Meanders Watershed Catchment Area Drainage Basin Preciptitation Rising Limb Tributaries Lag Time approach Segment Evaporation Permeable Condensation Confluence Impermeable Throughflow Hydrosphere Surface Storage Interception Catchment Area Solar Energy Infiltration Groundwater Stoage Vegetation Peak Discharge Falling Limb Groundwater Flow Cumecs Peak Flow Surface Run- Off Hydrograph Overland Flow Meanders Watershed Catchment Area Drainage Basin Preciptitation Rising Limb Tributaries Lag Time approach Segment Evaporation Permeable Condensation Confluence Impermeable Throughflow Hydrosphere Surface Storage Interception Catchment Area Solar Energy Infiltration Groundwater Stoage Vegetation Peak Discharge Falling Limb Groundwater Flow Cumecs Peak Flow Surface Run- Off Hydrograph Overland Flow
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
B-Meanders
G-Watershed
N-Catchment Area
B-Drainage Basin
N-Preciptitation
G-Rising Limb
O-Tributaries
O-Lag Time
I-approach Segment
B-Evaporation
B-Permeable
O-
Condensation
I-Confluence
I-Impermeable
N-Throughflow
B-Hydrosphere
B-Surface Storage
O-Interception
N-Catchment Area
G-Solar Energy
O-Infiltration
I-Groundwater Stoage
G-Vegetation
B-Peak Discharge
G-Falling Limb
G-Groundwater Flow
O-Cumecs
I-Peak Flow
I-Surface Run-Off
O-Hydrograph
N-Overland Flow