twopeople inthe partyfall in lovesomeone'scharacter/wholeparty getsdrunktwo nat1/20 ina rowtwo peoplein the partyimmediatelyhate eachotherwe forgethow toplay thegamesomeone getsarrested/breaksthe lawgroupcheckfailuredm rollsa nat1/20someonewalks in onsomeoneelse (irl)bargaining.we killan npcsomeone doessomethingreckless andputs us in battlesomeonetries tobarter/stealsomethingsomeonediesTPKminseongand isaacarguewe getpast 3sessionswe can't shutup/talk overeach otherweignore/forgetimportantplot thingsmasspaniksomeonetries toseduce annpc/monsterwe makea planand it failshorriblysomeonequitswedisappointisaactwopeople inthe partyfall in lovesomeone'scharacter/wholeparty getsdrunktwo nat1/20 ina rowtwo peoplein the partyimmediatelyhate eachotherwe forgethow toplay thegamesomeone getsarrested/breaksthe lawgroupcheckfailuredm rollsa nat1/20someonewalks in onsomeoneelse (irl)bargaining.we killan npcsomeone doessomethingreckless andputs us in battlesomeonetries tobarter/stealsomethingsomeonediesTPKminseongand isaacarguewe getpast 3sessionswe can't shutup/talk overeach otherweignore/forgetimportantplot thingsmasspaniksomeonetries toseduce annpc/monsterwe makea planand it failshorriblysomeonequitswedisappointisaac

d&d - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. two people in the party fall in love
  2. someone's character/whole party gets drunk
  3. two nat 1/20 in a row
  4. two people in the party immediately hate each other
  5. we forget how to play the game
  6. someone gets arrested/breaks the law
  7. group check failure
  8. dm rolls a nat 1/20
  9. someone walks in on someone else (irl)
  10. bargaining.
  11. we kill an npc
  12. someone does something reckless and puts us in battle
  13. someone tries to barter/steal something
  14. someone dies
  15. TPK
  16. minseong and isaac argue
  17. we get past 3 sessions
  18. we can't shut up/talk over each other
  19. we ignore/forget important plot things
  20. mass panik
  21. someone tries to seduce an npc/monster
  22. we make a plan and it fails horribly
  23. someone quits
  24. we disappoint isaac