Snowloses abet event1st trysnow issuccessfully'convinced' todo somethingby chatSnow talksabout foodfor 5 minsstraightsnowbeinggenuinlyconfusedbrosurvives2 'fatals'A bro dying (caneither only bemarked first orwhen other'dying' cards areused up)95% willsurely hit(it doesnot)DD soundperfectlyfits themoodgame crashsoundperfectlytimedCrippleKidSnow getsdistracted longenough so thatan extra spingets brought ingamecrashesParty wipe(definitly notsnows fault!or was it?)A difficult quest?nah let my brosdie on an easyquest instead ( =1 bro dead)Snowaccumilating>2 Spins'lets move thisbro into thisposition, he'llbe fine!'(Spoiler: hewas not! RIP)How cantheenemyget 5%?!?A yellow spinruins the day(>3 deadbros)'legendswhyyy?'Snowloses abet event1st trysnow issuccessfully'convinced' todo somethingby chatSnow talksabout foodfor 5 minsstraightsnowbeinggenuinlyconfusedbrosurvives2 'fatals'A bro dying (caneither only bemarked first orwhen other'dying' cards areused up)95% willsurely hit(it doesnot)DD soundperfectlyfits themoodgame crashsoundperfectlytimedCrippleKidSnow getsdistracted longenough so thatan extra spingets brought ingamecrashesParty wipe(definitly notsnows fault!or was it?)A difficult quest?nah let my brosdie on an easyquest instead ( =1 bro dead)Snowaccumilating>2 Spins'lets move thisbro into thisposition, he'llbe fine!'(Spoiler: hewas not! RIP)How cantheenemyget 5%?!?A yellow spinruins the day(>3 deadbros)'legendswhyyy?'

Beautiful Bullshit Bingo - Dev version - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Snow loses a bet event 1st try
  2. snow is successfully 'convinced' to do something by chat
  3. Snow talks about food for 5 mins straight
  4. snow being genuinly confused
  5. bro survives 2 'fatals'
  6. A bro dying (can either only be marked first or when other 'dying' cards are used up)
  7. 95% will surely hit (it does not)
  8. DD sound perfectly fits the mood
  9. game crash sound perfectly timed
  10. Cripple Kid
  11. Snow gets distracted long enough so that an extra spin gets brought in
  12. game crashes
  13. Party wipe (definitly not snows fault! or was it?)
  14. A difficult quest? nah let my bros die on an easy quest instead ( = 1 bro dead)
  15. Snow accumilating >2 Spins
  16. 'lets move this bro into this position, he'll be fine!' (Spoiler: he was not! RIP)
  17. How can the enemy get 5%?!?
  18. A yellow spin ruins the day (>3 dead bros)
  19. 'legends whyyy?'