Long1v1+1=1v20 elimultNo oneshoots theturretsUlting aftera teamfight iswon/lostMercyRevives inthe middle ofthe teamVennDiagramBastionUltFrontlineSupportEveryoneis on theobjectiveAbility Usedbefore orafter itshould havebeen usedA team fightthat takes areally long timewhich could bethe whole gameBIGSLAMVERYAGGRESSIVETANKRIGHTCLICKRANDYsomeoneisrandomlyafkDVAPactDPS EXACTLYWHERE THEYARESUPPOSEDTO BETeam doesn't get on theobjective when they couldhave which results in themnot winning the round/notcontesting the point due tothem not getting on theobjective which wouldresults in a victory for theteam which would haveresulted in a victSavesultimate formore than2 minutesUltimatedeflected/eatenHINDEREDEnvironmentalElimSomeonekeepsLOS'ingthe healsTheUltimateDomino?How did theyget to thepoint/survivethatLong1v1+1=1v20 elimultNo oneshoots theturretsUlting aftera teamfight iswon/lostMercyRevives inthe middle ofthe teamVennDiagramBastionUltFrontlineSupportEveryoneis on theobjectiveAbility Usedbefore orafter itshould havebeen usedA team fightthat takes areally long timewhich could bethe whole gameBIGSLAMVERYAGGRESSIVETANKRIGHTCLICKRANDYsomeoneisrandomlyafkDVAPactDPS EXACTLYWHERE THEYARESUPPOSEDTO BETeam doesn't get on theobjective when they couldhave which results in themnot winning the round/notcontesting the point due tothem not getting on theobjective which wouldresults in a victory for theteam which would haveresulted in a victSavesultimate formore than2 minutesUltimatedeflected/eatenHINDEREDEnvironmentalElimSomeonekeepsLOS'ingthe healsTheUltimateDomino?How did theyget to thepoint/survivethat

Spectating Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Long 1v1+1=1v2
  2. 0 elim ult
  3. No one shoots the turrets
  4. Ulting after a team fight is won/lost
  5. Mercy Revives in the middle of the team
  6. Venn Diagram Bastion Ult
  7. Frontline Support
  8. Everyone is on the objective
  9. Ability Used before or after it should have been used
  10. A team fight that takes a really long time which could be the whole game
  11. BIG SLAM
  12. VERY AGGRESSIVE TANK
  13. RIGHT CLICK RANDY
  14. someone is randomly afk
  15. DVA Pact
  16. DPS EXACTLY WHERE THEY ARE SUPPOSED TO BE
  17. Team doesn't get on the objective when they could have which results in them not winning the round/not contesting the point due to them not getting on the objective which would results in a victory for the team which would have resulted in a vict
  18. Saves ultimate for more than 2 minutes
  19. Ultimate deflected/eaten
  20. HINDERED
  21. Environmental Elim
  22. Someone keeps LOS'ing the heals
  23. The Ultimate Domino
  24. ?
  25. How did they get to the point/survive that