SilvercallfamilydiscussedHisharidiscussedArcanacheckobjectstolenlaxativeskick inmorebeerswig fromDeni$e'sflasktobaccosmokedsomeonefalls offtowermagicitemacquiredSleightof HandcheckReligionchecknamedvillagerKO'dHistorycheckfightinghaltedPCKO'dStealthcheckNaturecheckSummonGreaterDemonInvestigationchecknewspellcastteleportationspellsecondJudicatorlocatedKirodiessmokeone ofPoppy'scigarettesstill inHearthdellleftHearthdellKiroescapesPrismacquiresbloodDynios ispompousScryingHoundof IllOmenPerceptioncheckstainedglassbrokenSilvercallfamilydiscussedHisharidiscussedArcanacheckobjectstolenlaxativeskick inmorebeerswig fromDeni$e'sflasktobaccosmokedsomeonefalls offtowermagicitemacquiredSleightof HandcheckReligionchecknamedvillagerKO'dHistorycheckfightinghaltedPCKO'dStealthcheckNaturecheckSummonGreaterDemonInvestigationchecknewspellcastteleportationspellsecondJudicatorlocatedKirodiessmokeone ofPoppy'scigarettesstill inHearthdellleftHearthdellKiroescapesPrismacquiresbloodDynios ispompousScryingHoundof IllOmenPerceptioncheckstainedglassbroken

We're Just Looking For A Ride [Critical Role 3.61] - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Silvercall family discussed
  2. Hishari discussed
  3. Arcana check
  4. object stolen
  5. laxatives kick in
  6. more beer
  7. swig from Deni$e's flask
  8. tobacco smoked
  9. someone falls off tower
  10. magic item acquired
  11. Sleight of Hand check
  12. Religion check
  13. named villager KO'd
  14. History check
  15. fighting halted
  16. PC KO'd
  17. Stealth check
  18. Nature check
  19. Summon Greater Demon
  20. Investigation check
  21. new spell cast
  22. teleportation spell
  23. second Judicator located
  24. Kiro dies
  25. smoke one of Poppy's cigarettes
  26. still in Hearthdell
  27. left Hearthdell
  28. Kiro escapes
  29. Prism acquires blood
  30. Dynios is pompous
  31. Scrying
  32. Hound of Ill Omen
  33. Perception check
  34. stained glass broken