Retrieval Recency effect Multi- store model Declarative meory Episodic memory Episodic buffer Reconstructive memory Visuospatial sketchpad Central executive Working memory Dual processing model Schema Framing effect Anchoring bias Semantic memory Flashbulb memory Phonological loop Primacy effect Longitudinal study Verbal protocols Working memory model Heuristic Procedural memory Cognitive bias Retrieval Recency effect Multi- store model Declarative meory Episodic memory Episodic buffer Reconstructive memory Visuospatial sketchpad Central executive Working memory Dual processing model Schema Framing effect Anchoring bias Semantic memory Flashbulb memory Phonological loop Primacy effect Longitudinal study Verbal protocols Working memory model Heuristic Procedural memory Cognitive bias
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Retrieval
Recency effect
Multi-store model
Declarative meory
Episodic memory
Episodic buffer
Reconstructive memory
Visuospatial sketchpad
Central executive
Working memory
Dual processing model
Schema
Framing effect
Anchoring bias
Semantic memory
Flashbulb memory
Phonological loop
Primacy effect
Longitudinal study
Verbal protocols
Working memory model
Heuristic
Procedural memory
Cognitive bias