Software thatspecialize ininteracting withhuman beings,usually textuallyA situation inwhich verbaland nonverbalmessagesmatch eachotherPhysical beautyand visualattractivenessenhanceattractionA situation inwhich thedemands from ourcognitive systemare too high for itscapacityAn experimentabout how peoplewill even conformto their roles asprisoners andprison guardsVirtual (oftenvisual)representationsof online usersThe sense ofdiscomfortcreated whensomething isboth familiarand strangeA test made toexamine if amachine canbe consideredintelligentWe changeourselvesbecause wewant to be likedand acceptedThe basicmotivation toseek andmaintaininterpersonalrelationshipsA test takento uncoverunconscious,uncontrolledattitudesAn experiment thatshowed that wecare for robots’wellbeing, muchlike we would to aliving thingSaying “yes”whensomeoneasks us to dosomethingWanting to feellike our group isdifferent thanothers, in agood wayThe heuristicwhich explainswhy we thinksharks are extradangerousFavorable orunfavorableevaluations ofissues, ideas,actions,objects, etc.Attitudeswhich areconsciousandreportableAccording toGoffman, this iswhere we shedsocial roles andexpectationsA schemawhich refers towhat we thinkand believeabout the out-groupMentalframeworkswhich help usorganize howwe think aboutthe social worldThe aspects ofour socialexistence whichsocialpsychology isinterested inIn-groupfavoritism,expressedin behaviorImplicit ruleswhich informgroup membershow to behaveand feelFree!The tendencyto like thingsbetter the morewe are exposedto themGroups wheremembers don’tknow eachother, but have ashared identityThe same cuecan havedifferentmeanings,depending onthe settingsThe idea thatwhen something ispersonally relevantto us, our attitudestowards it arestrongerA heuristicwhich meanswe think whatis beautiful isalso goodAn experiment whereparticipants obeyedto an order toadminister higher andhigher levels ofelectric shockAn experimentabout how weadjust ourselveswhen other peoplethink differentlythan usSoftware thatspecialize ininteracting withhuman beings,usually textuallyA situation inwhich verbaland nonverbalmessagesmatch eachotherPhysical beautyand visualattractivenessenhanceattractionA situation inwhich thedemands from ourcognitive systemare too high for itscapacityAn experimentabout how peoplewill even conformto their roles asprisoners andprison guardsVirtual (oftenvisual)representationsof online usersThe sense ofdiscomfortcreated whensomething isboth familiarand strangeA test made toexamine if amachine canbe consideredintelligentWe changeourselvesbecause wewant to be likedand acceptedThe basicmotivation toseek andmaintaininterpersonalrelationshipsA test takento uncoverunconscious,uncontrolledattitudesAn experiment thatshowed that wecare for robots’wellbeing, muchlike we would to aliving thingSaying “yes”whensomeoneasks us to dosomethingWanting to feellike our group isdifferent thanothers, in agood wayThe heuristicwhich explainswhy we thinksharks are extradangerousFavorable orunfavorableevaluations ofissues, ideas,actions,objects, etc.Attitudeswhich areconsciousandreportableAccording toGoffman, this iswhere we shedsocial roles andexpectationsA schemawhich refers towhat we thinkand believeabout the out-groupMentalframeworkswhich help usorganize howwe think aboutthe social worldThe aspects ofour socialexistence whichsocialpsychology isinterested inIn-groupfavoritism,expressedin behaviorImplicit ruleswhich informgroup membershow to behaveand feelFree!The tendencyto like thingsbetter the morewe are exposedto themGroups wheremembers don’tknow eachother, but have ashared identityThe same cuecan havedifferentmeanings,depending onthe settingsThe idea thatwhen something ispersonally relevantto us, our attitudestowards it arestrongerA heuristicwhich meanswe think whatis beautiful isalso goodAn experiment whereparticipants obeyedto an order toadminister higher andhigher levels ofelectric shockAn experimentabout how weadjust ourselveswhen other peoplethink differentlythan us

Social Psychology Bingo 2023 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Software that specialize in interacting with human beings, usually textually
  2. A situation in which verbal and nonverbal messages match each other
  3. Physical beauty and visual attractiveness enhance attraction
  4. A situation in which the demands from our cognitive system are too high for its capacity
  5. An experiment about how people will even conform to their roles as prisoners and prison guards
  6. Virtual (often visual) representations of online users
  7. The sense of discomfort created when something is both familiar and strange
  8. A test made to examine if a machine can be considered intelligent
  9. We change ourselves because we want to be liked and accepted
  10. The basic motivation to seek and maintain interpersonal relationships
  11. A test taken to uncover unconscious, uncontrolled attitudes
  12. An experiment that showed that we care for robots’ wellbeing, much like we would to a living thing
  13. Saying “yes” when someone asks us to do something
  14. Wanting to feel like our group is different than others, in a good way
  15. The heuristic which explains why we think sharks are extra dangerous
  16. Favorable or unfavorable evaluations of issues, ideas, actions, objects, etc.
  17. Attitudes which are conscious and reportable
  18. According to Goffman, this is where we shed social roles and expectations
  19. A schema which refers to what we think and believe about the out-group
  20. Mental frameworks which help us organize how we think about the social world
  21. The aspects of our social existence which social psychology is interested in
  22. In-group favoritism, expressed in behavior
  23. Implicit rules which inform group members how to behave and feel
  24. Free!
  25. The tendency to like things better the more we are exposed to them
  26. Groups where members don’t know each other, but have a shared identity
  27. The same cue can have different meanings, depending on the settings
  28. The idea that when something is personally relevant to us, our attitudes towards it are stronger
  29. A heuristic which means we think what is beautiful is also good
  30. An experiment where participants obeyed to an order to administer higher and higher levels of electric shock
  31. An experiment about how we adjust ourselves when other people think differently than us