2x² –82x² +11x +5x² – 2x– 3x² + 7x+ 12x² + 4x– 55x² +6x + 12x² +2x-3x²– 15xx² + 4x+ 4-10x³+ 15x²x² + 5x+ 64x² –16x +162x² +8xx² + 2x+ 1x³ + 3x²+ 5x +36x² +10x – 42x² +2x – 3-2x³– 8x²5x² –2x – 3x² – x– 12-8x³ +12x²3x² –19x +20x² +13x +40x² –11x +282x² –82x² +11x +5x² – 2x– 3x² + 7x+ 12x² + 4x– 55x² +6x + 12x² +2x-3x²– 15xx² + 4x+ 4-10x³+ 15x²x² + 5x+ 64x² –16x +162x² +8xx² + 2x+ 1x³ + 3x²+ 5x +36x² +10x – 42x² +2x – 3-2x³– 8x²5x² –2x – 3x² – x– 12-8x³ +12x²3x² –19x +20x² +13x +40x² –11x +28

MULTIPLYING POLYNOMIALS - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. 2x² – 8
  2. 2x² + 11x + 5
  3. x² – 2x – 3
  4. x² + 7x + 12
  5. x² + 4x – 5
  6. 5x² + 6x + 1
  7. 2x² + 2x
  8. -3x² – 15x
  9. x² + 4x + 4
  10. -10x³ + 15x²
  11. x² + 5x + 6
  12. 4x² – 16x + 16
  13. 2x² + 8x
  14. x² + 2x + 1
  15. x³ + 3x² + 5x + 3
  16. 6x² + 10x – 4
  17. 2x² + 2x – 3
  18. -2x³ – 8x²
  19. 5x² – 2x – 3
  20. x² – x – 12
  21. -8x³ + 12x²
  22. 3x² – 19x + 20
  23. x² + 13x + 40
  24. x² – 11x + 28