midpointdistancecentroidacutetrianglebisectorsconverseheightindirectproofassumptionperpendicularbisectorsincentercircumcenterorthocenteraltitudemediananglebisectorsmidpointdistancecentroidacutetrianglebisectorsconverseheightindirectproofassumptionperpendicularbisectorsincentercircumcenterorthocenteraltitudemediananglebisectors

Geometry - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. midpoint
  2. distance
  3. centroid
  4. acute triangle
  5. bisectors
  6. converse
  7. height
  8. indirect proof
  9. assumption
  10. perpendicular bisectors
  11. incenter
  12. circumcenter
  13. orthocenter
  14. altitude
  15. median
  16. angle bisectors