Free Space butyou used RNG topick character(Roll a number,number is champ)Jose is alovelyIndividualCare packweaponknockSticksomeonewith ArcStarKnockover200mGrenadeKillIanKnockedFirstGet aTradeTop5FirstBlood3Finishersand/orRevivesWe all diewithin 10seconds ofone anotherEnemyDisconnects567Damagein oneMatch1000DMGHipFireKnockGet at least 2knocks or 300damage on aRNG Character(Roll) for acharacter)2 uniquegunknocksObtain 1GoldarmorpieceClaytonKnockedFirstAbilityknock2 knocks ofsame weapontypes or sameammo typeMeleeKnockGet 200DMG overnextplayerWin aGame Or>5 Kills Get 2 knockswithin 10seconds ofeach otherJoseKnockedFirstKnockenemy whiletaking nodamageGets ThirdPartiedand WinFree Space butyou used RNG topick character(Roll a number,number is champ)Jose is alovelyIndividualCare packweaponknockSticksomeonewith ArcStarKnockover200mGrenadeKillIanKnockedFirstGet aTradeTop5FirstBlood3Finishersand/orRevivesWe all diewithin 10seconds ofone anotherEnemyDisconnects567Damagein oneMatch1000DMGHipFireKnockGet at least 2knocks or 300damage on aRNG Character(Roll) for acharacter)2 uniquegunknocksObtain 1GoldarmorpieceClaytonKnockedFirstAbilityknock2 knocks ofsame weapontypes or sameammo typeMeleeKnockGet 200DMG overnextplayerWin aGame Or>5 Kills Get 2 knockswithin 10seconds ofeach otherJoseKnockedFirstKnockenemy whiletaking nodamageGets ThirdPartiedand Win

Apex Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Free Space but you used RNG to pick character (Roll a number, number is champ)
  2. Jose is a lovely Individual
  3. Care pack weapon knock
  4. Stick someone with Arc Star
  5. Knock over 200m
  6. Grenade Kill
  7. Ian Knocked First
  8. Get a Trade
  9. Top 5
  10. First Blood
  11. 3 Finishers and/or Revives
  12. We all die within 10 seconds of one another
  13. Enemy Disconnects
  14. 567 Damage in one Match
  15. 1000 DMG
  16. Hip Fire Knock
  17. Get at least 2 knocks or 300 damage on a RNG Character (Roll) for a character)
  18. 2 unique gun knocks
  19. Obtain 1 Gold armor piece
  20. Clayton Knocked First
  21. Ability knock
  22. 2 knocks of same weapon types or same ammo type
  23. Melee Knock
  24. Get 200 DMG over next player
  25. Win a Game Or >5 Kills
  26. Get 2 knocks within 10 seconds of each other
  27. Jose Knocked First
  28. Knock enemy while taking no damage
  29. Gets Third Partied and Win