The partyisintelligentfor onceAmbushWastednat 20PartynevershortrestsCharactersget overlyattachedCriticalhitHaha, spellsgo brr (4+spells in onecombat)Convoluted >straightforwardViolenceis theparty'sanswerStupidACCombatends inunder 2roundsCrimesagainsthumanity(Creatureswith 6+ Int)One-shotssomethingPlayerdiesCombattakes 5+roundsSomeextremitylostMagicopVoiceofreasonGo theopposite ofthe way theDM wantsBewarethesmilingDMThere'sa clericManydice, all atonce (4+)Barbarian /Fighter witha bonus toattack10+bonus tohit ordamage"Wasted"nat 1Swappingweaponsmid-combatThreatsBurningsomethingdownUntraditionaluse of aspellDarkness:"I havedarkvision"MagicbackfiresCriticalsuccess /failure (non-combat)"Neversplit theparty"StealthfailsThe partyisintelligentfor onceAmbushWastednat 20PartynevershortrestsCharactersget overlyattachedCriticalhitHaha, spellsgo brr (4+spells in onecombat)Convoluted >straightforwardViolenceis theparty'sanswerStupidACCombatends inunder 2roundsCrimesagainsthumanity(Creatureswith 6+ Int)One-shotssomethingPlayerdiesCombattakes 5+roundsSomeextremitylostMagicopVoiceofreasonGo theopposite ofthe way theDM wantsBewarethesmilingDMThere'sa clericManydice, all atonce (4+)Barbarian /Fighter witha bonus toattack10+bonus tohit ordamage"Wasted"nat 1Swappingweaponsmid-combatThreatsBurningsomethingdownUntraditionaluse of aspellDarkness:"I havedarkvision"MagicbackfiresCriticalsuccess /failure (non-combat)"Neversplit theparty"Stealthfails

DND - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
G
2
I
3
O
4
G
5
O
6
B
7
I
8
G
9
I
10
I
11
I
12
O
13
B
14
B
15
I
16
B
17
N
18
G
19
G
20
G
21
N
22
B
23
B
24
B
25
O
26
I
27
O
28
N
29
N
30
N
31
N
32
O
33
O
34
G
  1. G-The party is intelligent for once
  2. I-Ambush
  3. O-Wasted nat 20
  4. G-Party never short rests
  5. O-Characters get overly attached
  6. B-Critical hit
  7. I-Haha, spells go brr (4+ spells in one combat)
  8. G-Convoluted > straightforward
  9. I-Violence is the party's answer
  10. I-Stupid AC
  11. I-Combat ends in under 2 rounds
  12. O-Crimes against humanity (Creatures with 6+ Int)
  13. B-One-shots something
  14. B-Player dies
  15. I-Combat takes 5+ rounds
  16. B-Some extremity lost
  17. N-Magic op
  18. G-Voice of reason
  19. G-Go the opposite of the way the DM wants
  20. G- Beware the smiling DM
  21. N-There's a cleric
  22. B-Many dice, all at once (4+)
  23. B-Barbarian / Fighter with a bonus to attack
  24. B-10+ bonus to hit or damage
  25. O-"Wasted" nat 1
  26. I-Swapping weapons mid-combat
  27. O-Threats
  28. N-Burning something down
  29. N-Untraditional use of a spell
  30. N-Darkness: "I have darkvision"
  31. N-Magic backfires
  32. O-Critical success / failure (non-combat)
  33. O-"Never split the party"
  34. G-Stealth fails