CYLINDER CONGRUENT PARALLELOGRAM APEX MEAN RIGHT TRIANGLE FACE MEDIAN SPHERE MASS VOLUME MODE RHOMBUS SCALENE TRIANGLE COMPOSITE NUMBER PROBABILITY EQUIVALENT EDGE SIMILAR EQUILATERAL TRIANGLE PRIME NUMBER TRAPEZOID ISOSCELES TRIANGLE COMMON YEAR TRIANGULAR PRISM WEIGHT TON LEAP YEAR POUND RECTANGULAR PRISM CUBE VERTEX SECTOR PYRAMID SYMMETRY PLANE FIGURE GEOMETRIC SOLID RANGE CONE GEOMETRY CYLINDER CONGRUENT PARALLELOGRAM APEX MEAN RIGHT TRIANGLE FACE MEDIAN SPHERE MASS VOLUME MODE RHOMBUS SCALENE TRIANGLE COMPOSITE NUMBER PROBABILITY EQUIVALENT EDGE SIMILAR EQUILATERAL TRIANGLE PRIME NUMBER TRAPEZOID ISOSCELES TRIANGLE COMMON YEAR TRIANGULAR PRISM WEIGHT TON LEAP YEAR POUND RECTANGULAR PRISM CUBE VERTEX SECTOR PYRAMID SYMMETRY PLANE FIGURE GEOMETRIC SOLID RANGE CONE GEOMETRY
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
CYLINDER
CONGRUENT
PARALLELOGRAM
APEX
MEAN
RIGHT TRIANGLE
FACE
MEDIAN
SPHERE
MASS
VOLUME
MODE
RHOMBUS
SCALENE TRIANGLE
COMPOSITE NUMBER
PROBABILITY
EQUIVALENT
EDGE
SIMILAR
EQUILATERAL TRIANGLE
PRIME NUMBER
TRAPEZOID
ISOSCELES TRIANGLE
COMMON YEAR
TRIANGULAR PRISM
WEIGHT
TON
LEAP YEAR
POUND
RECTANGULAR PRISM
CUBE
VERTEX
SECTOR
PYRAMID
SYMMETRY
PLANE FIGURE
GEOMETRIC SOLID
RANGE
CONE
GEOMETRY