game crashsoundperfectlytimedsnowbeinggenuinlyconfused'legendswhyyy?'Snowloses abet event1st trySnowaccumilating>2 SpinsParty wipe(definitly notsnows fault!or was it?)Snow talksabout foodfor 5 minsstraightCrippleKidA difficult quest?nah let my brosdie on an easyquest instead ( =1 bro dead)95% willsurely hit(it doesnot)snow issuccessfully'convinced' todo somethingby chatSnow getsdistracted longenough so thatan extra spingets brought inHow cantheenemyget 5%?!?A bro dying (caneither only bemarked first orwhen other'dying' cards areused up)'lets move thisbro into thisposition, he'llbe fine!'(Spoiler: hewas not! RIP)gamecrashesA yellow spinruins the day(>3 deadbros)DD soundperfectlyfits themoodgame crashsoundperfectlytimedsnowbeinggenuinlyconfused'legendswhyyy?'Snowloses abet event1st trySnowaccumilating>2 SpinsParty wipe(definitly notsnows fault!or was it?)Snow talksabout foodfor 5 minsstraightCrippleKidA difficult quest?nah let my brosdie on an easyquest instead ( =1 bro dead)95% willsurely hit(it doesnot)snow issuccessfully'convinced' todo somethingby chatSnow getsdistracted longenough so thatan extra spingets brought inHow cantheenemyget 5%?!?A bro dying (caneither only bemarked first orwhen other'dying' cards areused up)'lets move thisbro into thisposition, he'llbe fine!'(Spoiler: hewas not! RIP)gamecrashesA yellow spinruins the day(>3 deadbros)DD soundperfectlyfits themood

Beautiful Bullshit Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. game crash sound perfectly timed
  2. snow being genuinly confused
  3. 'legends whyyy?'
  4. Snow loses a bet event 1st try
  5. Snow accumilating >2 Spins
  6. Party wipe (definitly not snows fault! or was it?)
  7. Snow talks about food for 5 mins straight
  8. Cripple Kid
  9. A difficult quest? nah let my bros die on an easy quest instead ( = 1 bro dead)
  10. 95% will surely hit (it does not)
  11. snow is successfully 'convinced' to do something by chat
  12. Snow gets distracted long enough so that an extra spin gets brought in
  13. How can the enemy get 5%?!?
  14. A bro dying (can either only be marked first or when other 'dying' cards are used up)
  15. 'lets move this bro into this position, he'll be fine!' (Spoiler: he was not! RIP)
  16. game crashes
  17. A yellow spin ruins the day (>3 dead bros)
  18. DD sound perfectly fits the mood