"Level isnot Public"10 times ina rowNo properSmilerwaypointsToo manyRandomDoorsSmilerspamHall ofRandomDoorsAlmost allgreen wallsare FalseWallsExit rightnext tospawnLiterallyimpossibleFalse Wallphasinginto asolid wallForgotto placespawn"Impossible"in nameMorethanone exitStart ina boxDidn'tchangethe nameA lot ofmirrorsSmilerthat can'tsee orreach youNoSmilersLava thatis out ofthe wayA lot ofoverlappingwallsRandomlyplacedConcreteBlocksSeverallargeemptyrooms4+ buttondoors atexitUsesalmostonly onefaceButtonsthat lead topointlessrooms"Level isnot Public"10 times ina rowNo properSmilerwaypointsToo manyRandomDoorsSmilerspamHall ofRandomDoorsAlmost allgreen wallsare FalseWallsExit rightnext tospawnLiterallyimpossibleFalse Wallphasinginto asolid wallForgotto placespawn"Impossible"in nameMorethanone exitStart ina boxDidn'tchangethe nameA lot ofmirrorsSmilerthat can'tsee orreach youNoSmilersLava thatis out ofthe wayA lot ofoverlappingwallsRandomlyplacedConcreteBlocksSeverallargeemptyrooms4+ buttondoors atexitUsesalmostonly onefaceButtonsthat lead topointlessrooms

PM 6:06 Custom Levels Bingo Sheet - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. "Level is not Public" 10 times in a row
  2. No proper Smiler waypoints
  3. Too many Random Doors
  4. Smiler spam
  5. Hall of Random Doors
  6. Almost all green walls are False Walls
  7. Exit right next to spawn
  8. Literally impossible
  9. False Wall phasing into a solid wall
  10. Forgot to place spawn
  11. "Impossible" in name
  12. More than one exit
  13. Start in a box
  14. Didn't change the name
  15. A lot of mirrors
  16. Smiler that can't see or reach you
  17. No Smilers
  18. Lava that is out of the way
  19. A lot of overlapping walls
  20. Randomly placed Concrete Blocks
  21. Several large empty rooms
  22. 4+ button doors at exit
  23. Uses almost only one face
  24. Buttons that lead to pointless rooms