CrippleKidSnow getsdistracted longenough so thatan extra spingets brought insnowbeinggenuinlyconfused'lets move thisbro into thisposition, he'llbe fine!'(Spoiler: hewas not! RIP)95% willsurely hit(it doesnot)Snowaccumilating>2 Spins'legendswhyyy?'A bro dying (caneither only bemarked first orwhen other'dying' cards areused up)Snow talksabout foodfor 5 minsstraightsnow issuccessfully'convinced' todo somethingby chatSnowloses abet event1st tryA yellow spinruins the day(>3 deadbros)gamecrashesParty wipe(definitly notsnows fault!or was it?)A difficult quest?nah let my brosdie on an easyquest instead ( =1 bro dead)DD soundperfectlyfits themoodHow cantheenemyget 5%?!?game crashsoundperfectlytimedCrippleKidSnow getsdistracted longenough so thatan extra spingets brought insnowbeinggenuinlyconfused'lets move thisbro into thisposition, he'llbe fine!'(Spoiler: hewas not! RIP)95% willsurely hit(it doesnot)Snowaccumilating>2 Spins'legendswhyyy?'A bro dying (caneither only bemarked first orwhen other'dying' cards areused up)Snow talksabout foodfor 5 minsstraightsnow issuccessfully'convinced' todo somethingby chatSnowloses abet event1st tryA yellow spinruins the day(>3 deadbros)gamecrashesParty wipe(definitly notsnows fault!or was it?)A difficult quest?nah let my brosdie on an easyquest instead ( =1 bro dead)DD soundperfectlyfits themoodHow cantheenemyget 5%?!?game crashsoundperfectlytimed

Beautiful Bullshit Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Cripple Kid
  2. Snow gets distracted long enough so that an extra spin gets brought in
  3. snow being genuinly confused
  4. 'lets move this bro into this position, he'll be fine!' (Spoiler: he was not! RIP)
  5. 95% will surely hit (it does not)
  6. Snow accumilating >2 Spins
  7. 'legends whyyy?'
  8. A bro dying (can either only be marked first or when other 'dying' cards are used up)
  9. Snow talks about food for 5 mins straight
  10. snow is successfully 'convinced' to do something by chat
  11. Snow loses a bet event 1st try
  12. A yellow spin ruins the day (>3 dead bros)
  13. game crashes
  14. Party wipe (definitly not snows fault! or was it?)
  15. A difficult quest? nah let my bros die on an easy quest instead ( = 1 bro dead)
  16. DD sound perfectly fits the mood
  17. How can the enemy get 5%?!?
  18. game crash sound perfectly timed