Interception Groundwater Flow Permeable Overland Flow Falling Limb Throughflow Surface Run- Off Hydrosphere Meanders Hydrograph Peak Discharge Drainage Basin Vegetation Rising Limb Confluence Lag Time Watershed Groundwater Stoage approach Segment Tributaries Cumecs Catchment Area Catchment Area Peak Flow Impermeable Surface Storage Solar Energy Condensation Preciptitation Infiltration Evaporation Interception Groundwater Flow Permeable Overland Flow Falling Limb Throughflow Surface Run- Off Hydrosphere Meanders Hydrograph Peak Discharge Drainage Basin Vegetation Rising Limb Confluence Lag Time Watershed Groundwater Stoage approach Segment Tributaries Cumecs Catchment Area Catchment Area Peak Flow Impermeable Surface Storage Solar Energy Condensation Preciptitation Infiltration Evaporation
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
O-Interception
G-Groundwater Flow
B-Permeable
N-Overland Flow
G-Falling Limb
N-Throughflow
I-Surface Run-Off
B-Hydrosphere
B-Meanders
O-Hydrograph
B-Peak Discharge
B-Drainage Basin
G-Vegetation
G-Rising Limb
I-Confluence
O-Lag Time
G-Watershed
I-Groundwater Stoage
I-approach Segment
O-Tributaries
O-Cumecs
N-Catchment Area
N-Catchment Area
I-Peak Flow
I-Impermeable
B-Surface Storage
G-Solar Energy
O-
Condensation
N-Preciptitation
O-Infiltration
B-Evaporation