someone'scharacter/wholeparty getsdrunkwe can't shutup/talk overeach otherwe forgethow toplay thegamewe killan npcweignore/forgetimportantplot thingstwopeople inthe partyfall in lovesomeone getsarrested/breaksthe lawsomeone doessomethingreckless andputs us in battlegroupcheckfailurewedisappointisaacsomeonediestwo peoplein the partyimmediatelyhate eachotherwe makea planand it failshorriblyminseongand isaacarguetwo nat1/20 ina rowbargaining.dm rollsa nat1/20someonewalks in onsomeoneelse (irl)TPKmasspaniksomeonequitssomeonetries tobarter/stealsomethingwe getpast 3sessionssomeonetries toseduce annpc/monstersomeone'scharacter/wholeparty getsdrunkwe can't shutup/talk overeach otherwe forgethow toplay thegamewe killan npcweignore/forgetimportantplot thingstwopeople inthe partyfall in lovesomeone getsarrested/breaksthe lawsomeone doessomethingreckless andputs us in battlegroupcheckfailurewedisappointisaacsomeonediestwo peoplein the partyimmediatelyhate eachotherwe makea planand it failshorriblyminseongand isaacarguetwo nat1/20 ina rowbargaining.dm rollsa nat1/20someonewalks in onsomeoneelse (irl)TPKmasspaniksomeonequitssomeonetries tobarter/stealsomethingwe getpast 3sessionssomeonetries toseduce annpc/monster

d&d - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. someone's character/whole party gets drunk
  2. we can't shut up/talk over each other
  3. we forget how to play the game
  4. we kill an npc
  5. we ignore/forget important plot things
  6. two people in the party fall in love
  7. someone gets arrested/breaks the law
  8. someone does something reckless and puts us in battle
  9. group check failure
  10. we disappoint isaac
  11. someone dies
  12. two people in the party immediately hate each other
  13. we make a plan and it fails horribly
  14. minseong and isaac argue
  15. two nat 1/20 in a row
  16. bargaining.
  17. dm rolls a nat 1/20
  18. someone walks in on someone else (irl)
  19. TPK
  20. mass panik
  21. someone quits
  22. someone tries to barter/steal something
  23. we get past 3 sessions
  24. someone tries to seduce an npc/monster