item: duck item: bug item: tool ispy scuff Slay / EZ hidden item or word item: pirate themed uh oh stinky game jumpscare lost shot count item: teddy bear ginny finds first item item: button item: money an item with wings word on riddle item ginny loss lost round count item: pirate attire haliya loss hehe haliya finds first item drinking rule kampai item: doll/action figure item: crown item: clock sheesh ginny win riddle item is blue riddle item is gold/yellow haliya win skeleton bestie appears item that doesnt fit the setting item: key item: duck item: bug item: tool ispy scuff Slay / EZ hidden item or word item: pirate themed uh oh stinky game jumpscare lost shot count item: teddy bear ginny finds first item item: button item: money an item with wings word on riddle item ginny loss lost round count item: pirate attire haliya loss hehe haliya finds first item drinking rule kampai item: doll/action figure item: crown item: clock sheesh ginny win riddle item is blue riddle item is gold/yellow haliya win skeleton bestie appears item that doesnt fit the setting item: key
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
item: duck
item: bug
item: tool
ispy scuff
Slay / EZ
hidden item or word
item: pirate themed
uh oh stinky
game jumpscare
lost shot count
item: teddy bear
ginny finds first item
item: button
item: money
an item with wings
word on riddle item
ginny loss
lost round count
item: pirate attire
haliya loss
hehe
haliya finds first item
drinking rule kampai
item: doll/action figure
item: crown
item: clock
sheesh
ginny win
riddle item is blue
riddle item is gold/yellow
haliya win
skeleton bestie appears
item that doesnt fit the setting
item: key