Arcanachecklaxativeskick inswig fromDeni$e'sflaskPrismacquiresbloodtobaccosmokedmagicitemacquiredsomeonefalls offtowernewspellcastNaturechecksmokeone ofPoppy'scigarettesSleightof HandcheckInvestigationcheckSummonGreaterDemonPerceptioncheckReligioncheckStealthcheckScryingsecondJudicatorlocatedstill inHearthdellSilvercallfamilydiscussedmorebeerstainedglassbrokenDynios ispompousleftHearthdellteleportationspellnamedvillagerKO'dHoundof IllOmenPCKO'dHisharidiscussedKiroescapesKirodiesobjectstolenfightinghaltedHistorycheckArcanachecklaxativeskick inswig fromDeni$e'sflaskPrismacquiresbloodtobaccosmokedmagicitemacquiredsomeonefalls offtowernewspellcastNaturechecksmokeone ofPoppy'scigarettesSleightof HandcheckInvestigationcheckSummonGreaterDemonPerceptioncheckReligioncheckStealthcheckScryingsecondJudicatorlocatedstill inHearthdellSilvercallfamilydiscussedmorebeerstainedglassbrokenDynios ispompousleftHearthdellteleportationspellnamedvillagerKO'dHoundof IllOmenPCKO'dHisharidiscussedKiroescapesKirodiesobjectstolenfightinghaltedHistorycheck

We're Just Looking For A Ride [Critical Role 3.61] - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Arcana check
  2. laxatives kick in
  3. swig from Deni$e's flask
  4. Prism acquires blood
  5. tobacco smoked
  6. magic item acquired
  7. someone falls off tower
  8. new spell cast
  9. Nature check
  10. smoke one of Poppy's cigarettes
  11. Sleight of Hand check
  12. Investigation check
  13. Summon Greater Demon
  14. Perception check
  15. Religion check
  16. Stealth check
  17. Scrying
  18. second Judicator located
  19. still in Hearthdell
  20. Silvercall family discussed
  21. more beer
  22. stained glass broken
  23. Dynios is pompous
  24. left Hearthdell
  25. teleportation spell
  26. named villager KO'd
  27. Hound of Ill Omen
  28. PC KO'd
  29. Hishari discussed
  30. Kiro escapes
  31. Kiro dies
  32. object stolen
  33. fighting halted
  34. History check