item: pirate themed item: clock hidden item or word haliya win haliya loss hehe item: key item that doesnt fit the setting item: crown word on riddle item uh oh stinky riddle item is blue item: teddy bear item: button skeleton bestie appears drinking rule kampai Slay / EZ item: duck ginny finds first item ginny win item: bug ginny loss haliya finds first item sheesh lost round count lost shot count game jumpscare item: tool an item with wings item: doll/action figure riddle item is gold/yellow item: pirate attire ispy scuff item: money item: pirate themed item: clock hidden item or word haliya win haliya loss hehe item: key item that doesnt fit the setting item: crown word on riddle item uh oh stinky riddle item is blue item: teddy bear item: button skeleton bestie appears drinking rule kampai Slay / EZ item: duck ginny finds first item ginny win item: bug ginny loss haliya finds first item sheesh lost round count lost shot count game jumpscare item: tool an item with wings item: doll/action figure riddle item is gold/yellow item: pirate attire ispy scuff item: money
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
item: pirate themed
item: clock
hidden item or word
haliya win
haliya loss
hehe
item: key
item that doesnt fit the setting
item: crown
word on riddle item
uh oh stinky
riddle item is blue
item: teddy bear
item: button
skeleton bestie appears
drinking rule kampai
Slay / EZ
item: duck
ginny finds first item
ginny win
item: bug
ginny loss
haliya finds first item
sheesh
lost round count
lost shot count
game jumpscare
item: tool
an item with wings
item: doll/action figure
riddle item is gold/yellow
item: pirate attire
ispy scuff
item: money