Snowaccumilating>2 SpinsA yellow spinruins the day(>3 deadbros)snowbeinggenuinlyconfusedParty wipe(definitly notsnows fault!or was it?)'legendswhyyy?'A difficult quest?nah let my brosdie on an easyquest instead ( =1 bro dead)Snowloses abet event1st trySnow getsdistracted longenough so thatan extra spingets brought inbrosurvives2 'fatals'Snow talksabout foodfor 5 minsstraightgamecrashes'lets move thisbro into thisposition, he'llbe fine!'(Spoiler: hewas not! RIP)game crashsoundperfectlytimedsnow issuccessfully'convinced' todo somethingby chatCrippleKidA bro dying (caneither only bemarked first orwhen other'dying' cards areused up)How cantheenemyget 5%?!?DD soundperfectlyfits themood95% willsurely hit(it doesnot)Snowaccumilating>2 SpinsA yellow spinruins the day(>3 deadbros)snowbeinggenuinlyconfusedParty wipe(definitly notsnows fault!or was it?)'legendswhyyy?'A difficult quest?nah let my brosdie on an easyquest instead ( =1 bro dead)Snowloses abet event1st trySnow getsdistracted longenough so thatan extra spingets brought inbrosurvives2 'fatals'Snow talksabout foodfor 5 minsstraightgamecrashes'lets move thisbro into thisposition, he'llbe fine!'(Spoiler: hewas not! RIP)game crashsoundperfectlytimedsnow issuccessfully'convinced' todo somethingby chatCrippleKidA bro dying (caneither only bemarked first orwhen other'dying' cards areused up)How cantheenemyget 5%?!?DD soundperfectlyfits themood95% willsurely hit(it doesnot)

Beautiful Bullshit Bingo - Dev version - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Snow accumilating >2 Spins
  2. A yellow spin ruins the day (>3 dead bros)
  3. snow being genuinly confused
  4. Party wipe (definitly not snows fault! or was it?)
  5. 'legends whyyy?'
  6. A difficult quest? nah let my bros die on an easy quest instead ( = 1 bro dead)
  7. Snow loses a bet event 1st try
  8. Snow gets distracted long enough so that an extra spin gets brought in
  9. bro survives 2 'fatals'
  10. Snow talks about food for 5 mins straight
  11. game crashes
  12. 'lets move this bro into this position, he'll be fine!' (Spoiler: he was not! RIP)
  13. game crash sound perfectly timed
  14. snow is successfully 'convinced' to do something by chat
  15. Cripple Kid
  16. A bro dying (can either only be marked first or when other 'dying' cards are used up)
  17. How can the enemy get 5%?!?
  18. DD sound perfectly fits the mood
  19. 95% will surely hit (it does not)