AnimalHandlingcheckBodilyfluidsmentionedHistorycheckInvestigationchecknewspellnewinfo onJespernewHishariinformationIntimidationcheckMagicItemusedpreviousPCappearsSendingstoneattemptedBothbarbariansrageDynios isconsultedshort-rangeteleportationSavingthrowCrownKeeperLaudna’sHoundappearsSomethingis brokenAsharimentionedFormofDreadArcanacheckFamiliarKO’dActionsurgehillwakesupPCdiesteleportedelsewhereAshtonrelativeteleportedto TishtanCharismaskillchecklong-rangeteleportationSomeonefallsexit onfootCharacterKO’dLudinusappearsObjectstolendeityappearsPrismtries tosurveyPerceptioncheckAsharimentionedBor’DormentionssheepreturningNPCAshtontalks torockInvisiblePrismFeatmentionedReligioncheckMagicitemacquiredplanarriftOrymmorningworkoutConcentrationcheckSpelldamagereplacedScryingAnimalHandlingcheckBodilyfluidsmentionedHistorycheckInvestigationchecknewspellnewinfo onJespernewHishariinformationIntimidationcheckMagicItemusedpreviousPCappearsSendingstoneattemptedBothbarbariansrageDynios isconsultedshort-rangeteleportationSavingthrowCrownKeeperLaudna’sHoundappearsSomethingis brokenAsharimentionedFormofDreadArcanacheckFamiliarKO’dActionsurgehillwakesupPCdiesteleportedelsewhereAshtonrelativeteleportedto TishtanCharismaskillchecklong-rangeteleportationSomeonefallsexit onfootCharacterKO’dLudinusappearsObjectstolendeityappearsPrismtries tosurveyPerceptioncheckAsharimentionedBor’DormentionssheepreturningNPCAshtontalks torockInvisiblePrismFeatmentionedReligioncheckMagicitemacquiredplanarriftOrymmorningworkoutConcentrationcheckSpelldamagereplacedScrying

My What Big Eyes You Have - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Animal Handling check
  2. Bodily fluids mentioned
  3. History check
  4. Investigation check
  5. new spell
  6. new info on Jesper
  7. new Hishari information
  8. Intimidation check
  9. Magic Item used
  10. previous PC appears
  11. Sending stone attempted
  12. Both barbarians rage
  13. Dynios is consulted
  14. short-range teleportation
  15. Saving throw
  16. Crown Keeper
  17. Laudna’s Hound appears
  18. Something is broken
  19. Ashari mentioned
  20. Form of Dread
  21. Arcana check
  22. Familiar KO’d
  23. Action surge
  24. hill wakes up
  25. PC dies
  26. teleported elsewhere
  27. Ashton relative
  28. teleported to Tishtan
  29. Charisma skill check
  30. long-range teleportation
  31. Someone falls
  32. exit on foot
  33. Character KO’d
  34. Ludinus appears
  35. Object stolen
  36. deity appears
  37. Prism tries to survey
  38. Perception check
  39. Ashari mentioned
  40. Bor’Dor mentions sheep
  41. returning NPC
  42. Ashton talks to rock
  43. Invisible Prism
  44. Feat mentioned
  45. Religion check
  46. Magic item acquired
  47. planar rift
  48. Orym morning workout
  49. Concentration check
  50. Spell damage replaced
  51. Scrying