Snow talksabout foodfor 5 minsstraight'lets move thisbro into thisposition, he'llbe fine!'(Spoiler: hewas not! RIP)snow issuccessfully'convinced' todo somethingby chatSnow getsdistracted longenough so thatan extra spingets brought inA yellow spinruins the day(>3 deadbros)A bro dying (caneither only bemarked first orwhen other'dying' cards areused up)Party wipe(definitly notsnows fault!or was it?)snowbeinggenuinlyconfusedSnowloses abet event1st trySnowaccumilating>2 Spins95% willsurely hit(it doesnot)'legendswhyyy?'brosurvives2 'fatals'How cantheenemyget 5%?!?gamecrashesCrippleKidDD soundperfectlyfits themoodgame crashsoundperfectlytimedA difficult quest?nah let my brosdie on an easyquest instead ( =1 bro dead)Snow talksabout foodfor 5 minsstraight'lets move thisbro into thisposition, he'llbe fine!'(Spoiler: hewas not! RIP)snow issuccessfully'convinced' todo somethingby chatSnow getsdistracted longenough so thatan extra spingets brought inA yellow spinruins the day(>3 deadbros)A bro dying (caneither only bemarked first orwhen other'dying' cards areused up)Party wipe(definitly notsnows fault!or was it?)snowbeinggenuinlyconfusedSnowloses abet event1st trySnowaccumilating>2 Spins95% willsurely hit(it doesnot)'legendswhyyy?'brosurvives2 'fatals'How cantheenemyget 5%?!?gamecrashesCrippleKidDD soundperfectlyfits themoodgame crashsoundperfectlytimedA difficult quest?nah let my brosdie on an easyquest instead ( =1 bro dead)

Beautiful Bullshit Bingo - Dev version - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Snow talks about food for 5 mins straight
  2. 'lets move this bro into this position, he'll be fine!' (Spoiler: he was not! RIP)
  3. snow is successfully 'convinced' to do something by chat
  4. Snow gets distracted long enough so that an extra spin gets brought in
  5. A yellow spin ruins the day (>3 dead bros)
  6. A bro dying (can either only be marked first or when other 'dying' cards are used up)
  7. Party wipe (definitly not snows fault! or was it?)
  8. snow being genuinly confused
  9. Snow loses a bet event 1st try
  10. Snow accumilating >2 Spins
  11. 95% will surely hit (it does not)
  12. 'legends whyyy?'
  13. bro survives 2 'fatals'
  14. How can the enemy get 5%?!?
  15. game crashes
  16. Cripple Kid
  17. DD sound perfectly fits the mood
  18. game crash sound perfectly timed
  19. A difficult quest? nah let my bros die on an easy quest instead ( = 1 bro dead)