indirectproofconverseassumptionacutetriangleincentermidpointperpendicularbisectorsbisectorsheightaltitudecircumcentermediananglebisectorscentroidorthocenterdistanceindirectproofconverseassumptionacutetriangleincentermidpointperpendicularbisectorsbisectorsheightaltitudecircumcentermediananglebisectorscentroidorthocenterdistance

Geometry - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. indirect proof
  2. converse
  3. assumption
  4. acute triangle
  5. incenter
  6. midpoint
  7. perpendicular bisectors
  8. bisectors
  9. height
  10. altitude
  11. circumcenter
  12. median
  13. angle bisectors
  14. centroid
  15. orthocenter
  16. distance