Infiltration Interception Source Surface Run- Off Hydrosphere Preciptitation Groundwater Stoage Catchment Area Lag Time Peak Discharge Tributaries Falling Limb Condensation Drainage Basin Mouth Evaporation Confluence Meanders Transpiration Peak Flow Permeable Approach Segment Throughflow Rising Limb Hydrograph Percolation Groundwater Flow Impermeable Vegetation Overland Flow Cumecs Surface Storage Solar Energy Watershed Infiltration Interception Source Surface Run- Off Hydrosphere Preciptitation Groundwater Stoage Catchment Area Lag Time Peak Discharge Tributaries Falling Limb Condensation Drainage Basin Mouth Evaporation Confluence Meanders Transpiration Peak Flow Permeable Approach Segment Throughflow Rising Limb Hydrograph Percolation Groundwater Flow Impermeable Vegetation Overland Flow Cumecs Surface Storage Solar Energy Watershed
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
O-Infiltration
O-Interception
G-Source
I-Surface Run-Off
B-Hydrosphere
N-Preciptitation
I-Groundwater Stoage
N-Catchment Area
O-Lag Time
B-Peak Discharge
O-Tributaries
G-Falling Limb
O-
Condensation
B-Drainage Basin
N-Mouth
B-Evaporation
I-Confluence
B-Meanders
G-Transpiration
I-Peak Flow
B-Permeable
G-Approach Segment
N-Throughflow
N-Rising Limb
O-Hydrograph
I-Percolation
G-Groundwater Flow
I-Impermeable
G-Vegetation
N-Overland Flow
O-Cumecs
B-Surface Storage
G-Solar Energy
I-Watershed