10+bonus tohit ordamageBarbarian /Fighter witha bonus toattackConvoluted >straightforwardUntraditionaluse of aspellCriticalsuccess /failure (non-combat)SomeextremitylostPlayerdiesCharactersget overlyattachedManydice, all atonce (4+)Wastednat 20Darkness:"I havedarkvision"There'sa clericCrimesagainsthumanity(Creatureswith 6+ Int)The partyisintelligentfor onceCombattakes 5+roundsHaha, spellsgo brr (4+spells in onecombat)StupidACBurningsomethingdownOne-shotssomethingCriticalhitViolenceis theparty'sanswerBewarethesmilingDM"Wasted"nat 1MagicbackfiresVoiceofreasonMagicopThreatsStealthfailsSwappingweaponsmid-combatCombatends inunder 2roundsPartynevershortrestsGo theopposite ofthe way theDM wantsAmbush"Neversplit theparty"10+bonus tohit ordamageBarbarian /Fighter witha bonus toattackConvoluted >straightforwardUntraditionaluse of aspellCriticalsuccess /failure (non-combat)SomeextremitylostPlayerdiesCharactersget overlyattachedManydice, all atonce (4+)Wastednat 20Darkness:"I havedarkvision"There'sa clericCrimesagainsthumanity(Creatureswith 6+ Int)The partyisintelligentfor onceCombattakes 5+roundsHaha, spellsgo brr (4+spells in onecombat)StupidACBurningsomethingdownOne-shotssomethingCriticalhitViolenceis theparty'sanswerBewarethesmilingDM"Wasted"nat 1MagicbackfiresVoiceofreasonMagicopThreatsStealthfailsSwappingweaponsmid-combatCombatends inunder 2roundsPartynevershortrestsGo theopposite ofthe way theDM wantsAmbush"Neversplit theparty"

DND - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
B
2
B
3
G
4
N
5
O
6
B
7
B
8
O
9
B
10
O
11
N
12
N
13
O
14
G
15
I
16
I
17
I
18
N
19
B
20
B
21
I
22
G
23
O
24
N
25
G
26
N
27
O
28
G
29
I
30
I
31
G
32
G
33
I
34
O
  1. B-10+ bonus to hit or damage
  2. B-Barbarian / Fighter with a bonus to attack
  3. G-Convoluted > straightforward
  4. N-Untraditional use of a spell
  5. O-Critical success / failure (non-combat)
  6. B-Some extremity lost
  7. B-Player dies
  8. O-Characters get overly attached
  9. B-Many dice, all at once (4+)
  10. O-Wasted nat 20
  11. N-Darkness: "I have darkvision"
  12. N-There's a cleric
  13. O-Crimes against humanity (Creatures with 6+ Int)
  14. G-The party is intelligent for once
  15. I-Combat takes 5+ rounds
  16. I-Haha, spells go brr (4+ spells in one combat)
  17. I-Stupid AC
  18. N-Burning something down
  19. B-One-shots something
  20. B-Critical hit
  21. I-Violence is the party's answer
  22. G- Beware the smiling DM
  23. O-"Wasted" nat 1
  24. N-Magic backfires
  25. G-Voice of reason
  26. N-Magic op
  27. O-Threats
  28. G-Stealth fails
  29. I-Swapping weapons mid-combat
  30. I-Combat ends in under 2 rounds
  31. G-Party never short rests
  32. G-Go the opposite of the way the DM wants
  33. I-Ambush
  34. O-"Never split the party"