EQUILATERAL TRIANGLE MEAN CYLINDER TRIANGULAR PRISM MODE RECTANGULAR PRISM RHOMBUS TON POUND ISOSCELES TRIANGLE RANGE MASS MEDIAN LEAP YEAR VERTEX PRIME NUMBER COMPOSITE NUMBER TRAPEZOID COMMON YEAR RIGHT TRIANGLE SPHERE SECTOR EQUIVALENT PARALLELOGRAM APEX VOLUME FACE GEOMETRIC SOLID SCALENE TRIANGLE PYRAMID GEOMETRY PLANE FIGURE CUBE EDGE CONGRUENT PROBABILITY SYMMETRY SIMILAR WEIGHT CONE EQUILATERAL TRIANGLE MEAN CYLINDER TRIANGULAR PRISM MODE RECTANGULAR PRISM RHOMBUS TON POUND ISOSCELES TRIANGLE RANGE MASS MEDIAN LEAP YEAR VERTEX PRIME NUMBER COMPOSITE NUMBER TRAPEZOID COMMON YEAR RIGHT TRIANGLE SPHERE SECTOR EQUIVALENT PARALLELOGRAM APEX VOLUME FACE GEOMETRIC SOLID SCALENE TRIANGLE PYRAMID GEOMETRY PLANE FIGURE CUBE EDGE CONGRUENT PROBABILITY SYMMETRY SIMILAR WEIGHT CONE
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
EQUILATERAL TRIANGLE
MEAN
CYLINDER
TRIANGULAR PRISM
MODE
RECTANGULAR PRISM
RHOMBUS
TON
POUND
ISOSCELES TRIANGLE
RANGE
MASS
MEDIAN
LEAP YEAR
VERTEX
PRIME NUMBER
COMPOSITE NUMBER
TRAPEZOID
COMMON YEAR
RIGHT TRIANGLE
SPHERE
SECTOR
EQUIVALENT
PARALLELOGRAM
APEX
VOLUME
FACE
GEOMETRIC SOLID
SCALENE TRIANGLE
PYRAMID
GEOMETRY
PLANE FIGURE
CUBE
EDGE
CONGRUENT
PROBABILITY
SYMMETRY
SIMILAR
WEIGHT
CONE