attack "Wasted" nat 1 Combat ends in under 2 rounds Wasted nat 20 Magic op Player dies Many dice, all at once (4+) One-shots something Swapping weapons mid- combat Beware the smiling DM Untraditional use of a spell Crimes against humanity (Creatures with 6+ Int) Characters get overly attached The party is intelligent for once "Never split the party" Violence is the party's answer There's a cleric
DND - Call List
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
I-Ambush
B-Critical hit
G-Voice of reason
G-Party never short rests
B-10+ bonus to hit or damage
G-Convoluted > straightforward
N-Burning something down
N-Darkness:
"I have darkvision"
I-Stupid AC
G-Stealth fails
B-Some extremity lost
O-Critical success / failure (non-combat)
O-Threats
I-Haha, spells go brr (4+ spells in one combat)
N-Magic backfires
G-Go the opposite of the way the DM wants
I-Combat takes 5+ rounds
B-Barbarian / Fighter with a bonus to attack
O-"Wasted" nat 1
I-Combat ends in under 2 rounds
O-Wasted nat 20
N-Magic op
B-Player dies
B-Many dice, all at once (4+)
B-One-shots something
I-Swapping weapons mid-combat
G- Beware the smiling DM
N-Untraditional use of a spell
O-Crimes against humanity (Creatures with 6+ Int)
O-Characters get overly attached
G-The party is intelligent for once
O-"Never split the party"
I-Violence is the party's answer
N-There's a cleric