Groundwater Flow Catchment Area Infiltration Evaporation Lag Time Cumecs Watershed Peak Discharge Impermeable Interception Hydrograph Peak Flow Hydrosphere Catchment Area Confluence Condensation Surface Storage Surface Run- Off Throughflow Preciptitation Solar Energy Groundwater Stoage Meanders Rising Limb Vegetation Drainage Basin Permeable Tributaries Overland Flow approach Segment Falling Limb Groundwater Flow Catchment Area Infiltration Evaporation Lag Time Cumecs Watershed Peak Discharge Impermeable Interception Hydrograph Peak Flow Hydrosphere Catchment Area Confluence Condensation Surface Storage Surface Run- Off Throughflow Preciptitation Solar Energy Groundwater Stoage Meanders Rising Limb Vegetation Drainage Basin Permeable Tributaries Overland Flow approach Segment Falling Limb
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
G-Groundwater Flow
N-Catchment Area
O-Infiltration
B-Evaporation
O-Lag Time
O-Cumecs
G-Watershed
B-Peak Discharge
I-Impermeable
O-Interception
O-Hydrograph
I-Peak Flow
B-Hydrosphere
N-Catchment Area
I-Confluence
O-
Condensation
B-Surface Storage
I-Surface Run-Off
N-Throughflow
N-Preciptitation
G-Solar Energy
I-Groundwater Stoage
B-Meanders
G-Rising Limb
G-Vegetation
B-Drainage Basin
B-Permeable
O-Tributaries
N-Overland Flow
I-approach Segment
G-Falling Limb