Snowaccumilating>2 SpinsSnowloses abet event1st tryParty wipe(definitly notsnows fault!or was it?)Snow getsdistracted longenough so thatan extra spingets brought insnow issuccessfully'convinced' todo somethingby chat'lets move thisbro into thisposition, he'llbe fine!'(Spoiler: hewas not! RIP)gamecrashes'legendswhyyy?'95% willsurely hit(it doesnot)game crashsoundperfectlytimedA difficult quest?nah let my brosdie on an easyquest instead ( =1 bro dead)Snow talksabout foodfor 5 minsstraightCrippleKidbrosurvives2 'fatals'DD soundperfectlyfits themoodHow cantheenemyget 5%?!?A bro dying (caneither only bemarked first orwhen other'dying' cards areused up)A yellow spinruins the day(>3 deadbros)snowbeinggenuinlyconfusedSnowaccumilating>2 SpinsSnowloses abet event1st tryParty wipe(definitly notsnows fault!or was it?)Snow getsdistracted longenough so thatan extra spingets brought insnow issuccessfully'convinced' todo somethingby chat'lets move thisbro into thisposition, he'llbe fine!'(Spoiler: hewas not! RIP)gamecrashes'legendswhyyy?'95% willsurely hit(it doesnot)game crashsoundperfectlytimedA difficult quest?nah let my brosdie on an easyquest instead ( =1 bro dead)Snow talksabout foodfor 5 minsstraightCrippleKidbrosurvives2 'fatals'DD soundperfectlyfits themoodHow cantheenemyget 5%?!?A bro dying (caneither only bemarked first orwhen other'dying' cards areused up)A yellow spinruins the day(>3 deadbros)snowbeinggenuinlyconfused

Beautiful Bullshit Bingo - Dev version - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Snow accumilating >2 Spins
  2. Snow loses a bet event 1st try
  3. Party wipe (definitly not snows fault! or was it?)
  4. Snow gets distracted long enough so that an extra spin gets brought in
  5. snow is successfully 'convinced' to do something by chat
  6. 'lets move this bro into this position, he'll be fine!' (Spoiler: he was not! RIP)
  7. game crashes
  8. 'legends whyyy?'
  9. 95% will surely hit (it does not)
  10. game crash sound perfectly timed
  11. A difficult quest? nah let my bros die on an easy quest instead ( = 1 bro dead)
  12. Snow talks about food for 5 mins straight
  13. Cripple Kid
  14. bro survives 2 'fatals'
  15. DD sound perfectly fits the mood
  16. How can the enemy get 5%?!?
  17. A bro dying (can either only be marked first or when other 'dying' cards are used up)
  18. A yellow spin ruins the day (>3 dead bros)
  19. snow being genuinly confused