(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
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An experiment where participants obeyed to an order to administer higher and higher levels of electric shock
Saying “yes” when someone asks us to do something
The heuristic which explains why we think sharks are extra dangerous
Software that specialize in interacting with human beings, usually textually
The less common something is, the more we value it
We change ourselves because we want to be liked and accepted
A situation in which the demands from our cognitive system are too high for its capacity
The same cue can have different meanings, depending on the settings
According to Goffman, this is where we shed social roles and expectations
An experiment that showed that we care for robots’ wellbeing, much like we would to a living thing
A schema which refers to what we think and believe about the out-group
A heuristic which means we think what is beautiful is also good
The aspects of our social existence which social psychology is interested in
An unpleasant sensation caused by a mismatch between our attitudes and actions
Wishing to repay, in kind, what another person has provided us
Physical beauty and visual attractiveness enhance attraction
Wanting to feel like our group is different than others, in a good way
An experiment about how we adjust ourselves when other people think differently than us
Mental frameworks which help us organize how we think about the social world
The state of reduced self-awareness
The heuristic which explains why we think sharks are extra dangerous
Mental frameworks which help us organize how we think about the social world
A situation in which verbal and nonverbal messages match each other
According to this theory, we learn through observation and imitation
A situation in which the demands from our cognitive system are too high for its capacity
The same cue can have different meanings, depending on the settings
Virtual (often visual) representations of online users
A test taken to uncover unconscious, uncontrolled attitudes
The sense of discomfort created when something is both familiar and strange
Groups where members don’t know each other, but have a shared identity
The aspects of our social existence which social psychology is interested in
In-group favoritism, expressed in behavior
An experiment about how people will even conform to their roles as prisoners and prison guards