2dJudicatorlocatedReligioncheckFamiliarKO’dDynios ispompousInvisiblePrismFormofDreadsomeonefalls oftowermorebeermagicitemacquiredHistorycheckteleportationspellABarbarianthreatensSomethingis brokenHisharidiscussedSivercallfamilydiscussedLaudna’sHoundappearsnamedvillageKO’dArcanacheckCharacterKO’dPrismacquiresbloodSleightof Handchecklaxativeskick instainedglassbrokenScryingFeatmentionedOrymmorningworkoutPrismtries tosurveyswig fromDeni$e’sflaskstill inHearthdellKiroescapesStealthcheckPerception/InvestigationMagicItemusedSummonGreaterDemonAnimalHandlingcheckBor’DormentionssheepBodilyfluidsmentionednewspellcastobjectstolenPoppy’scigarettesNaturecheckleftHearthdellKirodiestobaccosmoked2dJudicatorlocatedReligioncheckFamiliarKO’dDynios ispompousInvisiblePrismFormofDreadsomeonefalls oftowermorebeermagicitemacquiredHistorycheckteleportationspellABarbarianthreatensSomethingis brokenHisharidiscussedSivercallfamilydiscussedLaudna’sHoundappearsnamedvillageKO’dArcanacheckCharacterKO’dPrismacquiresbloodSleightof Handchecklaxativeskick instainedglassbrokenScryingFeatmentionedOrymmorningworkoutPrismtries tosurveyswig fromDeni$e’sflaskstill inHearthdellKiroescapesStealthcheckPerception/InvestigationMagicItemusedSummonGreaterDemonAnimalHandlingcheckBor’DormentionssheepBodilyfluidsmentionednewspellcastobjectstolenPoppy’scigarettesNaturecheckleftHearthdellKirodiestobaccosmoked

We're just looking for a ride - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 2d Judicator located
  2. Religion check
  3. Familiar KO’d
  4. Dynios is pompous
  5. Invisible Prism
  6. Form of Dread
  7. someone falls of tower
  8. more beer
  9. magic item acquired
  10. History check
  11. teleportation spell
  12. A Barbarian threatens
  13. Something is broken
  14. Hishari discussed
  15. Sivercall family discussed
  16. Laudna’s Hound appears
  17. named village KO’d
  18. Arcana check
  19. Character KO’d
  20. Prism acquires blood
  21. Sleight of Hand check
  22. laxatives kick in
  23. stained glass broken
  24. Scrying
  25. Feat mentioned
  26. Orym morning workout
  27. Prism tries to survey
  28. swig from Deni$e’s flask
  29. still in Hearthdell
  30. Kiro escapes
  31. Stealth check
  32. Perception/Investigation
  33. Magic Item used
  34. Summon Greater Demon
  35. Animal Handling check
  36. Bor’Dor mentions sheep
  37. Bodily fluids mentioned
  38. new spell cast
  39. object stolen
  40. Poppy’s cigarettes
  41. Nature check
  42. left Hearthdell
  43. Kiro dies
  44. tobacco smoked