Benchmark win- win Leverage Streamline Scrum Circle Back Best Practice Reinvent the wheel Data Driven Game Plan competence Disruptive Hard stop Low- Hanging Fruit Cadence Scalable Value Added Quick Question Lots of Moving Parts It's on my radar Deep Dive Hit the ground running Strategy I don't have the Bandwidth SAFe leadership Action Item It is what it is Results Driven Benchmark win- win Leverage Streamline Scrum Circle Back Best Practice Reinvent the wheel Data Driven Game Plan competence Disruptive Hard stop Low- Hanging Fruit Cadence Scalable Value Added Quick Question Lots of Moving Parts It's on my radar Deep Dive Hit the ground running Strategy I don't have the Bandwidth SAFe leadership Action Item It is what it is Results Driven
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
G-Benchmark
N-win-win
I-Leverage
B-Streamline
G-Scrum
O-Circle Back
B-Best Practice
N-Reinvent the wheel
N-Data Driven
N-Game Plan
O-competence
I-Disruptive
G-Hard stop
O-Low-Hanging Fruit
B-Cadence
O-Scalable
B-Value Added
B-Quick Question
I-Lots of Moving Parts
G-It's on my radar
B-Deep Dive
I-Hit the ground running
O-Strategy
N-I don't have the Bandwidth
O-SAFe
G-leadership
G-Action Item
I-It is what it is
I-Results Driven