someone getsarrested/breaksthe lawsomeonetries tobarter/stealsomethingsomeonedieswe getpast 3sessionswe can't shutup/talk overeach otherdm rollsa nat1/20we killan npcbargaining.weignore/forgetimportantplot thingssomeone doessomethingreckless andputs us in battletwo peoplein the partyimmediatelyhate eachothertwo nat1/20 ina rowsomeone'scharacter/wholeparty getsdrunkwe makea planand it failshorriblywe forgethow toplay thegamemasspanikgroupcheckfailureTPKminseongand isaacarguesomeonetries toseduce annpc/monstersomeonewalks in onsomeoneelse (irl)wedisappointisaactwopeople inthe partyfall in lovesomeonequitssomeone getsarrested/breaksthe lawsomeonetries tobarter/stealsomethingsomeonedieswe getpast 3sessionswe can't shutup/talk overeach otherdm rollsa nat1/20we killan npcbargaining.weignore/forgetimportantplot thingssomeone doessomethingreckless andputs us in battletwo peoplein the partyimmediatelyhate eachothertwo nat1/20 ina rowsomeone'scharacter/wholeparty getsdrunkwe makea planand it failshorriblywe forgethow toplay thegamemasspanikgroupcheckfailureTPKminseongand isaacarguesomeonetries toseduce annpc/monstersomeonewalks in onsomeoneelse (irl)wedisappointisaactwopeople inthe partyfall in lovesomeonequits

d&d - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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