(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
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Predicting hit songs
Real-time timbral mapping for synthesizer percussion performance
Neo-Riemannian Theory to generate soundtracks for film and video games
Guitar Tablature Generation, Symbolic Music Generation
EEG, neuroscience research into musical BCIs
Finding ways around the symmetries that break differentiable signal processing
Applied music cognition
Music Ensemble Separation
Self-supervised learning in Audio Fingerprinting
Multi modal user-adaptation for Automatic Music Tagging
Generative Music
Experimentation and prototyping with embedded AI for DMI design
Using self-supervised ML to improve MIR tasks
Controlling and designing audio effects with machine learning
Timbre Transfer
Learn latent representations of music samples
ML to control physical models for synthesis, esp. extended vocal techniques
Interfacing Synths with Musical Instruments
Automatic music transcription
Music, data science, gender and media studies
Expressive performance modelling for music generation systems
Extended Reality Musical Instruments
HCI, specialised on the design and evaluation of tools to help composers
Generative modelling of piano performance
"Singing voice"
Reading sheet music computationally
Music Style Transfer, Expressive Performance Rendering
Real-time gesture description for digital musical instruments
Representation Learning
Intelligent music production
Creativity Support Tools for DJing and Electronic Music Production