PYRAMID POUND PROBABILITY PARALLELOGRAM TRIANGULAR PRISM EQUILATERAL TRIANGLE RIGHT TRIANGLE CONGRUENT RANGE EDGE PRIME NUMBER CONE MEAN COMMON YEAR RECTANGULAR PRISM GEOMETRIC SOLID ISOSCELES TRIANGLE COMPOSITE NUMBER SYMMETRY SCALENE TRIANGLE TON WEIGHT GEOMETRY APEX VERTEX SPHERE EQUIVALENT MASS CYLINDER VOLUME MEDIAN PLANE FIGURE TRAPEZOID CUBE SIMILAR LEAP YEAR SECTOR RHOMBUS MODE FACE PYRAMID POUND PROBABILITY PARALLELOGRAM TRIANGULAR PRISM EQUILATERAL TRIANGLE RIGHT TRIANGLE CONGRUENT RANGE EDGE PRIME NUMBER CONE MEAN COMMON YEAR RECTANGULAR PRISM GEOMETRIC SOLID ISOSCELES TRIANGLE COMPOSITE NUMBER SYMMETRY SCALENE TRIANGLE TON WEIGHT GEOMETRY APEX VERTEX SPHERE EQUIVALENT MASS CYLINDER VOLUME MEDIAN PLANE FIGURE TRAPEZOID CUBE SIMILAR LEAP YEAR SECTOR RHOMBUS MODE FACE
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
PYRAMID
POUND
PROBABILITY
PARALLELOGRAM
TRIANGULAR PRISM
EQUILATERAL TRIANGLE
RIGHT TRIANGLE
CONGRUENT
RANGE
EDGE
PRIME NUMBER
CONE
MEAN
COMMON YEAR
RECTANGULAR PRISM
GEOMETRIC SOLID
ISOSCELES TRIANGLE
COMPOSITE NUMBER
SYMMETRY
SCALENE TRIANGLE
TON
WEIGHT
GEOMETRY
APEX
VERTEX
SPHERE
EQUIVALENT
MASS
CYLINDER
VOLUME
MEDIAN
PLANE FIGURE
TRAPEZOID
CUBE
SIMILAR
LEAP YEAR
SECTOR
RHOMBUS
MODE
FACE