BrokeaneedleWalkedup thestairsSeweda blockwrongUsed aseamripperPlayed agame notat a mealSewed 2blockstogetherLost yourplace inthepatternPrickedmyfingerFinisheda blockCutsomethingwrongTalked toa newretreatgoerBroughtyourslippersFinisheda rowWantedsomeoneelse's kitBorrowedsomeoneelse's ironUsed anewtoolDroppedmyscissorsForgotto bringan itemBroughtmore thanone bobbinfilledTrippedon acordShared atreat withaneighborRan out ofbobbinand didnot noticeSkippeda step bymistakeUsedchainpieceingBrokeaneedleWalkedup thestairsSeweda blockwrongUsed aseamripperPlayed agame notat a mealSewed 2blockstogetherLost yourplace inthepatternPrickedmyfingerFinisheda blockCutsomethingwrongTalked toa newretreatgoerBroughtyourslippersFinisheda rowWantedsomeoneelse's kitBorrowedsomeoneelse's ironUsed anewtoolDroppedmyscissorsForgotto bringan itemBroughtmore thanone bobbinfilledTrippedon acordShared atreat withaneighborRan out ofbobbinand didnot noticeSkippeda step bymistakeUsedchainpieceing

Quilting - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Broke a needle
  2. Walked up the stairs
  3. Sewed a block wrong
  4. Used a seam ripper
  5. Played a game not at a meal
  6. Sewed 2 blocks together
  7. Lost your place in the pattern
  8. Pricked my finger
  9. Finished a block
  10. Cut something wrong
  11. Talked to a new retreat goer
  12. Brought your slippers
  13. Finished a row
  14. Wanted someone else's kit
  15. Borrowed someone else's iron
  16. Used a new tool
  17. Dropped my scissors
  18. Forgot to bring an item
  19. Brought more than one bobbin filled
  20. Tripped on a cord
  21. Shared a treat with a neighbor
  22. Ran out of bobbin and did not notice
  23. Skipped a step by mistake
  24. Used chain pieceing