"Level is not Public" 10 times in a row No proper Smiler waypoints Too many Random Doors Smiler spam Hall of Random Doors Almost all green walls are False Walls Exit right next to spawn Literally impossible False Wall phasing into a solid wall Forgot to place spawn "Impossible" in name More than one exit Start in a box Didn't change the name A lot of mirrors Smiler that can't see or reach you No Smilers Lava that is out of the way A lot of overlapping walls Randomly placed Concrete Blocks Several large empty rooms 4+ button doors at exit Uses almost only one face Buttons that lead to pointless rooms "Level is not Public" 10 times in a row No proper Smiler waypoints Too many Random Doors Smiler spam Hall of Random Doors Almost all green walls are False Walls Exit right next to spawn Literally impossible False Wall phasing into a solid wall Forgot to place spawn "Impossible" in name More than one exit Start in a box Didn't change the name A lot of mirrors Smiler that can't see or reach you No Smilers Lava that is out of the way A lot of overlapping walls Randomly placed Concrete Blocks Several large empty rooms 4+ button doors at exit Uses almost only one face Buttons that lead to pointless rooms
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
"Level is not Public" 10 times in a row
No proper Smiler waypoints
Too many Random Doors
Smiler spam
Hall of Random Doors
Almost all green walls are False Walls
Exit right next to spawn
Literally impossible
False Wall phasing into a solid wall
Forgot to place spawn
"Impossible" in name
More than one exit
Start in a box
Didn't change the name
A lot of mirrors
Smiler that can't see or reach you
No Smilers
Lava that is out of the way
A lot of overlapping walls
Randomly placed Concrete Blocks
Several large empty rooms
4+ button doors at exit
Uses almost only one face
Buttons that lead to pointless rooms