Ophydian'sability is atthe end ofopponentsturnInmos/Deathmark2HDoomstalker'scannon isgood and freeoverwatchTSK farbetterthan aPrimarchLords havepowerfulreanimatestratIlluminorloneoperativeLokhustsget moveafter theyshootTranscendentC'tan still doMWPlasmancersstill do MW(hopefullymore thannow)Obelisk'sgravitic pulseactually useful(anti-fly anddevastating)C'tans arehard to kill(/2 dmg or-1 dmg)TesladestructorDmg 2Ghostwalkmantle is anenhancementTachyon oneof the bestanti-tank inthe gamePsychomancerspowerful nowChronomancer4++ to his unitReanimatein enemyturnRegeneratedead unitsSkorpekhlord scarymeleeNightbringerignores allsavesQuantumnot goneentirelyOverlord'sscythehits on 2+Destroyer'sstill reroll 1Deathmarksdo dmgOphydian'sability is atthe end ofopponentsturnInmos/Deathmark2HDoomstalker'scannon isgood and freeoverwatchTSK farbetterthan aPrimarchLords havepowerfulreanimatestratIlluminorloneoperativeLokhustsget moveafter theyshootTranscendentC'tan still doMWPlasmancersstill do MW(hopefullymore thannow)Obelisk'sgravitic pulseactually useful(anti-fly anddevastating)C'tans arehard to kill(/2 dmg or-1 dmg)TesladestructorDmg 2Ghostwalkmantle is anenhancementTachyon oneof the bestanti-tank inthe gamePsychomancerspowerful nowChronomancer4++ to his unitReanimatein enemyturnRegeneratedead unitsSkorpekhlord scarymeleeNightbringerignores allsavesQuantumnot goneentirelyOverlord'sscythehits on 2+Destroyer'sstill reroll 1Deathmarksdo dmg

Necron Hopium - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Ophydian's ability is at the end of opponents turn
  2. Inmos/Deathmark 2H
  3. Doomstalker's cannon is good and free overwatch
  4. TSK far better than a Primarch
  5. Lords have powerful reanimate strat
  6. Illuminor lone operative
  7. Lokhusts get move after they shoot
  8. Transcendent C'tan still do MW
  9. Plasmancers still do MW (hopefully more than now)
  10. Obelisk's gravitic pulse actually useful (anti-fly and devastating)
  11. C'tans are hard to kill (/2 dmg or -1 dmg)
  12. Tesla destructor Dmg 2
  13. Ghostwalk mantle is an enhancement
  14. Tachyon one of the best anti-tank in the game
  15. Psychomancers powerful now
  16. Chronomancer 4++ to his unit
  17. Reanimate in enemy turn
  18. Regenerate dead units
  19. Skorpekh lord scary melee
  20. Nightbringer ignores all saves
  21. Quantum not gone entirely
  22. Overlord's scythe hits on 2+
  23. Destroyer's still reroll 1
  24. Deathmarks do dmg